Puzzle games & apps
Creations tagged puzzle on 8x — every one is playable in the browser and open to remix.
432 creations · page 14 / 18

Gloamhollow
An engraved tarot tri-peaks solitaire journey across five twilight regions, each unlocking a card that bends the rules.

Topiary Trim
Swipe-slice overgrown hedges into elegant Art Nouveau topiary silhouettes across four gardens, then grow a persistent trophy gallery.

Comet Croquet
Slingshot a comet through gravity wells, scoring rings, and wormholes across 16 handcrafted space-golf levels with par ratings and stars.

Neon Splice
Splice limited neon tubes into storefront glyphs without crossing power rails.

Postal Slide
Sliding-tile puzzles that restore twelve painted vintage travel postcards — numbers or picture mode, 3x3 to 5x5, star ratings, and a collectible postcard gallery, cloud-saved with a global star leaderboard.

Vitrail
Rotate mirrors, prisms, panes and lenses to route colored light onto every rose-window target across 24 handcrafted cathedral-window puzzles.

Pixel Cat Sticker Puzzle
A standalone portrait-first pixel sticker puzzle inspired by casual paste-up and

FROSTLUME
A premium pixel bubble shooter under a frozen aurora. Aim the snow-fox's lantern, bank glowing crystals off the ice, and match three to melt the sky — chain cascade-drops, crack frost shells, blast comet-orbs, and free trapped light-wisps across a hand-built mountain of levels through four aurora biomes. Deterministic hand-rolled hex physics; the title screen plays itself.

Bounce Basket Puzzle Remix
A bespoke bounce-shot basketball puzzle with solver-verified bank-shot levels.

Magic Ball Puzzle
Standalone portrait rebound-combat puzzle rebuilt from the former Cocos Creator export. The directory now runs entirely on local vanilla JavaScript, Canvas 2D, CSS, and WebAudio with no engine runtime, physics runtime, ad SDK shim, generated bundle, splash, or preview-image dependency.

INKHORN
A letterpress word-hand deckbuilder. You are the printer's devil and the quota is impossible. Set words from a rack of lead slugs into a composing stick, pull the press, and watch the score flare through your sorts — jokers of movable type that double vowels, pay for prefixes and square your multiplier. Three chapters, eight deadline constraints, fifty sorts, five type specimens and a bundled 371,739-word dictionary. Shop the type foundry between rounds, then hand the device to a second printer and run the same seed against them.

Montgolfier Post
France, 1785. Carry the royal post by hot-air balloon over a hand-tinted copperplate countryside. The wind blows differently at every height: burn to rise into a layer that carries you toward the vermilion meadow, vent to sink onto it, drop ballast for a last step upward, and hand the sealed letter down. Twenty authored routes across five post roads, thermals, downdrafts, the mistral, narrow alpine rings, stamps and a postal-accuracy leaderboard.

Bamboo Binge
Guide a very hungry panda to chomp every bamboo shoot before the clock runs out. Tap or swipe in a direction to dash across the grove, chain long dashes for big combos, clear rocks, and climb endlessly harder levels on portrait or landscape.

LUMINARA · Orbital Quarry
Drag a monumental section gate through three exact stationary hydrogen states and verify seven probability, node, and phase receipts.

Drystone
On a northern English fell the walls are down, and there is no mortar coming. Drystone is a physics game about fitting irregular hand-inked stones: no grid, no snapping, no two alike — only weight, friction and the judgement in your fingers. Break every joint one over two, pour hearting into the core, tie the faces with through-stones, set the copes. Then let go. The years run: gales lean on exposed stone, frost prises at every lazy joint, the ground settles under a hollow core, and Herdwick ewes shoulder her to see if she gives. Eleven commissions. Longevity is the only score.

Orbit Suitcase Terraformer
WORLDFOLD is a complete nonviolent ecological packing roguelite for touch, mouse, and keyboard. Fit pressed-glass habitat modules into a 4x4 traveling case, balance Water, Heat, Life, and seam Stability, and guide twenty porcelain worlds along five migration routes.

SHIBORI
The Japanese art of indigo resist-dyeing, made playable. Fold the cloth, clamp the resist over each region, then plunge the whole cloth through the ai vat — deeper with every dip. Clamp on time and a region keeps its shade; miss the moment and the indigo drinks it darker. The fold IS the symmetry, so one clamp blooms a kaleidoscopic pattern across the opened cloth. A real fold-symmetry engine drives it — clamp-then-dip is both demo and regression test. Twelve cloths across three traditions — itajime, kumo, arashi — with a rin-bell score, a cloth gallery, and a free dye studio.

SAMPLER
The quiet craft of counted cross-stitch, made playable. Read the counted-thread numbers on each row and column — each an unbroken run of one floss colour, in order — pick a thread, and lay glossy X-stitches into the Aida cloth until the picture appears; then mount it in the hoop. A colour logic puzzle on a real solver that proves every chart has one honest answer, so the title screen stitches its own masterworks and the demo is the regression test. Twelve motifs over three chapters — garden, folk, night — with a music-box score and chalk marks. Portrait-first, pure JavaScript, no build.

Pixel Cat Sticker Puzzle
A standalone portrait-first pixel sticker puzzle inspired by casual paste-up and

Silk Foxfire Mirror Puzzle
Portrait-first small-pixel shrine puzzle. Rotate mirror stones to guide a foxfire thread through seals and yokai masks.

Saffron Rail Switchyard Puzzle
Mobile-first rail dispatch puzzle. Tap switches to route color-coded cargo cars into matching stations, avoid misroutes, and clear the queue. Includes clean attract mode, data-defined stations, canvas tracks, WebAudio feedback, and Playwright verification.

BOUNCE BASKET PUZZLE
A bespoke bounce-shot basketball puzzle with solver-verified bank-shot levels.

Gridvale
Cozy grid town builder: every building scores by loving (or hating) its neighbours. Fill the bar, pick shipments, sail to fresh valleys. A pure data-driven adjacency engine with machine-verified balance.

Kernel Darkroom
Weight and sweep a glass stencil to develop three truth-gated proofs from real discrete 2D convolution.