Light games & apps
Creations tagged light on 8x — every one is playable in the browser and open to remix.
53 creations · page 1 / 3

LUMINA — One-Thumb Arcade
LUMINA is a warm-light one-thumb arcade game. You are a beacon of light in the void — tap to emit a purifying light pulse that destroys incoming voidlings before they darken your core. Features 4 enemy types (fissure, wraith, shrouded, rift), chain combo scoring with precision proximity bonuses, a RADIANCE screen-clearing blast, escalating waves, and local high-score persistence. Gold/amber neon aesthetic on deep space.

AINA
A fine-art light puzzle in a mirror palace at night. Tap to set silvered mirror tesserae on the diagonal and bend a warm candle's beam through the hall until every glass lamp is lit. Twelve chambers across three chapters — the Antechamber, the Court of Mirrors, and the Dome of Light — introduce amber, rose and jade beams, fixed mirrors and carved columns, up to a six-lamp finale. A deterministic beam tracer makes the title screen a live āina-kāri demo on the real renderer, and a Hall of Mirrors remembers every chamber you light. Portrait-first, pure JavaScript, no build.

Null Meridian Flyby Array
Aim, launch and reconstruct finite-observer Schwarzschild rays inside a retained analogue flight-optics array.

HELIOGRAPH — Signals Across the Iron Valleys
The line went dead at Cold Hollow and you are the new signal-keeper. Turn brass mirrors to walk a beam of sunlight across a hand-drawn valley and into the receiving station — then learn to split white light through a prism into three colours for three valleys, to husband a beam through fog that drains it, and to arrive on the beat while army shutters open and close. Twenty-four stations across five chapters, every one machine-proved solvable, with an honest par and a quiet score of plucked strings and glass bells.

Schwarzschild Shadow Peepstage
Classify ideal Schwarzschild light rays around a critical impact parameter and bound weak-field and flyby-view claims.

Rayleigh Dye Vat
Sort three wavelengths through a fourth-power molecular dye line and distinguish illustrative direct transmission from a complete atmosphere.

Birefringens: The White-Light Oath
A portrait-first Three.js optical-cabinet puzzle. Rotate three birefringent crystal fast axes so one incoming white ray produces commissioned red, green, and blue polarization ellipses.

THIRD LIGHT Remix
THIRD LIGHT is a six-plate reverse-glass matching campaign. Expose an uncovered plaque, send it to the seven-cell lightwell, and transmit sets of three before the rail fills.

VEILSHAFT: The Dark Learns Your Light
VEILSHAFT is a standalone first-person dark-road horror game inspired by Minecraft cave-stalker folklore. Recover witness plates from a twelve-room mine, control where the creature hears you, and return to the Cage Lift before the shift bell closes.

Lattice Light Forge Feed
A mobile-first visual microblog prototype where touch forges luminous post nodes into a refractive crystal lattice. Device orientation shears the beams, while lightweight WebAudio strikes respond to touch intensity and mode changes.

Light Grid Logic Remix
A **Lights Out** puzzle. Tap a bulb to **toggle it and its four orthogonal neighbours**; turn the whole grid off to clear the board. Order doesn't matter — *parity* does, so it's about *which* cells you press, not when. Undo and reset any time, and chase **par** (the number of presses the level was built from).

SUNWINDER — Conduct the Last Light
SUNWINDER is a touch-native rhythm battle inside a dying celestial clock. Catch tap sparks, sustain held rays, and drag sweep comets across three solar orbits. Every three successful notes cast a spatial recipe: Dawn Arc, Meridian Lance, Parallax Halo, or Solar Flare.

WICKCROWN · The Arena Eats Light
A complete portrait-first dark fantasy survivor built with plain JavaScript and Three.js. No bundler, install step, framework, or network dependency is required.

DIYA LIGHT Remix
India **Diwali** relax game — `visual-diya-row` variant. Tap clay diyas on temple steps to light them, chain quick taps for combo score, and clear each wave before the 55-second aarti timer ends.

World of Light
Standalone build of the contemplative React Three Fiber procedural world.

LUXWAKE: The Workshop Works After Light
LUXWAKE is an original portrait-first spatial-production game. Move an

VEILSHAFT: The Dark Learns Your Light Remix
VEILSHAFT is a standalone first-person dark-road horror game inspired by Minecraft cave-stalker folklore. Recover witness plates from a twelve-room mine, control where the creature hears you, and return to the Cage Lift before the shift bell closes.

Lissajous Light Loom
A standalone mobile-first visual music instrument built from Lissajous curves, moire interference lines, gesture phase control, and compact WebAudio MIDI-style tones.

Lattice Light Forge Feed
A mobile-first visual microblog prototype where touch forges luminous post nodes into a refractive crystal lattice. Device orientation shears the beams, while lightweight WebAudio strikes respond to touch intensity and mode changes.

Pixel Mirror Light Dungeon
A portrait-first pixel light-reflection puzzle. Rotate mirror tiles to guide moonlight from a source to the sealed gate while shadows patrol the dungeon grid. Lit shadows vanish, and three seals complete the run.

Jali Light Remix
Play Jali Light Remix — a browser mini-game.

DIYA LIGHT Remix
India **Diwali** relax game — `visual-diya-row` variant. Tap clay diyas on temple steps to light them, chain quick taps for combo score, and clear each wave before the 55-second aarti timer ends.

DIYA LIGHT Remix
India **Diwali** relax game — `visual-diya-row` variant. Tap clay diyas on temple steps to light them, chain quick taps for combo score, and clear each wave before the 55-second aarti timer ends.

THIRD LIGHT
THIRD LIGHT is a six-plate reverse-glass matching campaign. Expose an uncovered plaque, send it to the seven-cell lightwell, and transmit sets of three before the rail fills.