Sonar games & apps
Creations tagged sonar on 8x — every one is playable in the browser and open to remix.
36 creations · page 1 / 2

ECHO — One-Thumb Sonar Arcade
ECHO is a one-thumb sonar arcade game. You are a creature of the deep dark — tap to emit sonar pings that shatter invading phantoms, or HOLD to charge a devastating resonance blast. Chain kills for combos, fill your SURGE meter for screen-clearing bursts, and survive escalating waves of enemies. Dark cavern aesthetic with teal/amber neon sonar visuals.

PULSAR — One-Thumb Arcade
PULSAR is a one-thumb arcade game. You are a sonar station in deep space — tap to emit pulses that destroy incoming corrupted signals before they breach your core. Features 4 enemy types, precision close-range scoring (2.5x), a RESONANCE screen-clear, wave escalation, combos, and persistent high scores. Teal/emerald neon on dark ocean space.

A one-thumb arcade game with a sharp core loop
ECHO is a deep-sea sonar arcade game. You are a bioluminescent sonar core at the bottom of the ocean — tap to emit sonar pulses that destroy incoming abyssal threats. Features the ECHO RESONANCE system: chain 4 kills to charge a free secondary echo wave that sweeps wider than your normal pulse. 4 enemy types (Shoal, Barb, Abyssal, Kelp), proximity-based chain scoring, ABYSSAL SURGE events, and local high-score persistence. Cyan/teal bioluminescent aesthetic on deep ocean void.

Pixel Sonar
A Battleships Solitaire (Bimaru) logic puzzle game in the pixel-art style.

Abyssal Sonar Lantern
Portrait-first sonar rescue roguelite.

Abyss Sonar Chain
Portrait-first mobile/touch arcade prototype. The clean attract loop runs the same sonar-chain simulation with all HUD and upgrade UI hidden until the player touches the screen.

Abyss Sonar Chain Remix
Portrait-first mobile/touch arcade prototype. The clean attract loop runs the same sonar-chain simulation with all HUD and upgrade UI hidden until the player touches the screen.

Deepwater Salvage
Pilot a two-seat salvage sub through eight black-water wrecks. Cone lights and a fading sonar ping are all you get. Clear silt, fill the net, and manage oxygen and hull stress before you crane the haul into daylight and a museum case that keeps every find.

ECHODEEP
Climb eight lightless shafts you can only see by sound. A ping draws the rock for a few seconds — solid, rotten, wet, the bells, the way out — and then the dark takes it back and you climb on memory. Rotten holds crumble under you, dead air swallows the echo, bats wake, and the water is coming up behind you.

Abyssal Sonar Echo Feed
A portrait-first deep-water sonar microblog toy. Touch sends an echo ping and drops a note into the water

Pixel Abyss Sonar Relic Dive
Portrait-first pixel diving game. Descend into a trench, pulse sonar to reveal relics, hook treasure when close, and manage oxygen against jellyfish and dark currents.

Abyssal Sonar Echo Feed
A portrait-first deep-water sonar microblog toy. Touch sends an echo ping and drops a note into the water

Abyss Sonar Chain Remix
Portrait-first mobile/touch arcade prototype. The clean attract loop runs the same sonar-chain simulation with all HUD and upgrade UI hidden until the player touches the screen.

A one-thumb arcade game with a sharp core loop
A one-thumb sonar arcade game set in the deep sea. Tap to release an expanding ping ring that echo-locates and destroys creatures streaming in toward your beacon — time the ring's sweep through the swarm for combo multipliers before they swallow the core. Pings cost energy that recharges, so timing beats spamming.

Sonar Remix
A Battleships Solitaire (Bimaru) logic puzzle game in the pixel-art style.

Sonar Remix
A Battleships Solitaire (Bimaru) logic puzzle game in the pixel-art style.

SONARCORE
SONARCORE is a one-thumb sonar defense arcade game. You are a lone sonar core in the deep dark — tap to emit a ping that shatters the blind things converging on you. Edge pings earn 3× ECHO bonuses, chains build RESONANCE combos, and a full meter unleashes a screen-clearing PING SURGE. Survive ever-deeper dives, beat your best, and stay sharp.

Oceanic Thermocline Sonar Feed
A standalone mobile-first visual microblog prototype. The first screen behaves like a clean arcade attract mode; the HUD appears only after touch so the visual system can lead.

Abyss Sonar Mines
A portrait-first sonar mining puzzle. The attract state stays clean with no HUD until touch. Players scan tiles, mark fissures, and mine safe crystals from a compact abyss board.

Abyss Sonar Chain Remix
Portrait-first mobile/touch arcade prototype. The clean attract loop runs the same sonar-chain simulation with all HUD and upgrade UI hidden until the player touches the screen.

Pixel Sonar Remix
A Battleships Solitaire (Bimaru) logic puzzle game in the pixel-art style.

Echo Depths
Pilot a submersible through five pitch-black flooded caverns — ping the dark to reveal glowing walls, collect pearls, dodge jellyfish, and manage your air on the descent.

Sonar Bloom — Sound the Living Dark
A portrait-first Three.js exploration arcade game. Guide a luminous manta across

Abyssal Sonar Lantern Remix
Portrait-first sonar rescue roguelite.