
Spirit Clash
A retro 16-bit pixel arcade fighter. Summon your guardian spirit for longer reach and harder hits, but every blow it takes hurts you too and its gauge runs dry. Knowing when to call it and when to put it away is the fight.
Creations tagged arcade on 8x — every one is playable in the browser and open to remix.
411 creations · page 1 / 18

A retro 16-bit pixel arcade fighter. Summon your guardian spirit for longer reach and harder hits, but every blow it takes hurts you too and its gauge runs dry. Knowing when to call it and when to put it away is the fight.

An underground robot fight tournament inside a decaying factory rave. Pick a high-tech android martial artist — boxing, kung fu, muay thai, taekwondo and more — and brawl on a glowing octagon where the DJ's live set is the fight's clock: strike on the beat for perfect hits, dodge the flare, pump the human crowd and call the DROP for the DROPKICK finisher. Four nights in four halls of the Kessler Works, duels, free-for-alls, gauntlets, house rules and the champion OVERCLOCK.

Tiny paws, big dashes. A chunky pixel auto-runner: tap to jump, tap again to air-dash through critters. Five worlds, fifteen stages, Endless Dash with a global leaderboard, and 41 collectible animal and dino friends — including a leek-hugging duck, a shiba knight and a qilin. Cloud save on Paean.

Ride the wind through floating castle islands. Grind sky rails, carve for speed, spin over gaps and master 12 routes with 36 medals, four earned styles and a long Free Ride. Touch and keyboard controls, original music and offline-ready play.

Ride the coast as a scarf-wearing pelican on a teal bicycle. Catch fish, hop driftwood and spread your wings across 24 seaside routes in four chapters: 72 stars, postcards, badges, Daily Drift and Endless Coast, all offline and portrait-first.

Dig, fly and trade through three living mines. Recover the relay stones, outwit the guardians and bring Eli home in this touch-first rescue adventure.

Drive a mower across a sprawling 3D lawn, grow by cutting fresh grass, outmaneuver rival machines, and play through six stages or endless harvest.

Relive the night the roadster flew — up a C-shaped wall, upside down at 170°, a cold-gas kickflip over the lineup — then race it through loops, wall rides and barrel rolls, rival duels, sky rings and leapfrog contests. Prank Party: RUSH HOUR — five lanes of gridlock, one flying car; bounce roof to roof while the commuters climb out to film you. A deep garage and a career that syncs across devices. Every model, texture and note made in code.

Fly an AH-64 gunship low over a sunlit desert coast and hold the line. One sight drives both weapons: a 30 mm chain gun, 200 rounds to a magazine, whose tracers walk onto the pipper, and 60 Hellfire missiles per load that guide to it. Ten coasts of escalating waves — armour, personnel carriers, anti-air trucks, gunboats, attack helicopters and watchtowers you can shoot down — against one coastal bastion, with a heavy-armour boss every ten waves. Remix of SANDLINE: LAST BASTION, with an original flyable gunship, flight model, coastline, destructible structures, effects and interface.

Tap anywhere to shoot. No joystick, no aim assist. First-person light-gun action across three city streets: drop the crew before they light up red, spare every hostage, and chain headshots into a rising multiplier.

A portrait-first pixel platform adventure where every touch petrifies enemies and terrain. Master double jumps, random relic powers, 40 stages, 160 waves, and 40 stone-bound bosses.

Paint the city, dive through your ink, and take the turf in a colorful 3D street sport.

A one-finger sausage-dog runner in wax crayon. Hold to stretch across the garden ponds, let go to catch up. A long dog is a floppy dog, so tuck up to the edge before the wide ones.

Ride 63 newspaper delivery routes across nine neighbourhood chapters. Time your throws, avoid slow-moving traffic, earn 189 stars, tune your bicycle and unlock twelve colours. A warm 3D arcade game with portrait touch controls, original music and a clean automatic demo.

A classroom stealth comedy. Hold to eat, stop the instant the teacher turns, and cover with a textbook when it goes wrong. Eight periods, fourteen students, and a snack you can lose for the rest of the lesson if you are caught holding it.

Every machine they send is another piece of your storm. You are Iris Vane, the Lodestar: wreck the Gilded Concord's chrome legion, pull the wreckage into a ring around you, and hurl it back in roaring arcs. Flip polarity, parry, dash and overdrive through six golden-hour theatres, liberate them from 24 encounters, and topple six element-metal Titans, from the melting Gallium Duke to the Osmium singularity. Then hold the line in the endless Legion Tide.

A portrait 3D pachinko arcade game where chrome marbles drop through a space academy cabinet, charge the launch, trigger moving gates, and build an endless score run.

A cyber dance battle up a neon megacity. Your android dancer VEGA performs exactly what your fingers draw: tap to pop, flick to sweep, trace light ribbons, freeze on the beat, spin with your finger, stomp footwork pads. Every rooftop is a call-and-response battle: the rival dances a phrase, you answer it, judge drones score it, the crowd decides. Keep a streak and your past moves return as a holographic echo crew; hit the drop and the city projects you onto its towers. Six nights, six rivals, six original tracks, three difficulties, remix mods.

Tank kung-fu across 30 escalating operations, each with one boss. Ram, cyclone, somersault slam and Dragon fury across a vast desert battlefield. Three chassis, twelve upgrades and endless survival. Optimized for touch.

A one-button arcade basketball puzzler: hold to charge, release to shoot, and master rebounds, moving hoops, bumpers and wind across 24 handcrafted courts.

Run the last little salon on the boardwalk. Wash, cut, perm and colour the walk-in crowd, and keep the whole supply chain stocked while you do it.

Command a star carrier across 30 sectors. Launch up to 12 autonomous fighters, upgrade your batteries, and defeat alien flagships in a portrait-first 3D space shooter with original music, touch controls and offline play.

A portrait-first roguelite flight shooter. Weave the neon canyon, pulse through red bullet patterns and green mechanical swarms, gather gold salvage, and pick your upgrades mid-flight.

A fox burglar digs through a castle cellar for gold while lantern-carrying watchmen patrol. Dig the brick below-left or below-right to drop through floors or trap a watchman, but there is only ever one hole: the dirt from every new hole fills the last one, burying whoever is in it, you included. 20 cellars.