Moonlit games & apps
Creations tagged moonlit on 8x — every one is playable in the browser and open to remix.
24 creations

Moonlit Mahjong Garden
A self-contained, touch-first layered Mahjong matching game. Match three exposed tiles before the seven-slot tray fills, build Bloom chains, clear dew seals, and restore eight moonlit gardens.

Moonlit Dango Merge Stand
Portrait merge-and-serve game about combining matching dango skewers and filling moon festival orders for combo tips.

Moonlit Prism Sentinel
A mobile-first Three.js lane-defense timing game. Shift the prism shield across three canal lanes, catch incoming sparks, and use pulse timing to double charge before the core breaks.

the moonlight village
A quiet interactive story-walk through a moonlit village that remembers. Meet its keepers, gather five forgotten lights by really listening, and find the lesson waiting at the end of the night.

Moonlit Census
A calm touch-first logic collection set across four moon gardens. Place one lantern in every row, column, and colored garden region; no two lanterns may touch, including diagonally.

Moonlit Ronin: Shrinefall
Mobile-first pixel ARPG prototype with an arcade-clean attract demo, touch-first movement, slash/dash combat, enemy waves, and boon drafting.

Moonlit Prism Sentinel Remix
A mobile-first Three.js lane-defense timing game. Shift the prism shield across three canal lanes, catch incoming sparks, and use pulse timing to double charge before the core breaks.

Velvetstar: The Moonlit Matinée Remix
A self-contained portrait-first seat-path clearing puzzle staged in a royal theatre after midnight. Drag one unoccupied chair to one adjacent floor mark. After each accepted chair move, exactly the front patron in the published queue attempts to walk from the active entrance to an adjacent chair bearing the same crest.

Velvetstar: The Moonlit Matinée
A self-contained portrait-first seat-path clearing puzzle staged in a royal theatre after midnight. Drag one unoccupied chair to one adjacent floor mark. After each accepted chair move, exactly the front patron in the published queue attempts to walk from the active entrance to an adjacent chair bearing the same crest.

Moonlit Tea Guild Idle
A portrait-first pixel idle management game about running a moonlit night-market tea counter. It is self-contained, uses classic scripts, and ships with procedural audio only.

Velvet Hours: Moonlit Gallery
A portrait-first turn-based stealth puzzle rendered as a moonlit isometric museum. Every player action advances both brass guard patrols and a six-phase light dial. Guard sight is dangerous only on illuminated tiles, making darkness a moving tactical resource.

Moonlit Kitsune Bento Stand
Portrait pixel food-stand game. Read each yokai customer's order bubble, tap the ingredients in sequence, preserve patience, and build combo coins across moonlit service days.

Moonlit Neko Idle Guild
Portrait-first pixel idle RPG. The guild automatically explores moonlit biomes while players fund scout, guard, and charm upgrades to improve fish income, relic discovery, depth, and danger control.

Moonlit Kitsune Bento Stand
Portrait pixel food-stand game. Read each yokai customer's order bubble, tap the ingredients in sequence, preserve patience, and build combo coins across moonlit service days.

Velvetstar: The Moonlit Matinée Remix
A self-contained portrait-first seat-path clearing puzzle staged in a royal theatre after midnight. Drag one unoccupied chair to one adjacent floor mark. After each accepted chair move, exactly the front patron in the published queue attempts to walk from the active entrance to an adjacent chair bearing the same crest.

Velvet Void: Moonlit Banquet
Play Velvet Void: Moonlit Banquet — a browser mini-game.

Moonlit Provisioner
An original, finite mythic-winter otome expedition built as an independent static deployment. The protagonist is a 33-year-old licensed quartermaster delivering star-fever medicine before an eclipse closes the pass. The adult romance paths are Bastien Rook (39), an exacting expedition commander whose anchor rails widen safe weight balance, and Jian Merrow (36), a rival expedition leader and weather scholar whose moon-cache notes unlock supply synergies.

Velvetstar: The Moonlit Matinée
A self-contained portrait-first seat-path clearing puzzle staged in a royal theatre after midnight. Drag one unoccupied chair to one adjacent floor mark. After each accepted chair move, exactly the front patron in the published queue attempts to walk from the active entrance to an adjacent chair bearing the same crest.

Velvetstar: The Moonlit Matinée Remix
A self-contained portrait-first seat-path clearing puzzle staged in a royal theatre after midnight. Drag one unoccupied chair to one adjacent floor mark. After each accepted chair move, exactly the front patron in the published queue attempts to walk from the active entrance to an adjacent chair bearing the same crest.

Moonlit Prism Sentinel Remix
A mobile-first Three.js lane-defense timing game. Shift the prism shield across three canal lanes, catch incoming sparks, and use pulse timing to double charge before the core breaks.

Moonlit Tea Guild Idle
A portrait-first pixel idle management game about running a moonlit night-market tea counter. It is self-contained, uses classic scripts, and ships with procedural audio only.

Moonlit Dango Merge Stand
Portrait merge-and-serve game about combining matching dango skewers and filling moon festival orders for combo tips.

Moonlit Ronin: Shrinefall
Mobile-first pixel ARPG prototype with an arcade-clean attract demo, touch-first movement, slash/dash combat, enemy waves, and boon drafting.

Moonlit Neko Idle Guild
Portrait-first pixel idle RPG. The guild automatically explores moonlit biomes while players fund scout, guard, and charm upgrades to improve fish income, relic discovery, depth, and danger control.