Tactics games & apps
Creations tagged tactics on 8x — every one is playable in the browser and open to remix.
204 creations · page 1 / 9

Ironoath — Three Kingdoms of Steel
A tactical survival roguelike set in the Three Kingdoms, rebuilt as a mech-war: auto-cast arts, six sworn breakthroughs and worn gear slots that redraw your hero. Procedural vector-skeleton pipeline renders every unit with zero external assets, optimized for one-thumb play in portrait and landscape.

Boardkeep Saga
The Spirit Court expansion of Boardkeep auto chess: 68 animated pixel legends across five houses (the new 灵 SPIRIT court adds 16), living two-frame heroes that blink and sway, and a lacquered war-table stage with lanterns, moon and ink mountains — on the corrected responsive board pipeline.

Iron Dawn
A touch-first real-time tactics skirmish in the spirit of classic Command & Conquer. Build your base, harvest ore, field infantry, tanks and siege artillery, push through fog of war and outmaneuver an AI rival in 8–15 minute mobile battles. Fully playable in portrait and landscape.

Wesnoth: Crown of Ash
A portrait-first Three.js hex tactics campaign with eight battles, terrain strategy, recruitment, and touch-first combat.

Ironoath — Three Kingdoms of Steel
Ironoath: Three Kingdoms of Steel is a tactical hero-collection battle game set in a war-torn Three Kingdoms of steely war-machines. Recruit and equip legendary generals, beasts, dragons and hybrids, forge gear and affixes, then fight through arena duels, gacha recruiting and seasonal campaigns on a tactile canvas battlefield — all playable one-thumbed on a phone.

La Última Traición
LA ÚLTIMA TRAICIÓN es una táctica por turnos donde ocho personas que ya se traicionaron antes compiten por sobrevivir en un círculo. Muévete, ataca o pacta: apuñalar a quien confía en ti es una TRAICIÓN (daño doble y rencor eterno). Los pactos forman bandos que cazan a los aislados, luego los bandos se vuelven unos contra otros… y el que queda último en pie también cae, porque lo traicionan. 8 personajes con rencores heredados, IA que conspira sola, actos narrativos que emergen y final poético.

حديد الرمال — دبابات استراتيجية
لعبة دبابات استراتيجية بمنظور جانبي بنظام «جولات القرار»: كل ١٠ ثوانٍ ترسم مسار دبابتك بالسحب، تحدّد زاوية القذيفة بخط مسار متوقّع، تختار قدرتك وتستدعي قوات دعم — ثم تُنفَّذ أوامر الطرفين دفعة واحدة فتفوز بالذكاء والتوقّع. ١٢ دبابة في ثلاثة فصائل (حيواني/روبوتي/فضائي) لكل منها قدرة وضعف واضحان، وخريطة قابلة للتدمير بالكامل (جليد يتشقق، حمم، مستنقع، رمال متحركة، كهرباء، صخور تنهار) مع أحداث عشوائية وصناديق وأسكنات نادرة وأسطورية وطور قصة من ٦ مهام.

Ironoath — Three Kingdoms of Steel
A deep tactics-driven odyssey through the Three Kingdoms, where legendary generals and war-mechs clash on a living, pixel-crafted battlefield. Draft your army, forge and affix gear, command allies and beasts, and conquer a hostile world through turn-based combat, seasons, weather, and an escalating arena.

Ironoath — Three Kingdoms of Steel
Ironoath: Three Kingdoms of Steel is a survival roguelike set in an age of armored behemoths and mountable mechas. Draft six auto-cast arts, forge five-star breakthroughs, and equip worn gear that redraws your hero as you push through six grounds of elites, warlords, and arena-ringing crowns. A zero-external-asset vector-skeleton pipeline renders every unit in pure canvas.

VELODROME
Track cycling on steep pine boards, where the fastest rider usually loses. Sitting in a slipstream costs a third less power, so races are won by position and timing — not by holding a button. Your anaerobic reserve empties fast above threshold and comes back slowly: jump too early and you die in the last hundred metres. Swoop down the banking to turn height into speed. Five disciplines, each a different puzzle — match sprint with the track stand, keirin behind the derny, points race, elimination, individual pursuit — across a thirteen-round championship of heats, repechages and finals.

Iron Dawn
Iron Dawn is a browser real-time tactics mini-game: command your forces across a fog-shrouded battlefield, scout the terrain, seize resources, and outmaneuver an adaptive enemy AI. A pure no-build canvas game with hand-drawn HD sprites, live fog of war, a tactical minimap, and procedural sound.

Hexfield Tactics
A kitchen-table hex-and-counter wargame on green felt. Slide printed cardboard units, pay forest and river costs, stop in zones of control, and settle assaults with tumbling dice. Ten authored scenarios teach movement, flanks, artillery, fog, engineers, supply and a river-crossing finale. After-action cards and commendations persist. Optional winter snow and hobby-shop counter sets.

Blockbound: Redstone Tactics
A self-contained voxel auto-battler built from the CRAFTSTRIKE block-world foundation. Recruit and upgrade a warband, activate faction traits, then engineer the battlefield with cobble walls and redstone coils before each automatic clash.

Ironoath — Three Kingdoms of Steel
Steel-and-sword tactics roguelike across the Three Kingdoms. Auto-cast arts, star-forged breakthroughs, and six gear slots that redraw your hero as you push through grounds of elites, warlords and arena crowns. All art runs on a zero-external-asset vector-skeleton pipeline and plays in both portrait and landscape.

Riposte
Historical fencing as a conversation of tempo, distance and intention — not a fighting game. Two silhouettes on a chalked piste over a real measure-and-tempo model: an attack must be answered by a parry-riposte, a counter-attack only inside a preparation, and every exchange reads as a sentence — feint sixte, draw the parry, disengage under it, riposte. Ten treatise plates teach one action each against a provost who demonstrates then tests it; then six fencers who each lie to you differently. One thumb holds measure, the other the four named lines. Baroque strings, no dependencies.

Azure Lotus Squad Tactics
A portrait-first fine-pixel tactical RPG. Three shrine agents move across a canal board, spend focus on small skills, and break a lotus ambush before the enemies close in.

Eclipse Bell Tactics
A portrait 3x3 tactical defense. Tap a cell to move the bell keeper, let automatic chimes strike nearby shadows, and use Ward or Chime when the eclipse presses the center bell.

Foxfire Ronin Tactics
A portrait-first small-pixel tactics duel. The player commands a foxfire ronin across a moon shrine garden, using short movement, adjacent slashes, and limited foxfire flares to survive oni waves.

Great Wilderness: Shanhai Tactics Remix
> 2D 国风像素 · 无限世界地图 · 山海经题材 **战棋(SRPG)** + 神兽收集

Castle Trap Tactics
A bespoke **trap-placement combo-defense**. Raiders march down a winding castle

大荒:山海棋兵 / Great Wilderness: Shanhai Tactics
> 2D 国风像素 · 无限世界地图 · 山海经题材 **战棋(SRPG)** + 神兽收集

Moonwell Tactics
Play Moonwell Tactics — a browser mini-game.

Sakura Ronin Relay Tactics
Portrait-first pixel tactics about escorting a courier through a sakura checkpoint. Tap a ronin, then tap an adjacent cell to move or an enemy in range to strike. Relay swaps let two allies exchange positions and open a route for the courier.

Banner of the Last Dawn
A pixel-art tactics JRPG: the last banner-company holds a mountain pass through one long night into dawn. 12-battle campaign, 6 classes, height/facing/knockback tactics, and a squad worth fighting for.