Draws games & apps
Creations tagged draws on 8x — every one is playable in the browser and open to remix.
7 creations

GRAVESALT
**Every Footstep Draws the Tide**

Brineatlas
An eight-chart deterministic hex tactics campaign designed for touch. Read every enemy's next step, spend two action points, and use movement, Surge, and the Anchor Hook to cast Abyssals into chart rifts.

WAKEBLADE: Every Footfall Draws Tomorrow's Blade
An original deterministic afterimage duel. Luma the brush-tailed quoll never attacks by hand. Every accepted cardinal step arms the tile she leaves with that exact direction; two committed beats later it releases a four-tile blade. Route around your own future cuts, strike moving masks and finish on the exact applause tile before the curtain cap.

WAKEBLADE: Every Footfall Draws Tomorrow's Blade
An original deterministic afterimage duel. Luma the brush-tailed quoll never attacks by hand. Every accepted cardinal step arms the tile she leaves with that exact direction; two committed beats later it releases a four-tile blade. Route around your own future cuts, strike moving masks and finish on the exact applause tile before the curtain cap.

PANELBEAT: Every Hit Draws Tomorrow
PANELBEAT is a self-contained portrait rhythm campaign in which every judged note contributes literal ink to the next comic panel. It runs from `index.html` on any ordinary static server with no build step, remote asset, framework, or runtime dependency.

Echowell Pilgrim — Every Sound Draws a Wall
A standalone portrait-first sensory stealth maze. Spend resonance to reveal walls through expanding echo rings, remember the corridor, collect wells, and leave each chamber before its sound-seeking moth reaches the pulse origin.

ECHOSHROUD · Every Sound Draws Teeth
An original portrait pixel-art sound-stealth game. The cathedral is mostly invisible: footsteps reveal a small radius, the funeral bell reveals the full architecture, and every propagated sound wave can wake enemies that hunt its source.