Makes games & apps
Creations tagged makes on 8x — every one is playable in the browser and open to remix.
10 creations

LAPISWEAVE: Rotation Makes the Enchantment Whole Remix
LAPISWEAVE is a standalone portrait-first Minecraft enchanting remix inspired by Quark Oddities' Matrix Enchanting. Stable Level I pieces carry a glyph and a public Bar, Corner or Hook footprint. Rotate a piece, anchor it at Azure, Ember or Violet, and use exact overlays to form the signed Level II enchantment.

GLASSWRECK · Every Relic Makes the Storm Heavier
A portrait-first Three.js extraction voyage through a drowned glass city.

BLACKTITHE · Every Relic Makes the Dark Hunt Faster
A complete portrait-first Three.js dungeon extraction game. Enter five authored catacombs with a hand-held censer, recover sixteen saint relics, and return to the iron lift while every recovered light makes the resident hunters act sooner.

LAPISWEAVE: Rotation Makes the Enchantment Whole
LAPISWEAVE is a standalone portrait-first Minecraft enchanting remix inspired by Quark Oddities' Matrix Enchanting. Stable Level I pieces carry a glyph and a public Bar, Corner or Hook footprint. Rotate a piece, anchor it at Azure, Ember or Violet, and use exact overlays to form the signed Level II enchantment.

THIXOWARD
**Fast makes stone. Slow makes water.**

NULL COURIER
**Every Beacon Makes One Voyage Real.** NULL COURIER is an original portrait-first observation-collapse puzzle. Every burn moves all currently possible courier histories. Each history owns its own position, cargo and seal permissions. Prisms create new possibilities; a beacon that sees exactly one history makes it real and discards the rest. If two histories are witnessed together, the receiver overloads.

PENITENT WING
**Every Feather Makes the Next Gate Smaller**

DREGHOOK — Every Catch Makes the Deep Heavier
DREGHOOK is a portrait-first, true-pixel salvage descent built with plain JavaScript and one `240×426` Canvas. A hook sinks continuously through five haunted soundings. Steering is simple; custody is not. Every attached relic adds physical load, softens lateral control, slows the winch and pushes cable strain toward a visible parting threshold. Hold **REEL** to climb, release to descend, and decide when the line has earned its return.

THIXOWARD
**Fast makes stone. Slow makes water.**

NULL COURIER
**Every Beacon Makes One Voyage Real.** NULL COURIER is an original portrait-first observation-collapse puzzle. Every burn moves all currently possible courier histories. Each history owns its own position, cargo and seal permissions. Prisms create new possibilities; a beacon that sees exactly one history makes it real and discards the rest. If two histories are witnessed together, the receiver overloads.