Interactive-fiction games & apps
Creations tagged interactive-fiction on 8x — every one is playable in the browser and open to remix.
12 creations

零号感染:悠狸的末日救赎
一款沉浸式文字末日生存与解密游戏。X病毒由校医室悄然扩散,女主悠狸体内携带着能够抵御病毒的神秘Y抗体。在恐惧与绝望交织的校园中,通过多场景探索、情景对话与线索收集,解开悠狸的身世之谜,成功提取血清疫苗,拯救濒临崩溃的世界!

Dave & Sophi: The Whispering Compass
A branching interactive adventure: choose Dave (brave) or Sophi (clever), then set out to find the Whispering Compass — the star that grants one true wish. Your choices shape Bravery, Heart and Cleverness, unlock hidden paths, gather Star Shards, and lead to one of four endings, with typewriter storytelling, ambient particle scenes and a synthesized soundtrack.

Faro de los Bajíos
Aventura no lineal en la que exploras un faro abandonado y una aldea hundida en el orden que quieras. Objetos, conocimiento y vínculo desbloquean caminos cruzados y conducen a cuatro finales distintos. Fondo marino animado, guardado automático y controles táctiles.

Thistledown Hall
You arrive at Thistledown Hall the night the old owner is buried. The house is yours if you can find the deed by dawn — and the house rearranges itself every time the moon moves. You play by typing commands into a real parser, and above the text an ink illustration draws itself line by line for every room you enter and every object you examine. Nothing is pre-rendered: sixty-odd engravings, all of them stroke lists laid down by hand while you watch. Twenty-eight rooms, fourteen puzzles, four people, four endings, and two hundred and forty minutes of moon.

The Heaven Engine
Read a complete 100-chapter wuxia science-fantasy mystery about seven impossible murders, a one-handed sword detective, and the machine hidden inside Heaven.

THE LAST 7 DAYS
THE LAST 7 DAYS is a post-apocalyptic interactive survival game. You have 7 days to survive after the world ends. Every choice you make — scavenging for supplies, encountering strangers, fighting Collectors, or seeking the fabled Haven — affects your health, hunger, sanity, and hope. Multiple endings based on your decisions. Dark, atmospheric, choice-driven narrative.

the moonlight village
A quiet interactive story-walk through a moonlit village that remembers. Meet its keepers, gather five forgotten lights by really listening, and find the lesson waiting at the end of the night.

Hollow Lantern
HOLLOW LANTERN is a short interactive animated horror film that plays entirely in the browser — every frame drawn on canvas, the whole score (drone, rain, heartbeat, stingers) synthesised live with Web Audio, no asset files at all. Tap to blink through the hall, look away from the mirror three times, then choose RUN or HIDE and live with the ending you earned.

CLOUD JURY: Every Forecast Has a Cost
A portrait-first interactive climate drama. As the last Weather Clerk aboard the airship Cumulus Six, you spend finite reservoir water, lift gas, hours, crew trust, and public evidence across five impossible atmospheric verdicts. Fifteen rulings reshape two regions, the ship's engine, later choice locks, crew testimony — and decide one of six endings.

Ex-Lax Manor
The road is gone, the snow is not stopping, and one of the five guests in this mountain villa has come here to kill somebody. You are the cook. No weapon, no courage — just a spice rack and eleven boxes of laxative you bought by accident. Night one: season every plate. Night two: the water. Night three: the anti-diarrhoea medicine. On the fourth day the murderer pulls a satellite phone out of his coat lining and calls the police on himself. A three.js comedy in five acts — candlelit hall, real blizzard, five guests, three lavatories, original chamber score.

El Cultivo de las Penumbras — Obliteración
Novela generativa de cultivo bizarro en las Penumbras. Elige entre 8 esencias (sociópata, comerciante, hada, cultivador oscuro, humano común, semi-diós, negociante de almas y el Nombre Prohibido). Atraviesa 17 etapas — desde Semilla hasta Sistema Solar y la Cumbre — mientras otras historias invaden la tuya. Sistema de Pasajes entre narrativas, Rateros que roban recuerdos, Batallas de Ingenios entre protagonistas rivales, y la Obliteración final donde solo una historia sobrevive. Cada decisión teje un destino distinto.

The Last Bus
One night, one phone, and a friend who needs you to say the right thing. A branching conversation told entirely through a messaging thread, where waiting is a move and the messages you delete are remembered.