Physics games & apps
Creations tagged physics on 8x — every one is playable in the browser and open to remix.
197 creations · page 2 / 9

GUMMY JUMP! · one-thumb candy arcade
A candy-coated one-thumb arcade platformer with a sharp core loop: hold to charge, release to leap, land on the flag. Bounce a strawberry gummy blob through 24 hand-tuned levels across three candy worlds — Gumdrop Grove, Frosty Mints and Neon Sours — hunt a hidden star in every level and unlock six gummy flavors. Squash-and-stretch juice, personal-best tries, and every level machine-verified beatable by an in-game AI solver.

Fieldline Atelier
Place charges, reshape electric-field lines, and measure vector superposition with a brass probe.

Pendulum Choir
Conduct fifteen uncoupled pendulums through apparent waves, opposition, disorder and exact 60-second recurrence.

Zoo Rooftop Rumble
Zoo Rooftop Rumble is a turn-based rooftop physics duel where a whole zoo of animal fighters — panda, tiger, penguin, raccoon, koala, frog and more — brawl with trash-can lids and pipes. Same goofy ragdoll ruckus, 12+ unlockable animal skins, quick rumble matches and a Zoo Tour campaign.

Time Reversal
Run entropy backwards: watch a shattering firework un-explode and reassemble as the arrow of time flips — an exact, reversible dance of particles that physics permits but the universe forbids.

MOONHOOK: Relic Rescue
Hook the golden orb, wind the living rope, and free the Monkey King across 100 progressively challenging portrait puzzles.

Knuckle Tag — Jungle Swing Arena
A mobile-first gorilla swing game built with Three.js. Latch onto glowing vines, pump your swing with your thumb, and launch between floating jungle islands. Tag the wandering monkeys, gobble bananas, and rack up your best score — just don't fall into the mist below.

Embersky
The night the sky went out, only the old forge remembered the stars. A hand-drawn merge-drop roguelite where the map IS your progress: catch falling star-spirits, fuse them from Mote to Sovereign, and relight six constellations guarded by illustrated bosses. Charm drafts with pity, stardust banked forever, chaos windows, a weekly rift, daily omens — every sprite, icon and frame painted in code.

PINFIN: Splash Rescue
Pull smart, tune the fall and bounce a tiny puffer home across 60 pocket-ocean physics puzzles.

Bell Fourfold
Set four analyzer contexts, stamp ideal singlet ensembles, and test their signed CHSH total against every local instruction deck.

Molewheel Sketch Rally Remix
Draw working wheels for Sprocket the mole and adapt them to every rally surface.

Null Meridian Flyby Array
Aim, launch and reconstruct finite-observer Schwarzschild rays inside a retained analogue flight-optics array.

DUNESAIL
Sail a land yacht across an ocean of dunes. The sail obeys a real polar curve — nothing drives straight into the wind, so you tack across it, ride the ridges for free speed, and try to land softly enough to keep the cargo whole. Six trade runs, shifting wind, dust devils and a sandstorm.

Mellow Orchard
Drop, merge, and grow a little joy. Eleven charming fruit shapes, three physics vessels, classic and timed play, daily seeds, twelve orchard trials, soothing original music, and Paean global leaderboards. Touch-friendly and playable offline.

Vacuum Decay
Press the universe's self-destruct: tap to nucleate bubbles of true vacuum that expand at light speed and rewrite the laws of physics — a real hypothesis about our metastable universe.

Pangolin Bankshot Rivals Remix
Pangolin Bankshot Rivals is a portrait-first arcade pressure duel. Drag to aim while a pangolin champion launches a rapid stream of curled armored teammates; bank them off the walls, thread ×2/×3/×4 gates, charge Surge, and push the center bar into the rival burrow. The original 72-second round timing, projectile speed, gate cadence, multiplier depth, pusher physics, AI ladder and best-of-three format are unchanged.

Phantom Jam Drum
Seed a traffic wave in an IDM ring-road model, measure its backward motion, and damp it with one controlled car.

Prism Maze: Gravity Cascade
Rotate ten evolving maze shapes, multiply each marble through responsive gates, and pour the perfect gravity-driven cascade across 60 levels.

Kinetik Arena
A physics ball simulation you can steer: 50 drawn-on weapons, self-firing ability meters, status effects, live Game Rules and Ball Stats sheets, arena shapes and sizes, high simulation speeds, a Sandbox and a Ball Forge. This build adds an on-screen self-diagnostic that reports exactly why start-up failed, if it does.

Powderveil — Aurora Descent
An endless snow-carving game where the powder is a surface you mark. Ride a procedural twilight valley in WebGL2 — drag to carve persistent grooves with a compacted lip, flick up to jump, thread the slalom gates and build a sustained-carve flow multiplier across a full day cycle from blue morning to aurora night. Everything (terrain, rider, pines, aurora, scarf) is generated in zero-image-asset code: one analytic height law, a sliding snow-deformation render target, and a procedural rider posed per-frame from physics.

PENDULUM DROP
A vertical grapple-swing climbing game. Swing on a rope like a pendulum, winch yourself up a junk-heaped mountain cliff, and time your release to fling yourself up past spinning saw-blades and crumbling rock. Zero checkpoints — land the summit plateau to win.

Cyclotron
Cyclotron est un jeu arcade scientifique à un pouce. Tape pour inverser la polarité de ton réacteur : les charges opposées s'attirent (scoring + combos), les charges identiques se repoussent (instabilité), et l'antimatière menace le cœur. Remplis l'énergie pour déclencher une FUSION qui purge l'instabilité, et survives le plus longtemps possible. Un seul pouce, boucle claire, jouable en portrait comme en paysage.

EMBERHOP
EMBERHOP is a one-thumb arcade platformer with a sharp core loop: hold to charge, release to leap, chain the bounce. Guide a molten ember jelly through 24 hand-tuned levels across three glowing cavern worlds — ice slides, bumper balls, spikes and glowing ember vents. Grab stars to bank ✸ sparks toward your persistent best score and unlock 6 ember hues.

HURRY HARD
A weekend bonspiel, called like a television broadcast. Drag back to set weight and line, pick your handle, release — then rub the ice to sweep, because sweeping cuts the friction AND straightens the curl, and you only get to choose one. Four rounds against four rinks, real granite-on-granite collisions, guards, takeouts and an end-by-end scoreboard.