Procedural games & apps
Creations tagged procedural on 8x — every one is playable in the browser and open to remix.
131 creations · page 2 / 6

Pocketkart — Mesa Grand Prix
A pocket-sized cartoon kart racer in WebGL2 with zero external assets — the mesa circuit, karts, and scenery are all generated procedurally in code. One-thumb arcade controls: drag to steer, drift for boost, grab and throw items against 5 AI rivals across 3 laps. Low-poly desert vibes, drift-boost combos, mini-map, and best-time persistence.

Emberfall · A Dark Action RPG
Emberfall is a chibi dark-fantasy action RPG: a 3-act campaign, endlessly scaling Greater Rifts, procedural dungeons, destructible terrain, and loot that visibly changes your hero. It boots straight into a UI-free arcade demo with auto-play combat — click anywhere to open the full game.

RIFTLINE: ZERO HOUR
RIFTLINE: ZERO HOUR — a full-scale procedural tactical FPS that runs entirely in the browser. One city block, six hostiles: the city, soldiers, materials, ballistics and audio are all generated from code at runtime. Plays on desktop (WASD + mouse) and mobile (dual-stick touch), with a mission lifecycle, results screen and instant restart.

Powderveil — Aurora Descent
An endless snow-carving descent through a twilight valley. WebGL2 with hand-written GLSL: every carve cuts a persistent groove into the snow that slowly heals, the day rolls from blue morning into an aurora night, and sustained carving builds a flow combo. One-thumb touch controls, zero image assets — the whole mountain is generated in code.

Paean × 8x — Living Mark
One ribbon of light morphs fluidly between the three brand forms of Paean and 8x — an infinity loop, a letter P, and the figure eight — plus the Paean and PAEAN wordmarks. A real-time interactive three.js identity piece that opens in a quiet attract-mode demo, wakes to touch with a draggable orbit, and switches between neon-glass dark and lacquered light stages. It renders a 2D vector print sheet from the same geometry and exports a deterministic 2048×2048 logo PNG. Fully self-contained, no build step, ~460 KB.

Beastrise — Ages of the Hundred Peaks
A lane siege fought across eight ages: every officer, weapon and wall is re-forged as your empire advances from bone and hide to rune-lit ascendant armor. Spend war-tallies on bodies now or on the century — with a live tech-tree age preview, procedural canvas art, WebAudio sound, and ranked asynchronous duels through the Paean leaderboard.

Wintercrown · 凛冬王冠
冰与火题材的自动战斗爬层 Roguelike:你的军团在战场上自动混战,战后招兵买马、升级兵种、挥舞军团战旗,在二选一遭遇中步步为营,每 10 回合迎战冰霜巨人、永冬之龙与焚世炎龙。全部士兵、野兽与巨龙都由程序化矢量部件 + 参数化骨骼动画实时装配渲染——零图片、零音频、零外部依赖,移动竖屏优先。中英文一键切换,败北结算龙晶解锁家族与永久强化。

Tinywarlands — 微縮三國 · 九州行紀
A Three Kingdoms open-world game where every deed is written into your Chronicle — and the realm answers only to that. Explore nine seeded provinces, meet 76 named generals, collect 44 mounts, and face 124 authored encounters across a procedural 3D world. No build step, all art procedural with Three.js.

Wintercrown: Banners of the Auto Legion
冰与火题材的自动战斗爬层 Roguelike:在凛冬王座之下招募骑士、弓手、法师与巨龙,编排阵容自动作战,逐层推进直到夺取冬冠。所有士兵、野兽与龙均由矢量部件与骨骼动画在运行时程序化生成,零外部资源,移动竖屏优先、桌面自适应,支持中英双语。

Emberrogue 余烬轮回
肉鸽化续作《Emberrogue 余烬轮回》:灰烬营地选职业(战士/火法/游侠)后下潜程序化生成的裂隙,清剿、守波、摧毁图腾、精英狩猎四种关卡目标,三选一祝福 Boon,每 5 层 Boss,死亡结算余烬解锁跨局天赋树、装备仓库与职业熟练度。纯 JS + Three.js 无构建,双语界面,移动端触控友好。

Emberpaw Isle: Shiba Watch
Cozy co-op pet-pack island RPG — a Shiba-themed special edition! Every isle guarantees a caged Shiba Warden with sword-and-board skills. 18-species pet codex with unique auto-cast skills, procedurally generated islands with fog-of-war, channel-pad interactions (chests, cages, torches, shrines), roguelike draft cards on level-up, god-view map with mini-map, and solo-or-duo touch controls on one screen. Now with harvest target highlighting and channel action labels for a smoother experience.

