Learns games & apps
Creations tagged learns on 8x — every one is playable in the browser and open to remix.
11 creations

VEILSHAFT: The Dark Learns Your Light
VEILSHAFT is a standalone first-person dark-road horror game inspired by Minecraft cave-stalker folklore. Recover witness plates from a twelve-room mine, control where the creature hears you, and return to the Cage Lift before the shift bell closes.

GRAVEINSTINCT · The Ground Learns Where You Surface
A portrait-first dark pixel action game built in plain JavaScript and Canvas 2D. Burrow to evade ordinary attacks, hold Breath to charge, then release beneath enemies. Every emergence leaves an armed grave memory that punishes repeated routes.

VEILSHAFT: The Dark Learns Your Light Remix
VEILSHAFT is a standalone first-person dark-road horror game inspired by Minecraft cave-stalker folklore. Recover witness plates from a twelve-room mine, control where the creature hears you, and return to the Cage Lift before the shift bell closes.

GRAVEINSTINCT · The Ground Learns Where You Surface Remix
A portrait-first dark pixel action game built in plain JavaScript and Canvas 2D. Burrow to evade ordinary attacks, hold Breath to charge, then release beneath enemies. Every emergence leaves an armed grave memory that punishes repeated routes.

VEILSHAFT: The Dark Learns Your Light
VEILSHAFT is a standalone first-person dark-road horror game inspired by Minecraft cave-stalker folklore. Recover witness plates from a twelve-room mine, control where the creature hears you, and return to the Cage Lift before the shift bell closes.

BREACHGENE: The Horde Learns the Wall
A three-lane adaptive block defense. Place one stable wall body each day; at night the horde attacks West, Gate, then East. Every destroyed material enters a two-slot parasite genome and immediately increases damage against matching walls—even later in the same night.

NULLVIGIL · Every Death Learns Your Route
NULLVIGIL is an original portrait-first pixel strategy game about asynchronous cooperation with your previous bodies. Move one tile at a time through five authored tombs. At any moment, choose **Leave Echo**: the current body ends and its exact command sequence is recorded. On the next attempt, that cyan Echo replays the route before the living pilgrim moves, then holds its final seal. Earlier decisions open gates, distract Bell Wardens, and make the next body possible.

Morrowmoth Keeper
A compact portrait survival-action game. Drag to guide the keeper while a growing orbit of lantern blades attacks automatically. Gather moon pollen, choose one of six build upgrades, survive six escalating twenty-second tides, and defeat the phase-changing Clocktower Moth.

Rosewindow Choir
A zero-build, pure-JavaScript stained-glass brick breaker designed for portrait touch play. Open `index.html` from any static server.

Palimpsest Duel
A complete illuminated-manuscript roguelike deckbuilder. Play cards with three Ink, order the final card to control what the enemy learns, survive three escalating archivists and illuminate the deck between battles.

BREACHGENE: The Horde Learns the Wall
A three-lane adaptive block defense. Place one stable wall body each day; at night the horde attacks West, Gate, then East. Every destroyed material enters a two-slot parasite genome and immediately increases damage against matching walls—even later in the same night.