First-person games & apps
Creations tagged first-person on 8x — every one is playable in the browser and open to remix.
59 creations · page 1 / 3

Create a next-generation mobile first-pe
SHADOW OPS: INFERNO is a next-generation mobile first-person shooter featuring 15+ original weapons, 10 unique operators with abilities, 7 game modes (Battle Royale, Team Deathmatch, Domination, Search & Destroy, Free-For-All, Capture the Flag, Gun Game), dynamic weather, squad-based AI with 6 personalities, weapon attachments & camos, progression system with levels 1-100 & prestige, and realistic 3D graphics powered by Three.js. Built mobile-first with dual-thumbstick controls, gyroscope aim, and fully customizable HUD.

Shiba Bladeward FPS
第一视角刀盾柴犬 · The voxel slime roguelike goes first-person: CS-style mouse-look and WASD, your blade and paw-emblem shield raised in view. Swing on click, brace the shield, and carve through an expanded slime bestiary — blink shades, healer honeydews, kamikaze boomlets, front-shielded aegis jellies and charging lancers — across four biomes. Same wood→crystal forge, flame/frost/storm enchants and elemental skills as the parent, now nose-to-nose with the horde. Fully headless engine, campaign proven winnable in test/sim.mjs.

I want a realistic gun game Eg like CODM
A realistic CODM-inspired FPS with two modes: Battle Royale (7 bots, 5-10 min, shrinking zone, loot) and Team Deathmatch (3 bots, 3 min, respawn). Features true first-person view, tactical movement (acceleration, slide, sprint), and human-like AI bots that take cover, peek, flank, retreat when hurt, and have unique personalities (aggressive, tactical, cautious, rusher).

CraftVox — Mundo Pixel 3D
CraftVox é um sandbox voxel 3D estilo Minecraft direto no navegador: terreno procedural com biomas, cavernas, dia/noite, mineração, construção e mobs (porcos, ovelhas, vacas e creepers explosivos à noite). 100% JavaScript + WebGL, funciona no celular (touch) e no desktop, com save automático no navegador.

Granny: Gece Yürüyüşü
Birinci şahıs 3D korku oyunu: Yağmurlu bir gecede uyanıp Granny'nin evinden kaçmaya çalışırsın. Gizli anahtarları bularak çok kilitli ön kapıyı aç ve yakalanmadan kaç. Sinematik giriş, kovalamaca yapay zekâsı, prosedürel yağmur ve gerçek zamanlı ses tasarımı içerir.

İLK ZİL — Kaçış Sabahı
Birinci şahıs 3D okul kaçış oyunu. Sabah uyanıp yüzünü yıkama, kahvaltı, çanta alma ve servise binip okula gitme animasyonuyla başlar. Okulda ödev sorularını cevaplarsın; yanlış yaparsan öfkeli öğretmen seni kovalar. Doğru cevaplarla ödevi bitir ve çıkış kapısından kaç!

Hollow Star
A LiDAR horror game in WebGL2 — the world exists only as the point cloud your scanner paints. Descend a dying star's shaft: walls answer violet-magenta, sigils gold, and the hunter stalking the maze answers crimson red. Cinematic slow-motion dread, film grain, and a heartbeat that tracks the Warden. Mobile-first, touch controls, zero assets.

Verdant Frontier
A voxel survival sandbox on a randomly generated island. Explore the blocky terrain, mine stone and chop wood to gather resources, craft planks and bricks, build shelters, and survive the day/night cycle by keeping your health and hunger in check. Fully playable in a browser — break and place blocks in first person, on desktop or touch.

Echoscan — Hollow Depths
A LiDAR horror game in WebGL2 where the world exists only as the point cloud your scanner paints. Scan to see, but every sweep is sound — the Warden hears you and hunts by it. Descend, activate the five sigils, and reach the lift before the red glow closes in. Zero assets, mobile-first, one-hand touch controls, 60fps raycast point cloud.

CRYPTFALL
CRYPTFALL — un tireur 3D défensif sur les vampires dans un cimetière gothique plongé sous une lune de sang. Vise la tête pour des frappes critiques (x3 dégâts), survis aux vagues croissantes de chauves-souris, de spectres et de brutes Nosferatu, et affronte le Seigneur Vampire, un boss à barre de vie, toutes les cinq vagues. Contrôles tactiles + souris au pointeur, pensé pour le format portrait comme paysage.

HOLLOWMERE
A first-person survivor-horror exploration game. You are a signal technician trapped in a fog-drowned, evacuated town whose beacon grid failed. Explore a rainy open city, break into abandoned buildings, unlock vaults with keycards, replug the town's power, and survive the dark. Fog, lightning, procedural audio, a flashlight that drains batteries, a full inventory/minimap/compass HUD, and a locked gate that only 3 Beacon Cores will open.

TerraForge
A first-person voxel sandbox where you mine and build block by block. Procedural terrain with lakes and trees, 10 selectable block types, break-and-place building, mobile touch controls, and near-endless worlds — all in a warm golden-hour palette.

