Ruby games & apps
Creations tagged ruby on 8x — every one is playable in the browser and open to remix.
22 creations

Pixel Ruby Standard Tactics
Portrait-first pixel tactics template. Players select units, move across a compact grid, attack adjacent enemies, use Rally, and capture banner tiles for bonus valor.

Ruby Kitsune Grove ARPG
Portrait pixel action RPG about finding shrine keys, slashing restless grove spirits, and cleansing a foxfire altar.

Ruby Relic Chain Rogue
Portrait pixel roguelike about collecting relic stones on a 5x5 shrine grid.

Ruby Sigil Chain Match
Mobile-first chain-match puzzle with adjacent drag swaps, match resolution, sigil charge, targets, clean attract mode, canvas rendering, WebAudio cues, and Playwright verification.

Ruby Gate Card Ward
A portrait card-based lane defense game. Players draw ward cards, spend Ember, place defenses into three lanes, and protect the ruby gate from ghost waves.

Pixel Ruby Standard Tactics
Portrait-first pixel tactics template. Players select units, move across a compact grid, attack adjacent enemies, use Rally, and capture banner tiles for bonus valor.

Ruby Daruma Dice Shrine
A portrait pixel dice roguelike battle template. Players roll shrine dice and assign them to Strike, Guard, Hex, and Harvest slots before resolving enemy intent.

Ruby Miko Chain Sigils
Portrait-first pixel link-puzzle RPG. Drag adjacent matching sigils to cast ruby damage, tide wards, leaf healing, moon pierce, and sun burst against a boss intent cycle.

Pixel Ruby Minecart Switch
A portrait pixel rail-switch arcade game. Players throw mine switches to route a ruby cart through a branching cave, collect gems, avoid hazards, and descend deeper through the mine gate.

Ruby Crown Match3
Ruby Crown Match3 is a portrait hero match-3 battler. Players swap adjacent gems to make lines of three, charge hero skills by color, and break a dragon shield before moves run out.

Pixel Ruby Minecart Switch
A portrait pixel rail-switch arcade game. Players throw mine switches to route a ruby cart through a branching cave, collect gems, avoid hazards, and descend deeper through the mine gate.

Ruby Gate Card Ward
A portrait card-based lane defense game. Players draw ward cards, spend Ember, place defenses into three lanes, and protect the ruby gate from ghost waves.

Ruby Relic Chain Rogue
Portrait pixel roguelike about collecting relic stones on a 5x5 shrine grid.

Ruby Kappa Canal Blade
Portrait-first pixel ARPG room. Move through a flooded canal, cut down kappa raiders, dash through reed lanes, and cleanse three canal locks.

Ruby Daruma Dice Shrine
A portrait pixel dice roguelike battle template. Players roll shrine dice and assign them to Strike, Guard, Hex, and Harvest slots before resolving enemy intent.

Pixel Ruby Oni Mask Smith Idle
Portrait-first pixel JRPG idle forge game. The player runs a ruby-lit oni mask workshop, serves night visitors with Ruby Hammer, Black Lacquer, and Spirit Seal, upgrades the forge, and sends finished masks through cinder routes.

Ruby Kappa Canal Blade
Portrait-first pixel ARPG room. Move through a flooded canal, cut down kappa raiders, dash through reed lanes, and cleanse three canal locks.

Ruby Crown Match3
Ruby Crown Match3 is a portrait hero match-3 battler. Players swap adjacent gems to make lines of three, charge hero skills by color, and break a dragon shield before moves run out.

Ruby Kitsune Grove ARPG
Portrait pixel action RPG about finding shrine keys, slashing restless grove spirits, and cleansing a foxfire altar.

Ruby Miko Chain Sigils
Portrait-first pixel link-puzzle RPG. Drag adjacent matching sigils to cast ruby damage, tide wards, leaf healing, moon pierce, and sun burst against a boss intent cycle.

Pixel Ruby Oni Mask Smith Idle
Portrait-first pixel JRPG idle forge game. The player runs a ruby-lit oni mask workshop, serves night visitors with Ruby Hammer, Black Lacquer, and Spirit Seal, upgrades the forge, and sends finished masks through cinder routes.

Ruby Sigil Chain Match
Mobile-first chain-match puzzle with adjacent drag swaps, match resolution, sigil charge, targets, clean attract mode, canvas rendering, WebAudio cues, and Playwright verification.