
CURBSIDE
Golden-hour skate plaza. Carry your speed, set the trick, hold the line - and ride to the gate.
Creations tagged physics on 8x — every one is playable in the browser and open to remix.
56 creations · page 2 / 3

Golden-hour skate plaza. Carry your speed, set the trick, hold the line - and ride to the gate.

Stellar Cascade is a physics merge-drop game with a cosmic twist: drop celestial bodies into a containment field and fuse matching ones up the ladder — Stardust → Meteoroid → Moon → Planet → Ocean World → Gas Giant → Protostar → Star → Blue Giant → Neutron Star → Singularity. Chain fusions quickly to build a cascade multiplier for bigger scores, and never let the pile cross the danger line.

Petanque against the clock — read the lane, drag the boule, and land it closer to the jack than your rival.

Scrawl is a notebook-page racing game with a drawing twist: you sketch one line per leg on the index card and it becomes a spinning limb on your runner. Circles roll, long sticks pole-vault gaps, hooks climb steps, and every stroke drains a limited ink bottle — so a big wheel is fast but expensive. Race the red pen across 20 courses on 4 sheets, or survive the endless Eraser mode.

Turn-based artillery with real gravity: blow the masonry out from under a garrison and watch it fall. 80 strongholds, 8 regions, multiplier gates, endless descent.

Floating-island mini-golf against three rivals. Read the green, set power and spin, and hole out before they do.

Pull the bolt. Read the collapse. Feed the machines. A salvage-yard puzzle where every bolt you pull drops a whole column into whichever machine takes it.

Carve tunnels through sand and guide marbles into matching color buckets across 100 gravity-driven puzzles.

Steer a living cell across a microscope slide. Absorb loose motes and anything smaller than you, dodge spikes, antibiotic fields and larger cells, and split into a bud that doubles as an escape dash. Absorbing builds a chain multiplier, every evolution widens your reach and hardens your membrane, and twelve strains set their own objective on top of the endless culture.

One ripple, two paper boats. Press to preview both paths, then release a pebble and bring each folded boat home. Twelve ceramic ponds reward thoughtful shared waves; finish gently, then return for a more efficient pair. A gameplay remix of Paperwake by Sandhya Gupta.

Chaos Crucible is a chaotic 2D falling-sand sandbox: paint 12 raw elements — lava, water, oil, gunpowder, acid, ice and more — and watch emergent reactions erupt. New: drop floppy physics ragdolls and shove them around with attacks that never do damage — grab a limb to fling it, or fire a shockwave, and gunpowder blasts throw them too. Free sandbox plus six timed trials with a cloud leaderboard.

Aim the Golden Horn cannon, break supports, and trigger spectacular 3D collapses across 80 Turkish carnival stages.

Bank shots through multiplier gates and out-push your rival in a touch-first arcade duel.

Physics stunt driving: gas, reverse, and don't bonk your noggin. 16 hand-built courses of gaps, seesaws, breakable bridges and boulders on a tiny Verlet engine — every level machine-solved and verified beatable.

Merge spheres inside a glass orrery: drop orbs from the ring, fuse matching tiers, and grow a core from stardust to a black hole before the hull breaches. Radial gravity, 12 tiers, all-procedural audio.

Build mixed-material bridges and carry six gravity-tuned vehicles across 100 handcrafted physics challenges.

SMASHROOM is a cartoon stress-buster: bonk a smug, bouncy mushroom named Grumbo with an escalating arsenal of silly tools. Chain hits for combo multipliers, fill the meter to unleash BONK FRENZY, and unlock eight tools across a 60-second run or endless Zen mode. Physics-driven squash-and-stretch juice, procedural WebAudio, and touch-first portrait + landscape play.

A tactile bottle-flipping workshop: hold FLIP, release when the needle hits gold, and land bottles on their caps for three times the value. Commission new bottles, recycle the duds and grow your workshop.

A portrait-first glass-multiplication arcade game. Hold PRESS to drive the curved chamber: every marble it captures vanishes and returns as four children of the next colour. Fill the circular vessel to fracture the rim and scatter the marbles outward, then drag inside the vessel to guide them back into the press and keep the chain multiplying.

Alternate planted feet to carry varied freight through a three-dimensional yard.

A tiny capybara crew, a giant rocket barrage. Aim through multipliers, collapse fortresses, crater the ground and sail across 36 playful strongholds.

Print a moving moment, wake its ink by landing, and borrow its motion. A minimalist puzzle game with 24 authored rooms, two ink slots, independent clocks and real route replays. 印下运动的一瞬,落上去唤醒它,借速度写出自己的路。

Pull a floating rooftop, release its spring, and carry a little light through the night. Six handcrafted postal routes, 68 paper houses, precise landings and optional envelope rings. 拉动浮空屋顶,借回弹送信;六条夜间路线,落在哪里就是哪里。

Sail a deforming polar sea. Aim travelling waves, rig two tow lines, outmaneuver raiders and recover a sunken harbor across four connected regions.