Physics games & apps
Creations tagged physics on 8x — every one is playable in the browser and open to remix.
222 creations · page 5 / 10

Slime Bounce
A one-button jelly platformer: hold to charge, release to leap. Bounce a squishy vector slime across 24 hand-tuned levels of ice, springs, pinball bumpers and spikes to reach the checkered flag.

Colorful Bouncing Ball
A vibrant interactive animation with colorful balls that bounce off walls, collide with each other, and leave glowing trails. Click to spawn more!

FORTRESS FLING (Optimized)
A slingshot physics game with rigid-body destruction. Smash forts, pop pigs, 3 levels. Optimized with bird trail, impact flashes, score popups, parallax hills, and grass details.

Swingtail — A Monkey's Canopy Run
Swingtail — a one-thumb vine-swinging arcade game set against a twilight jungle. Hold to grab the nearest vine, release at the bottom of your swing to launch, chain banana combos, and dodge the stingflies as the canopy scrolls endlessly beneath you.

Create a complete, playable 2D physics-based 1v1
BONEBRAWL LEAGUE is a top-down 2D physics brawler where you pick an AU Sans fighter — Classic, Error!, Ink!, or Underfell — and clash as bouncing skull-balls inside a glowing arena cage. Collisions deal velocity-based damage, feed a SOUL meter for bone-blaster specials, and drain the HP bar above each ball until a best-of-3 champion is crowned. Retro arcade polish: screen shake, hit-stop, combo text, and procedurally synthesized sound.

Counterjib
You are the operator in the cab of a hammerhead tower crane, sixty metres over a city site, for one build season. Everything that matters happens on the end of a wire: two tonnes of rebar still swinging after the trolley stops, a gust across an open slab, a rigger on the radio who can see what you cannot. No health bar — a load chart, a slew brake, and the fact that a load still moving when it reaches the column will not go on it. The load is a real spherical pendulum, so the two-impulse anti-swing catch works because it falls out of the physics. Three sites, twelve shifts, seventy-two lifts.

Deadrift
A chalk stream at first light, a four-weight rod, and a trout that has seen every fly in your box. The current is a real solved velocity field with seams and eddies; your fly line is a physical chain that lies on it, and the moment the water runs faster under the belly than under the tip, the fly starts to drag and the fish knows. Load the rod, land a drag-free drift in the feeding lane, mend to buy another second, and play the fish on a tippet that breaks at 1.6 kg. Twelve authored sessions, three beats, thirty named trout, twenty-four dressed patterns.

Strideforge
A browser recreation of a Unity CharacterController. Run with camera-relative WASD movement, real gravity, and jump physics in a neon low-poly arena — orbit the camera, climb a parkour route, and read live X/Y/Z + speed on the HUD. Works on desktop and touch with a virtual joystick and jump button.

FRACAS — La comète insoumise
Catapulte des comètes pour faire s'effondrer des tours de cristal et écraser les Gloutons : un jeu de physique en un geste (tirer + relâcher). Tire loin pour gagner de la puissance, charge la comète Nova à fond pour qu'elle éclate en éclats rayonnants et déclenche des réactions en chaîne. 5 niveaux, 3 types de comètes (Nova/Glace/Fer), système de combo et de score. Jouable une main, portrait et paysage.

Riftfall Release Quarry
Drag paired double-pendulum breaker rigs through nine finite, solver-driven quarry studies.

Proper-Time Dispatch Vault
Route an ideal transverse light clock through inertial-frame comparisons and reconcile exact proper-time receipts.

Barbican
You are the master engineer of a medieval siege. Build a counterweight trebuchet from real parts — counterweight mass, arm ratio, sling length, release pin — and every one changes where the stone lands. Loose a ranging shot, read the fall of shot, bracket it in. The wall is a structure, not a health bar: courses, a batter and a rubble core, damaged section by section, so working the low courses is how a breach actually forms. Ten castles, each with a weakness: mine under a tower, roll a belfry, or break their heart and take their surrender before winter closes the roads.

Hogline
Skip a curling rink through the Norrland Bonspiel, one stone at a time. Every shot is three decisions: call line and weight with a single drag off the hack, release, then sweep live as the stone travels — because sweeping really does cut friction, stretching the stone further while straightening the curl out of it. Guards, draws, takeouts, freezes, the free guard zone, and whether to blank an end to keep the hammer. Six rinks, each with its own idea of the game, on ice that is keen, heavy, swingy or frosted.

Tipping Point
Stack cargo on a seesaw. Every weight counts — balloons and anvils are your lifelines.

Neon Lifeline
A touch-first rain-night rope rescue puzzle with 80 progressively harder, simulation-verified missions.

Orrery Pinball
A brass-and-enamel astronomical orrery pinball table with real flipper physics, a rotating ring toy, six planet missions, multiball, and a GRAND ECLIPSE wizard mode.

Marble Basilica
A 3D marble-run builder inside a grand basilica. Place liturgical track pieces on a snap-grid, release the marble, and watch real physics carry it through stained-glass light and crypt darkness to the reliquary basin — 20 authored puzzles across 4 wings, tuned bell chimes, and a sandbox long-run mode.

Orbital Tug
Zero-G salvage physics in a derelict orbital shipyard. Grapple tumbling debris with a magnetic tether, tow it home with real Newtonian drift, and de-spin a dying ring station across 12 authored contracts.

Neon Salvage League
Grapple, swing, reel, boost, and bank orbital wreckage through a nine-heat zero-gravity sports campaign.

THE WOODEN TROUPE
Work real strings with both thumbs so a carved marionette walks, bows, dances and duels — earning a puppet troupe's way home, square by square.

نار المرمى — GOALFIRE
لعبة ركلات جزاء ثلاثية الأبعاد في ملعب ليلي نيون: اسحب لتوجيه نظرة التصويب على المرمى، اضبط القوة في المنطقة الذهبية، وأسقط الحارس بأهداف متتالية. فيزيائية كرة حقيقية، حارس ذكي يتطور معك، سلسلة أهداف، 3 محاولات، وحفظ لأفضل نتيجة وأفضل سلسلة. لعبة قوس/أركيد تفاعلية تعمل باللمس على الجوال وبالماوس ولوحة المفاتيح.

Energy-Step Spectral Cistern
Tune an ideal one-dimensional well, fit exact stationary modes, and separate energy-matched spectral differences from classical particle stories.

Proper-Time Pulse Hangar
Operate twelve physical light-clock calibrations in a retained 3D brutalist chronometry hangar, from a moving transverse path to bounded reunion and separated SR/GR evidence.

Chladni Luthier Table
Excite exact membrane modes, brush analytic nodal lines, and separate a Chladni teaching stencil from real plate and sand physics.