Games
Riposte
Historical fencing as a conversation of tempo, distance and intention — not a fighting game. Two silhouettes on a chalked piste over a real measure-and-tempo model: an attack must be answered by a parry-riposte, a counter-attack only inside a preparation, and every exchange reads as a sentence — feint sixte, draw the parry, disengage under it, riposte. Ten treatise plates teach one action each against a provost who demonstrates then tests it; then six fencers who each lie to you differently. One thumb holds measure, the other the four named lines. Baroque strings, no dependencies.
Elin30