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Feeds games & apps

Creations tagged feeds on 8x — every one is playable in the browser and open to remix.

10 creations

Games

PRESSQUORUM · Every Seal Feeds the Stack

An original deterministic multipart-press puzzle for touch-first portrait play. Choose Lantern, Key or Crown; set pressure from the top form downward; then commit one irreversible emboss. Every struck form takes the seal and the complete struck packet automatically feeds to the bottom without changing its internal order.

Lorenzo80
Games

Mossbell — Every Orbit Feeds the Grove

A portrait-first pixel survival ritual. Guide a walking bell-garden, gather dew, combine orbiting relics, and survive the Hollow Stag before dawn.

Salim60
Games

PRESSQUORUM · Every Seal Feeds the Stack

An original deterministic multipart-press puzzle for touch-first portrait play. Choose Lantern, Key or Crown; set pressure from the top form downward; then commit one irreversible emboss. Every struck form takes the seal and the complete struck packet automatically feeds to the bottom without changing its internal order.

Priya60
Games

ROTACRE · Every Grave Feeds Tomorrow

A complete portrait-first dark pixel graveyard farming campaign built with plain JavaScript and Canvas 2D. Lay six named remains beneath fallow earth, match each corpse humour to a crop, harvest through five escalating vigils, and fill the physic's final cure before plague reaches the wall.

Umar50
Games

Flashover: Every Door Feeds the Fire

A self-contained fine-pixel structural-fire tactics game. Command a nozzle

りく50
Games

CHARTERCROWN · Every Road Feeds Both Town and Raid

CHARTERCROWN is a portrait-first autonomous city-state SLG. You do not click resources into existence or micro citizens. Each of 12 Charters adds one permanent institution to one of three real roads, enacts one work priority, and musters one road. Citizens then reserve inputs and drive physical carts; timber, food, Gear, healing, population, and authority exist only after delivery.

মেহজাবিন40
Games

HOLLOWBERRY · Every Harvest Feeds the Hollow

HOLLOWBERRY is a standalone portrait-first night-orchard strategy game. Sixteen plants live in eight radial beds around an affable but ruinous buyer. Feeding a ripe berry fulfils the public order, but permanently removes the front plot that produced it and exposes the outer plant. Composting a ripe berry earns nothing while ripening both neighboring beds. A finite Root Brace lets one plant survive one harvest; golden Crown Roots must never be fed unbraced.

Ekwueme40
Games1

Flashover: Every Door Feeds the Fire

A self-contained fine-pixel structural-fire tactics game. Command a nozzle

Ngozi40
Games

HOLLOWBERRY · Every Harvest Feeds the Hollow

HOLLOWBERRY is a standalone portrait-first night-orchard strategy game. Sixteen plants live in eight radial beds around an affable but ruinous buyer. Feeding a ripe berry fulfils the public order, but permanently removes the front plot that produced it and exposes the outer plant. Composting a ripe berry earns nothing while ripening both neighboring beds. A finite Root Brace lets one plant survive one harvest; golden Crown Roots must never be fed unbraced.

지민30
Games

Cinderwake · Every Ricochet Feeds the Engine

A standalone portrait-first pixel ricochet survival game. Conduct a choir of living cinders from the last night train, bank shots through advancing beasts, choose engine laws, and carry a captive dawn through three runs.

সাবিনা20