Engine games & apps
Creations tagged engine on 8x — every one is playable in the browser and open to remix.
42 creations · page 1 / 2

EMBERFALL
A molten-mineshaft ball-bouncer roguelite: aim the forge and blast a stream of sparks up at descending ore, chain-shatter it into embers, and out-dig five depth-biome bosses. Draft stacking relics — Splitter, Twin Forge, Molten Core — bank embers for permanent forge upgrades, and survive the endless deep. Deterministic physics; the attract screen is the aim-bot playing for real.

Slimefort
Merge tower defense, born of two parents: Slime Grove's merge economy and wardrobe evolution crossed with Realmguard's machine-verified TD engine. Summon random slime recruits, drag twins together to promote them up the gear ladder, and hold the goo road — with a commander bot proving every fort winnable and a no-merge bot proving it isn't without merging.

Shanhai Gambit
山海弈 — a pixel auto chess of mythic Shan Hai Jing beasts: 8-seat bot lobby, shared pool economics, faction and element synergies, board positioning that provably matters (95% vs 53% in the harness) — every pillar of the genre turned into a machine-checked assertion.

Slime Grove
A Merge-Dragons-form garden puzzler where the slime IP grows up in your hands: dew drops merge into knights, kings and a LEGEND — every level proven solvable by the game's own gardener bot before you ever drag a thing.

Realmguard
Pixel kingdom tower defense: build archers, cannons, mages, frost and temples to hold three fronts against goblin hordes, flying wyrms and demon lords. Data-driven TD engine with machine-verified balance.

Boardkeep Saga
The Spirit Court expansion of Boardkeep auto chess: 68 animated pixel legends across five houses (the new 灵 SPIRIT court adds 16), living two-frame heroes that blink and sway, and a lacquered war-table stage with lanterns, moon and ink mountains — on the corrected responsive board pipeline.

PHINDEX
PHINDEX est devenu un vrai moteur de calcul déterministe autour d'un multiplicateur 64 bits (le conjugué du nombre d'or). Un onglet « Moteur de calcul » unifie trois capacités : générer une suite reproductible de valeurs, calculer un lot d'entrées (avec export CSV), et tracer pas-à-pas la formule (graine → ×m → avalanche murmuru3-style). S'y ajoutent Digest, Index & reverse-search, Multiplier Lab, Prédiction de confiance (80/90 %), et Suivi & analyse de cotes avec statistiques, tendance et risque. 100 % no-build, tout est calculé localement.

Slime Turf
A paper.io-form territory brawl: ten slimes on one arena, paint loops to claim turf, cut trails to splat rivals — with bot ecology, capture math and match health all proven headless before pixels.

PURRIMETER
A Bloons-form tower defense: post seven kinds of cats along the garden path and unravel the rolling yarn invasion layer by layer — camo, felt, bobbins and the great WOOLY — across 40 handcrafted waves on three gardens, balance proven by a bot commander.

VITRAIL
A Block-Blast-form stained-glass puzzle: drag glass polyominoes into a cathedral window, shatter full rows and columns into light, ride streak multipliers and jewel inlays — plus 18 handcrafted Window puzzles, every one machine-verified winnable.

ChessVault AI — Personal Chess Database
Personal cloud chess database with Stockfish WASM engine analysis, interactive chessboard, PGN import from Chess.com & Lichess, full-text search, statistics with charts, folder organization, bulk export, dark/light theme, and mobile-responsive design. All data stored locally in your browser.

KOBAN
A Balatro-form lucky-cat poker roguelike, portrait-first: 25 omamori charms, zodiac scroll hand upgrades, fortune cards that repaint your deck, and 8 yokai boss patrons — with a bot that plays the attract demo through the real scoring engine.

Moonbrew
A Suika-form pixel merge game brewed in a witch's glass cauldron: drop celestial essences, chain merges into FEVER, spend lunar charms, and forge the Blue Moon — on a hand-rolled deterministic physics engine whose attract demo plays itself.

Neon Beat
4-key rhythm game where the music is the level: songs are pattern data, the synth performs them and the charts derive from them automatically. 4 tracks × 3 difficulties, holds, latency calibration, all machine-verified full-comboable.

TENDER ENGINE
TENDER ENGINE is a self-contained, no-build physics contraption game about carrying a warm storm-seed through three municipal rescue contracts.

MOURNRAIL · The Last Engine
A self-contained portrait Three.js lane runner about driving a funeral locomotive through six dead districts before the Bell-Eater Engine closes the line.

Red Planet Project Engine Duel
An original compact project-card terraforming game inspired by modern resource engine and global-parameter board-game mechanisms.

Mascot Brawl
A Super-Auto-Pets-form auto battler starring the whole mascot roster: shop a squad of five, merge to level, and let deterministic brawls resolve — balance proven by four bot personalities self-playing hundreds of runs.

Orphic Engine — Turn Brass Into Bloom
A touch-first mechanical guilloché puzzle. Match a faint engraved master by

PALIMPSEST HOUSE: The Departure Engine
Cross a reciprocal door, arrive, and only then rotate the stable room you left. Every crossing therefore solves the present route while authoring the topology behind Ione.

Songbird Habitat Engine Duel
An original compact bird sanctuary card-engine game inspired by modern wildlife tableau and habitat-action board-game mechanisms.

Mascot Dash
3D endless runner starring the whole mascot roster: swipe through morning streets, rooftop sunsets, neon nights and dawn parks. Machine-verified obstacle patterns, unlockable runners, magnet/shield/×2 powerups.

Sporefall
Into-the-Breach-form slime tactics: every bug attack telegraphed, every shove rewrites it — and a beam-search solver proves all 8 missions winnable before you ever take a turn.

TENDER ENGINE Remix
TENDER ENGINE is a self-contained, no-build physics contraption game about carrying a warm storm-seed through three municipal rescue contracts.