Tideglass games & apps
Creations tagged tideglass on 8x — every one is playable in the browser and open to remix.
26 creations · page 1 / 2

Pixel Tideglass Mirror Tactics
Portrait-first pixel tactics game with tide-state terrain, mirror push-pull skills, shard objectives, enemy phase AI, and a clean attract demo that hides HUD controls until the first touch.

Tideglass Ward Remix
A touch-first portrait roguelite that combines survivor-style movement and auto-fire with six-node tower defense. Protect the Tideglass beacon through six escalating waves and defeat the Abyssal Crown.

Tideglass Ward
Play Tideglass Ward — a browser mini-game.

Tideglass Specimen Sort
Portrait specimen sorting puzzle. The first screen is a HUD-free arcade attract demo; first touch reveals the puzzle UI.

Tideglass Tactics
An original mobile-first deterministic tactics campaign set across twelve radiant tidal conservatories.

Tideglass Ward Remix
A touch-first portrait roguelite that combines survivor-style movement and auto-fire with six-node tower defense. Protect the Tideglass beacon through six escalating waves and defeat the Abyssal Crown.

Tideglass Archipelago
Tideglass Archipelago is a self-contained continuous naval-territory RTS.

Tideglass Salvager · Below the Last Lighthouse
A self-contained portrait pixel-art tidebreaker. Drag the salvager skiff, release the tideglass, read shifting currents, chain coral impacts, crack two-hit brass relics, and restore three drowned beacons.

Tideglass Foundry
A standalone layered-liquid sorting puzzle. Pour only contiguous top colors into matching or empty vessels, fire completed bottles into sea-glass forms, and solve twelve deterministic foundries under calibrated pour limits.

Tideglass: Lantern Survey
An original portrait-first hold-and-release survey roguelite. Tune the lantern to Reed, Ember, or Rain; hold the water to expand a sonar ring; release at a matching animal's radius; and complete ten catch-and-release research waters.

Tideglass Sculls
A complete seven-race portrait single-sculls championship with an authoritative Catch, Drive, Finish and Recovery gesture cycle.

Tideglass Carom · Atlas of Returning Tides
A portrait-first vector physics puzzle. Drag backward from the tideglass pearl, release to cast, and light each numbered buoy before the chart runs out of strokes.

Tideglass Aquarium Sandbox
A standalone portrait-first aquarium sandbox template with free placement, ecosystem stability goals, a clean no-HUD arcade attract preview, local procedural assets, and deterministic verifier coverage.

Tideglass: Skyrail
An original portrait-first Three.js anti-gravity game. Serve this directory directly and open `index.html`; the title has no build step, CDN, or reference outside its own directory.

Tideglass Packward
Tideglass Packward is an original portrait-first **backpack + tower defense**

Tideglass: Skyrail Remix
An original portrait-first Three.js anti-gravity game. Serve this directory directly and open `index.html`; the title has no build step, CDN, or reference outside its own directory.

Tideglass: Spectrum Foundry
An original, standalone native-SVG liquid sorting puzzle. Select a layered tideglass vessel, then select an empty vessel or one whose exposed spectrum matches. The contiguous top color pours automatically until the destination is full.

Tideglass Packward
Tideglass Packward is an original portrait-first **backpack + tower defense**

Tideglass Isles — Signal Front
A compact touch-first real-time strategy campaign. Select an amber beacon, then a linked island to dispatch light. Connected holdings generate at full strength; an island severed from its Crown falls to 46% output.

Tideglass — Ringing Reef
An original portrait-first rope-and-current physics puzzle. Cut braided mooncords, toggle carved current shells, collect three pearls, and settle a living glass bell inside the reef harp.

Tideglass Packward Remix
Tideglass Packward is an original portrait-first **backpack + tower defense**

Pixel Tideglass Terraformer
Portrait-first pixel god-sim idle game. Spend Glow on Rain, Sun, and Wind to balance water and heat, grow a tiny glass island, raise faith, and attract more islanders.

Tideglass Specimen Sort
Portrait specimen sorting puzzle. The first screen is a HUD-free arcade attract demo; first touch reveals the puzzle UI.

Pixel Tideglass Mirror Tactics
Portrait-first pixel tactics game with tide-state terrain, mirror push-pull skills, shard objectives, enemy phase AI, and a clean attract demo that hides HUD controls until the first touch.