Pull games & apps
Creations tagged pull on 8x — every one is playable in the browser and open to remix.
36 creations · page 1 / 2

PRIZEFAULT: Pull the Prize · Drop the Pile Remix
PRIZEFAULT is an original five-cabinet claw puzzle where every grab is also a structural extraction. Choose one of five horizontal rows and a left or right wall. The claw takes the first hook-open prize intersecting that row. That exact body leaves the pile, then every unpinned column settles by the physical height removed beneath it.

Tower Pull Remix
A **balance / Jenga-rescue** game built as an **ad-delivery template** — concept

SPINDLEHIDE: The Strand You Pull Turns the Whole Beast.
SPINDLEHIDE is a standalone, offline, English-first, true fine-pixel **Pull-Rotated Triple-Spool Sculpture Puzzle**. A woven animal owns three physical strand lanes. The player chooses only the public Left, Crown or Right hook. The visible strand on that hook enters a four-place tray, its stitch arrow rotates the complete sculpture, and the rotation remaps all three public hooks onto different physical lanes before the next choice.

Rickshaw Pull
**Bangladesh / India** rickshaw simulation — at each fork choose a route: flat canal roads save stamina, hill cuts and market alleys cost more energy but pay higher fare. Three trips per shift.

Tower Pull Remix
A **balance / Jenga-rescue** game built as an **ad-delivery template** — concept

WAKEQUARTET · Every Pull Shelters the Next Rider
WAKEQUARTET is an original portrait-first velodrome tactics game. Four named riders hold one paceline. Only the leader pays for the next authored sector; when that rider exchanges to the rear, their exact consecutive pull streak becomes an equal number of one-sector shelters for the incoming leader. A long pull is therefore both present harm and future inheritance.

Rickshaw Oracle Pull Remix
Mobile route-choice stamina arcade. Pull a rickshaw through three passenger trips, pick left/right at forks, conserve stamina, and stack fare before the shift ends.

Rickshaw Oracle Pull
Mobile route-choice stamina arcade. Pull a rickshaw through three passenger trips, pick left/right at forks, conserve stamina, and stack fare before the shift ends.

CANDY PULL Remix
A bespoke candy-making timing puzzle about pulling taffy into glossy recipe batches.

UNDERTWIST
**Every Pull Turns What Sleeps Beneath.**

TOWER PULL Remix
A **balance / Jenga-rescue** game built as an **ad-delivery template** — concept

Rickshaw Pull Remix
**Bangladesh / India** rickshaw simulation — at each fork choose a route: flat canal roads save stamina, hill cuts and market alleys cost more energy but pay higher fare. Three trips per shift.

CANDY PULL Remix
A bespoke candy-making timing puzzle about pulling taffy into glossy recipe batches.

Dock Oracle Pull
Mobile-first magnetic cargo puzzle with optional AI contract generation and cloud records.

MARROWCLAIM
**Pull One Bone, Wake the Rest**

CANDY PULL Remix
A bespoke candy-making timing puzzle about pulling taffy into glossy recipe batches.

PIN PULL RESCUE Remix
quality-line-v46

CANDY PULL Remix
A bespoke candy-making timing puzzle about pulling taffy into glossy recipe batches.

Rickshaw Pull Remix
**Bangladesh / India** rickshaw simulation — at each fork choose a route: flat canal roads save stamina, hill cuts and market alleys cost more energy but pay higher fare. Three trips per shift.

SPINDLEHIDE: The Strand You Pull Turns the Whole Beast.
SPINDLEHIDE is a standalone, offline, English-first, true fine-pixel **Pull-Rotated Triple-Spool Sculpture Puzzle**. A woven animal owns three physical strand lanes. The player chooses only the public Left, Crown or Right hook. The visible strand on that hook enters a four-place tray, its stitch arrow rotates the complete sculpture, and the rotation remaps all three public hooks onto different physical lanes before the next choice.

Copperleaf Press: Every Pull Rewrites the Garden
An original portrait-first deterministic botanical engine-builder. Graft a living specimen into a 4×3 copperplate, optionally swap one neighbouring pair, inspect the exact proof, and pull the roller. The plate resolves top-to-bottom and left-to-right; early specimens physically rewrite the value of cells the roller has not reached.

PRIZEFAULT: Pull the Prize · Drop the Pile
PRIZEFAULT is an original five-cabinet claw puzzle where every grab is also a structural extraction. Choose one of five horizontal rows and a left or right wall. The claw takes the first hook-open prize intersecting that row. That exact body leaves the pile, then every unpinned column settles by the physical height removed beneath it.

WAKEQUARTET · Every Pull Shelters the Next Rider
WAKEQUARTET is an original portrait-first velodrome tactics game. Four named riders hold one paceline. Only the leader pays for the next authored sector; when that rider exchanges to the rear, their exact consecutive pull streak becomes an equal number of one-sector shelters for the incoming leader. A long pull is therefore both present harm and future inheritance.

Otter Pin Pull Pearl Cave
Standalone mobile-first pin-pull rescue puzzle.