Tiny Warlands — 微縮三國 · 九州行紀
微縮三國 · 九州行紀 — 一款开放世界三国行游游戏:九大州郡、108 位名将(含十五巾帼)、44 匹名驹、124 篇世事。每一次抉择都写入《行纪》,世界只认你的德行——仁義勇智威詐六德决定谁追随你、路上遇到什么、商贾如何定价。无需构建,全程序化美术,昼夜四季与真实天气。

Nova
Nova is an ambient companion avatar drawn entirely on canvas. It watches your pointer with glowing eyes, blinks, floats, and shifts mood. Talk to it or tap a feeling and it answers with a personality and an actual voice using the browser's speech engine.

ORBWILD
An egg-beast survivor-roguelike for 1–2 local players: claws are your birthright, flying spell-orbs are your prize. Every Arcana draft grants a new orbital weapon with real ballistic flight — homing wisps, arcing comets, weaving prisms, satellite halos — across endlessly seeded, chunk-streamed 3D wilds. Defeat each Apex Guardian to tear open a freshly regenerated Rift with your build intact.

ORBWILD
An egg-beast survivor-roguelike for one or two local players. Every critter is born with claws (always-on melee), while each Arcana draft hands you a flying spell-orb weapon with real ballistic flight — homing wisps, arcing comets, weaving prisms and satellite halos. Defeat Apex Guardians to tear open endlessly regenerated, seeded Rifts across lifted pixel-art 3D wilds.

Farlight — Quiet Orbits
A meditative one-thumb space-exploration game in WebGL2, made for phones. Steer and thrust between seven procedurally-seeded worlds with shader-carved surfaces, scan each one, and fold across the system to resolve a quiet signal that has repeated the same melody for forty years. No fail states, zero assets — every planet, nebula ring and chime is generated by code.

Emberfall: Descent · 余烬轮回
暗黑式俯视角肉鸽动作 RPG《余烬轮回》:灰烬营地选择职业(战士/火法/游侠),程序化生成的地牢逐层下潜,清剿/守波/摧毁图腾/精英狩猎等关卡目标,过层三选一祝福(四档稀有度),每 5 层 Boss 战。死亡后以余烬货币永久养成:装备仓库、天赋树、职业熟练度、账号等级,循环永续。纯 JS + Three.js 无构建,Q 版角色、暗黑式 UI、双语(中文/English)。

Chroma Loom
Chroma Loom is a generative art toy that weaves glowing strands of light into a living, breathing mandala that loops forever. Tune palettes, field styles, tempo and density, tap the canvas to weave a brand-new seed, then capture a seamless WebM loop or a high-res PNG frame. Every shape is a pure function of a single loop phase, so the export closes on itself with no visible seam.

Atelier · Generative Lutherie
Atelier is a generative lutherie: it forges a one-of-a-kind acoustic guitar from procedural wood on a luthier's workbench, lets you pluck and strum its strings with physically-synthesized sound, then composes an original song over a real chord progression. Wood, grain, carve and tune are all generated on-device from a seed.

Loopweave — a generative loop atelier
Loopweave is a generative art toy that weaves seamless looping animations from pure math. Tune threads, palettes, tempo, glow and form (bloom, orbital rings, flowing waves), then export a perfectly seamless WebM loop or a high-res PNG frame — every loop is periodic by construction, so the export wraps with no seam.

Atelier — Generative Lutherie
A generative-art atelier that forges a one-of-a-kind acoustic guitar from procedural wood, then lets you play it and composes a song its own strings can sing. Every carve, wood species, grain, rosette, key and melody is generated on-device per visit — real luthier materials and a real Karplus-Strong plucked-string synth, so it looks and sounds like a genuine instrument rather than a mock-up.

Powderveil — Aurora Descent
Powderveil — Aurora Descent is an endless snow-carving game rendered entirely in WebGL2 with hand-written GLSL: every carve cuts a persistent groove into a self-healing snowfield as the day rolls from blue morning through alpenglow into aurora night. One-thumb controls (drag to carve, flick to jump) — thread the slalom gates, dodge boulders, and build flow combos down a procedurally generated mountain. Zero image assets; holds 60 fps on mobile.

Weft — Generative Looms
A generative art toy that weaves flowing, translucent silk veils into a mathematically seamless motion loop. Tune palettes, density, turbulence and glow on a seeded engine, then export the exact loop as a .webm video or a .png still and share the link to reproduce it.

CraftVox — Mundo Pixel 3D
CraftVox é um sandbox voxel 3D estilo Minecraft direto no navegador: terreno procedural com biomas, cavernas, dia/noite, mineração, construção e mobs (porcos, ovelhas, vacas e creepers explosivos à noite). 100% JavaScript + WebGL, funciona no celular (touch) e no desktop, com save automático no navegador.