Proximity games & apps
Creations tagged proximity on 8x — every one is playable in the browser and open to remix.
6 creations

PULSECRYPT
PULSECRYPT is a crimson-neon one-thumb arcade game. You are a pulsing core at the center of deep space — tap to emit a shockwave that destroys incoming shards. The closer enemies get before you blast them, the higher the score multiplier (4x proximity bonus). Each pulse leaves behind a lingering Echo Ring that damages enemies who cross it. Chain combos for a x25 multiplier, build Overdrive for a screen-clearing blast, and survive escalating waves of 4 enemy types: Splitters, Phantoms, Shielders, and Warpers. One thumb, razor-sharp risk/reward.

A one-thumb arcade game with a sharp core loop
PULSAR SENTRY is a one-thumb resonance arcade game. You are a cosmic sentinel at the heart of a dying star — tap to emit a resonance pulse that shatters incoming void shards before they breach your core. Chain proximity combos for precision bonuses, charge your SURGE meter for a screen-clearing blast, and survive escalating waves. Emerald/teal/cyan neon aesthetic on deep space.

CINDER — One-Thumb Arcade
You are the last ember in a dark storm. Tap to flare — a wave of fire that burns incoming shadows. The closer they are when destroyed, the more flame and score you earn. Survive the downpour, chain combos, and keep your ember from dying out. One thumb, endless tension.

SENTINEL — One-Thumb Arcade
SENTINEL is a one-thumb arcade game with a sharp risk/reward core. You are a cybernetic guardian on a digital grid — tap to emit an EMP burst and destroy incoming threats. Proximity scoring rewards letting enemies get close (more points!), but if they breach your core, you take damage. Chain kills build the OVERCHARGE meter — at full charge your next tap unleashes a screen-clearing blast. 4 enemy types, escalating difficulty, local high-score persistence.

FORGEHEART — One-Thumb Arcade
FORGEHEART is a fiery one-thumb arcade game. You are a forge core at the center of an ancient celestial forge — tap to emit hammer shockwaves that shatter incoming void-blighted shards. Features 4 enemy types (Ember, Cinder, Slag, Wraith), chain combo scoring with proximity bonuses, FORGE INFERNO storm events that intensify the action, and local high-score persistence. Crimson/amber forge aesthetic on dark charcoal space.

A one-thumb arcade game with a sharp core loop
VOIDCORE is a high-stakes one-thumb arcade game. You are a void singularity — tap to emit null pulses that destroy incoming void shards. Risk overheating by pulsing too much. Chain combos + proximity bonus scoring (destroy enemies closer to the core for more points). 4 enemy types (Ember, Cinder, Basalt, Wraith), escalating waves, VOID SURGE events, and local high-score persistence. Crimson/amber neon void aesthetic on deep space.