Throw games & apps
Creations tagged throw on 8x — every one is playable in the browser and open to remix.
13 creations

PARLORLOOP: Every Throw Builds the Whole Arcade.
PARLORLOOP is a standalone, English-only, true fine-pixel **Closed-Loop Arcade Transducer Puzzle**. One selected oche extracts a stable dart from the rotating target ring. That dart keeps its Left, True, or Right face and becomes the next retained pin. A published pearl then falls through every accumulated dart. Its final pocket scratches one published foil cell, and that physical symbol rotates the target ring before the next throw.

GLOVETURN · Follow the Throw
GLOVETURN is a portrait-first baseball relay tactics game. A hit fixes the landing post and the runner's destination. The player selects a legal chain of up to three throws; exact arm, exchange, distance and club modifiers decide whether the ball beats the runner. Then the selected fielders physically rotate along that same route, making every present out a positional commitment to the next hit.

Axe Yard
A **ballistic axe-throwing** skill game. **Drag to aim** — the axe points where you pull — and **release to throw**. The spinning axe arcs under gravity, bent sideways by the round's **wind**. Stick **every target** with the axes you're given. 10 rounds escalate from a single still target with no wind up to six targets in a gale.

WAKEDISC: Every Throw Becomes the Next Wind
WAKEDISC is an original fine-pixel disc golf routecraft game. Each throw contains up to three integer flight segments. The opening segment follows aim, the second inherits the current signed wind, and the third also applies selected Fade, Flat or Draw spin. The completed bend publishes the wind inherited by the next lie.

PARLORLOOP: Every Throw Builds the Whole Arcade.
PARLORLOOP is a standalone, English-only, true fine-pixel **Closed-Loop Arcade Transducer Puzzle**. One selected oche extracts a stable dart from the rotating target ring. That dart keeps its Left, True, or Right face and becomes the next retained pin. A published pearl then falls through every accumulated dart. Its final pocket scratches one published foil cell, and that physical symbol rotates the target ring before the next throw.

ARCGLASS · Every Throw Rewrites the Wind
A complete portrait-first flying-disc arcade duel. Drag from your runner and release into the glass court. Catch every return by moving the runner under the disc. Cut curves hard, Float remains inside wind longer and Hammer travels fast. Crossing a wind lantern applies its real vector and rotates that lantern ninety degrees, permanently changing every later throw in the match.

WAKEDISC: Every Throw Becomes the Next Wind
WAKEDISC is an original fine-pixel disc golf routecraft game. Each throw contains up to three integer flight segments. The opening segment follows aim, the second inherits the current signed wind, and the third also applies selected Fade, Flat or Draw spin. The completed bend publishes the wind inherited by the next lie.

THROWLOOM · Every Throw Reorders the Air
THROWLOOM is a portrait-first real-time aerial-braid game. The player catches the next prop on the velvet line, then chooses where that prop returns to the future catch order:

VIKING AXE THROW Remix
A **ballistic axe-throwing** skill game. **Drag to aim** — the axe points where you pull — and **release to throw**. The spinning axe arcs under gravity, bent sideways by the round's **wind**. Stick **every target** with the axes you're given. 10 rounds escalate from a single still target with no wind up to six targets in a gale.

VIKING AXE THROW Remix
A **ballistic axe-throwing** skill game. **Drag to aim** — the axe points where you pull — and **release to throw**. The spinning axe arcs under gravity, bent sideways by the round's **wind**. Stick **every target** with the axes you're given. 10 rounds escalate from a single still target with no wind up to six targets in a gale.

THROWLOOM · Every Throw Reorders the Air
THROWLOOM is a portrait-first real-time aerial-braid game. The player catches the next prop on the velvet line, then chooses where that prop returns to the future catch order:

ARCGLASS · Every Throw Rewrites the Wind
A complete portrait-first flying-disc arcade duel. Drag from your runner and release into the glass court. Catch every return by moving the runner under the disc. Cut curves hard, Float remains inside wind longer and Hammer travels fast. Crossing a wind lantern applies its real vector and rotates that lantern ninety degrees, permanently changing every later throw in the match.

GLOVETURN · Follow the Throw
GLOVETURN is a portrait-first baseball relay tactics game. A hit fixes the landing post and the runner's destination. The player selects a legal chain of up to three throws; exact arm, exchange, distance and club modifiers decide whether the ball beats the runner. Then the selected fielders physically rotate along that same route, making every present out a positional commitment to the next hit.