
Spirit Clash
A retro 16-bit pixel arcade fighter. Summon your guardian spirit for longer reach and harder hits, but every blow it takes hurts you too and its gauge runs dry. Knowing when to call it and when to put it away is the fight.
Creations tagged pixel on 8x — every one is playable in the browser and open to remix.
41 creations · page 1 / 2

A retro 16-bit pixel arcade fighter. Summon your guardian spirit for longer reach and harder hits, but every blow it takes hurts you too and its gauge runs dry. Knowing when to call it and when to put it away is the fight.

Command eight distinct pixel tanks in a complete wasteland survival campaign. Gather salvage, unleash spectacular overdrives and reclaim eighteen sectors.

A pixel dungeon roguelite and creature-collecting chronicle. Wardenhold is a frontier town built over the mouth of the Hollow: dive its floors with a party of three bound beasts, seal wild creatures in rift spaces, then raise them back in town. Merge two of a kind to star up (1 to 5 stars), fuse pairs into rarer forms, train, boost and equip charms; weapon lines and charms star up the same way. Hunt Rift Lords through the Rift Gate, harvest and trade in the market, meet other Sealbinders in the tavern and duel their parties in the arena. Dragons, fey, undead and fiends await.

A pixel-art survivor roguelike remixed from Shiba Ronin. A stone guardian dog wakes to hold the Thousand-Lantern Shrine against the yokai tide until the dawn bell: steer, auto-attack, forge weapon evolutions, light 24 lanterns, beat five bosses. Four guardians, shrine offerings, daily vigil, rival rooms, ema wall, fox oracle, cloud save and leaderboards.

A predator-arcade of hunting and evolving: you are a little crocodile with a big appetite. Gulp what fits in your jaws, stalk what does not - strike from behind, bite and run until the giant falls. Every meal grows your body from hatchling to primeval monster. Clear four wilds, then sail into ENDLESS EXPEDITIONS: procedural islands with frost fens, coral shoals and salt flats, scaling elites, and 37 species for your bestiary. Storms, quakes and eruptions sweep the wilds. Meet other hunters online and collect croc skins.

Full-pitch 11v11 animal football in chunky pixels. Pick your club — Panda FC, Fox United, Frog City or Penguin Rovers — and play real FIFA-style flow: you drive whoever has the ball, tap any teammate to switch or to pass straight to them, slide-tackle to win it back, charge up shots past diving keepers. A broadcast-style camera window pans across the big stadium; the floating stick and two context buttons feel natural in portrait or landscape.

A Dragon Masters-inspired co-op isle RPG. The Great Dragon Stone guides two apprentices across fog-drowned isles: follow its sense pulse to the waiting Dragon Masters, pass trust trials to unlock champion cages, and befriend 13 dragon species. Survive the Ice Giant who frost-binds your own dragons, gather the shards, awaken the Great Stone — then break the wishing-well shards and free the form-shifting Wizard Dragon. Victory carries your bonded dragons into the next chapter isle. Siege the elder SCALEWAKE-style: your approach angle picks head, wings or tail — break two and strike the cursed…

A molten-mineshaft ball-bouncer roguelite: aim the forge and blast a stream of sparks up at descending ore, chain-shatter it into embers, and out-dig five depth-biome bosses. Draft stacking relics — Splitter, Twin Forge, Molten Core — bank embers for permanent forge upgrades, and survive the endless deep. Deterministic physics; the attract screen is the aim-bot playing for real.

A cozy pixel stealth-tycoon: dig secret tunnels under the river, pop up inside guarded farms, snatch crops past vision cones, warp home through the roots, and let your web-shop auto-sell the haul. Now with a full homestead: step INSIDE the den tree - sleep through dangerous nights (owls and shade wolves hunt after dusk), cook breakfast buffs, furnish every corner, and play DEN DIGGER on your FOXPUTER. Hunt relics in the endless Rootways delve, trade them with other foxes in the shared Glade Market, and dress your fox in skins and outfits.

Lead a whole otter family as one squad through Singapore's canals. Numbers decide everything: one otter never dares a crocodile, nine can evict it. Rumble rival romps in comic dust-cloud brawls, march single-file across roads while traffic yields, charm citizens into photos, and weigh gangster muscle against city reputation. Clear a district and your grown pups stay behind as a branch family sending fish home, while you start small again one town further out. Meet other players on THE SANDBAR to wave and share a catch. Endless towns, wildlife, apex beasts, bandana skins.

Layered tile matching with a survey deck. Chart the drowned coast one matched pair at a time before the tide takes it back.

A beach-supermarket arcade-idle with a fully human island crew and crowd: run the mart, stock shelves, serve human beachgoers and catch the hooded beach thief. Remix of Beach Mart: Double Shift.

A vertical pixel rage platformer with 220 trap-heavy levels, solo/duo play, arcade demo mode, MIDI music, and taunting voice lines.

A pixel mining delve. Drill the seam, trace ore veins to completion before the bonus expires, and haul the cargo home before the dark takes it.

A sunny pixel ragdoll soccer cup starring wobbling game mascots.

A Super Rabbit pixel roguelite remix with square-headed rabbit heroes, robot-viking enemies, tabletop co-op, procedural dungeon combat, and a new TTS meme voice.

A pixel endless prey-survival. You were the ocean's giant - one blue bolt shrank you to a mote, and every dive replays that fall. Eating never grows you back: dodge everything with teeth, chain morsels into combos, and BOLT away when jaws close. Hunters tire, wobble and give up if you break their line. Six regions cycle past - kelp cathedral, sunken fleet, scalding vents, jellyfish veil, ice roof, lantern trench - with hazards, rare relics, 8 creatures, 40 skins, 20 feats, daily ranks and a shared sea.

Charge the cast, follow the hook through a living pixel ocean, upgrade your tackle, and land the Golden Leviathan.

A Balatro-form lucky-cat poker roguelike, portrait-first: 25 omamori charms, zodiac scroll hand upgrades, fortune cards that repaint your deck, and 8 yokai boss patrons — with a bot that plays the attract demo through the real scoring engine.

Emberpaw Isle goes online: shiba plaza, room-code expeditions for 2-4 keepers, bot teammates offline. This edition: LOCAL AUTHORITY netplay (your shiba never rubber-bands - map interaction and skills resolve exactly where YOU stand), the Shiba Warden armory (wood/copper/iron/silver/gold blades and shields in six coats), and no two shibas ever stack into one sprite.

Eres un eslime verde: camina, dacha con una púa frontal que hace 5 de daño y aplasta a los duendes al caer desde el aire. Tienes 10 de vida frente a oleadas crecientes de duendes y, cada 5 duendes eliminados, eliges 1 de 3 mejoras: más daño, más vida o más velocidad. Arena pixel-art con físicas ajustadas a 60 fps, sacudida de cámara, partículas y récord guardado localmente.

A pixel-art action RPG with a collection metagame. Start at the Peach Garden Oath, fight through

A pixel dungeon roguelite where human Sealbinders dive the Hollow with bound beast companions. Buy seal cards in the village, brave twenty floors, and when a chapter boss falls a rift may open into its own Beast Space: weaken the wild beasts that haunt that boss's lore and seal them. Beasts fight on their own, level up, come in gear series (gold-blade shiba, frostfire shiba...) and fill a codex. Show off your party in the multiplayer plaza.

A 100-stage touch-first rhythm-memory climb where planes, clouds and crosswinds swap the controls.