ПАУК: Ночной патруль
Человек-паук от первого лица в ночном неоновом городе. Десять кнопок-способностей: паутина, качели на сетях, полёт на паучьих крыльях, удар, пинок, рывок, зип, мега-прыжок и паучий смысл (замедление времени). Побеждай бандитов и снайперов, качайся между крышами и набирай очки.

FLUXGATE — Portal Puzzle Engine
A first-person portal puzzle game. Fire blue and orange portals onto walls, floors and ceilings, then step through one to emerge from the other — momentum is preserved, so you can launch yourself across the chamber. Push the relay cube onto the floor button to override the exit door and escape the calibration chamber.

قبل الارتطام 3D | Before Landfall
لعبة بقاء ثلاثية الأبعاد بمنظور الشخص الأول: جهّز ملجأك تحت الأرض خلال خمسة أيام قبل وصول إعصار كاساندرا من الفئة الخامسة. تنظر حولك في مدينة ساحلية واقعية يسقط عليها المطر والبرق، ويداك تتحرّكان أمامك لتقوية الأبواب وتخزين المؤن وتشغيل المولّد — ثم تصمد أمام الارتطام، وقراراتك تحسم واحدة من ست نهايات. جرّب سحب الشاشة للنظر.

Soslu Mutfak — Makarna Şefi
İlk ağızdan (first-person) bir makarna restoranı oyunu. Lokantana gir, müşterileri selamla, mutfağa geçip soslu makarnaları pişir ve her müşterinin istediği yemeği anında servis et. Şefin kendi elleriyle malzeme atıp karıştırdığın tam ekran mutfak deneyiminin yanında kazandığın parayla ocak, sos istasyonu, masa ve dekorasyon satın alarak dükkanını günden güne büyüt.

VOIDLAND
VOIDLAND is a first-person voxel survival game with ULTRA high-resolution graphics — 256px-per-block-face procedural texture atlas, supersampled render resolution, up to 16x anisotropic filtering and 8192px soft shadows. Mine and craft, survive hunger/thirst/temperature, fight procedurally-spawned creatures and bosses, build shelters and complete missions. Fixed gameplay bugs so mining, crafting, reloading, placing and inventory all work. Touch + keyboard controls, no build step.

DELTA//BLOCK — Hacked Voxel Sandbox
عالم مكعبات روبلوكس-ستايل تبنيه وتتكشّف فيه، لكن مع «محرك دلتا» — مُحقن سكربت-إكسكيوتور يفتح لك الطيران، النوكليب، السرعة الخارقة، غضب إلهي، قنابل تفجّر الأرض، وأسرابًا من الروبوتات تتجول. اعبر شاشة ENTER ثم افترض دلتا لتحطّم القوانين.

BODYREC: Zone 27
A first-person bodycam wave shooter built for phones: a grainy, distorted helmet-cam feed with REC overlay, one-thumb touch controls, and ragdoll gore where limbs tear off and hordes collapse into physics gibs. Hold the line through escalating waves in containment block Zone 27.

جبهة النار — Firefront
لعبة تصويب جماعية من منظور الشخص الأول في الحرب العالمية الثانية. انضم إلى فريق الحلفاء أو المحور وقاتل ضد فرق ذكاء اصطناعي في خريطة أطلال بأنماط قتال واقعية: رادار مباشر، مؤشر إصابات، وتبديل بين أربعة أسلحة (رشاش MP-40، بندقية STG-44، خرطوش، وقنص Kar98k). تعمل مباشرة على الجوال والحاسب داخل المتصفح.

ASHFALL
ASHFALL is a first-person open-world crime sandbox set in a rain-slick neon city. Earn cash by robbing stores and ATMs, fight escalating police heat with hitscan weapons, buy upgrades at the kiosk, and take on courier, informant-bounty, and night-taxi jobs to climb. Built from scratch with Three.js — no build step, plays on desktop (pointer-lock) and mobile touch.

Стальний Кордон — ЗСУ 3D FPS
Реалістичний 3D-шутер від першої особи про оборону зруйнованого міста. Повноцінна 3D-модель автомата в руках (віддача, перезарядка, спалах), зруйновані будівлі з виламаними вікнами та арматурою, хвилі ворогів-солдатів. Керування пальцем: лівий джойстик — рух, перетягування правою рукою — камера, утримання кнопки — вогонь.

LIMEN — el sueño que no termina
LIMEN es un juego de exploración y terror psicológico en primera persona con estética Dreamcore/Weirdcore: catorce zonas liminales (escuela infinita, hotel sin salida, piscinas infinitas, estación de metro infinita, biblioteca cuyos estantes caminan…) conectadas de forma no lineal por más de cincuenta portales de nueve tipos. Una presencia que solo se mueve mientras miras a otro lado te sigue, y el mundo recuerda tus visitas y cambia. Todo el 3D, las texturas y el sonido se generan en tiempo real, sin descargas ni paso de compilación.

Flandes 1917 — Ametralladora de Trinchera
Defiende tu trinchera en la Primera Guerra Mundial con una ametralladora Vickers: barre las cargas de infantería que cruzan la tierra de nadie en oleadas cada vez más duras. Gestiona el calor de la cinta para no encasquillarte, derriba granadas en el aire y sobrevive con integridad, combo y récord persistentes.