
Tidehaven
Build a colorful town on a quiet sea. Shape homes, towers, bridges and gardens in a relaxing 3D building toy.
Creations tagged relaxing on 8x — every one is playable in the browser and open to remix.
20 creations

Build a colorful town on a quiet sea. Shape homes, towers, bridges and gardens in a relaxing 3D building toy.

Tidehaven is a calm 3D town-building toy: tap the water to lay a quay, tap a roof to build up or a wall to build out, and neighboring pieces quietly grow into homes, towers, bridges and courtyards on their own. Paint with eight warm wall colors, switch between daylight and blue hour, capture a postcard of your town, and unlock small discoveries as your quiet seaside place takes shape.

A quiet puzzle of impossible architecture: turn the brass wheels until the picture lies, light the seals, and walk the keeper across paths that only exist on screen. Six chapters.

Paperwake is a five-chapter cyanotype short film you play with one thumb: tap the lake to drop pebbles and let each ring push a folded paper boat toward the heron's island. The lake sends its own rings too — ride the ones behind you, stack two into a SURF for double push, and keep clashing crests off the paper.

The ancient Japanese art of marbling ink on water, made playable. Drop concentric rings of sumi, indigo and crimson; comb the surface into flowing waves; and draw a stylus through the water to open blossoms — then lift the paper to capture your print. A meditative fine-art puzzle built on a real deterministic marbling engine (every tool is a closed-form fluid transform), so the title screen marbles its own masterpieces. Twelve master prints across three chapters, a koto score, a mounted atelier gallery, and a free studio. Portrait-first, pure JavaScript, no build.

A pencil-drawn falling-block adventure on blue manuscript paper. Clear lines, reveal six illustrated pages, and unwind with an original piano score. 手绘蓝格稿纸上的方块旅程,六页插画、橡皮擦撤回与无尽模式。

原创像素涂色与自由创作:32 幅小世界、按色号涂色、自由画布、图片导入和作品分享。全年龄,无倒计时。公共画廊需另行运行配套服务。

The Rubik's cube unfolded into beads on orbits: slide a bead along its track and the whole layer turns. 2×2, 3×3 and 4×4, with par and stars.

A fine-art puzzle in the craft of Portuguese tin-glazed tiles. Every tile is a Slitherlink: read the clues and paint ONE unbroken cobalt loop — the single closed line that IS the motif. Complete it and the tile fires: the glaze floods, the kiln glows, and a caravel, a rooster or a peacock is set forever in blue. Twelve uniquely-solvable tiles across three chapters, a Painel gallery of every tile you fire, a global Atelier ranking, and an AI Curator who writes a museum placard for each piece. The title screen is a live master's demo. Portrait-first, pure JavaScript, no build.

Slide-and-lock puzzle through the Classic of Mountains and Seas. Shards glide until they hit something — seat every piece to restore 36 jade relics of mythical beasts: the Nine-Tailed Fox, Taotie, the Torch Dragon and more, each with its original Shanhaijing text. Seated shards become terrain, so the order IS the puzzle. 6 books, bilingual EN/中文, hints, flawless ✦ challenge. 滑动碎玉、一滑到底,修复三十六件山海经神兽玉器;嵌合的碎片化作地形,顺序即谜题。

Build an island fishing village in a woodblock print. Every cottage sends a villager down the shortest open lane to the harbor, so the cells you leave empty become the lanes: markets earn from the footfall, shrines want quiet, and a cottage walled in is cut off.

A living post-impressionist canvas of tens of thousands of brush strokes. Drag to paint the wind; seeds, crows, sparks, petals, boats and stars ride your currents through 24 authored canvases; every finished painting hangs on your own gallery wall with your strokes baked in.

A calm, cozy farming life-sim design for Soft Harvest Valley, presented as a warm illustrated web page — no combat, no stress, no punishing timers. Wander the valley, your farm & house, crops, friendly animals, Mochi the cat, the weekly market, slow-turning seasons and a gentle opening scene; the interactive day-night strip and drifting-petal canvas keep it feeling like a quiet afternoon.

One afternoon, eleven rooms: a cardboard-box kid flips everyday rooms into adventures. Water giant flowers, solve a musical bell sequence, discover 55 stickers, and make it home for dinner.

Hold a newly cooled world in your palm. Raise mountains, call the rain, seed life, and watch peoples grow from river camps to an observatory that maps the world you shaped. Twelve worlds with their own physics — rain shadows, twin-moon tides, a snowball world, a ring of volcanoes, a tidelocked planet, a moon of a gas giant — rendered as a photoreal planet you can zoom down to a tilt-shift miniature.

The art of the folded, cut paper, made playable. Snip the folded sheet and every cut blooms symmetrically across the creases; match the printed pattern, then watch the waste flutter away to reveal your paper-cut. Built on a real fold-symmetry engine (one snip, mirrored eight ways), so the title screen cuts its own masterpieces and the demo is the regression test. Twelve patterns across three traditions — quarter-fold crests, vermilion cut-pictures, and eight-fold snow flowers — with a koto score, an atelier gallery, and a free studio. Portrait-first, pure JavaScript, no build.

Tidehaven is a relaxing 3D town-building toy on a quiet sea. Tap the water to lay a quay, then stack homes, towers, bridges and gardens one piece at a time — neighboring pieces grow into new shapes on their own. Gentle ambient sound, day and blue-hour moods, cloud save, and a downloadable postcard. No goals, no timers, no fail states.

Draw a transit network across three growing cities. Connect shape-coded stations, dispatch trains and carriages, and keep passengers moving for the highest score. An endless transport puzzle with gentle synthesized music. 支持中文与英文。

Twistforge is a hand-built 3D twisty-puzzle arcade rendered with a custom dependency-free canvas 3D engine (no libraries, no build step). Twist and solve seven puzzles — 2×2, 3×3, 4×4, 5×5 cubes, 2×3 and 3×2 cuboids, and a full twelve-sided dodecahedron. Drag any face on the puzzle to turn that layer, drag empty space to orbit the camera, then race the timer and save your best time per puzzle.

A small seed. An expanding world. Roll through 24 original circular gardens, gather seven glowing flowers, and let your momentum unfold each arena. Explore four botanical chapters with mossy islands, drifting platforms and increasingly intricate routes. Original animated artwork, gentle sound effects, saved progress, keyboard controls and large mobile touch buttons. Free to play, with no ads or time limits.