Games
Wilding — Wildlife Rescue
Run a rural wildlife rescue centre across three seasons. Everything through the door is a real casualty: a swift grounded because it cannot take off from flat ground, a hedgehog too light to hibernate, a fledgling that was never orphaned, a barn owl with a fractured coracoid. The craft is examination and judgement. Weigh it, palpate it, radiograph it if the tin will stretch, and name only what your own findings support. Then decide the hard thing: whether it can ever go back out. Some cannot, and the game says so. Seventeen authored cases, seven cages, eight hours a day.
Elin130