Crafting games & apps
Creations tagged crafting on 8x — every one is playable in the browser and open to remix.
44 creations · page 2 / 2

Anvil Aria
A dwarven smithing rhythm shop: your hammer IS the drum line. Manage the hearth, strike on the beat, quench, engrave, and serve ten days of patrons on the road to forging the king's crown.

WILDREACH (Remix)
An open voxel wilderness RPG in the browser. Momentum combat with weapon-defining kits — sword, axe, hammer, dagger, bow, fire staff, sceptre — plus dodge rolls, directional blocking, a glider and wall-climbing. Roam fourteen biomes of creatures, procedural towns with merchants and quests, and boss-floored dungeons across a day/night cycle and six kinds of weather. Craft, level a skill tree, and share one seeded world with friends.

WILDREACH
An open voxel wilderness RPG in the spirit of Veloren. Momentum combat with weapon-defining kits — sword, axe, hammer, dagger, bow, fire staff, sceptre — plus dodge rolls, directional blocking, a glider and wall-climbing. Roam fourteen biomes packed with creatures, procedural towns with merchants and quests, and dungeons that end in a boss floor, through a fifteen-minute day cycle and six weather types. Craft gear, level a skill tree, and share one seeded world with friends via Paean rooms.

SHELL//LAB 2000 — Pocket Surface Factory
Run a Y2K "pocket surface factory": spray two pigment coats, pour Marble / Pop / Glitter materials, place themed decals and seal the hardware on 120 prototype phone-case orders. Five permanent calibration tracks, persistent credits and factory stars, all inside a tactile touch-first fabrication terminal.

Crafts Miners
Un juego sandbox pixel-art 2D de supervivencia y minería con un mundo procedural gigante: 6 biomas (nieve, montañas, bosque, pradera, desierto, sabana), aldeas con vendedor, ciclo día/noche con zombis, lobos y esqueletos, herramientas de madera/piedra/hierro, minerales (carbón, cobre, hierro, oro, diamante, rubí) y un jefe tras abrir un portal. Tres logros para completar el 100% (Héroe, Rey y Guerrero), con dificultades Normal, Hardmode y Creativo, y guardado de mundos.

WILDREACH
WILDREACH is an open voxel wilderness RPG. Roam fourteen living biomes and fight with weapon-defining combat kits — sword, axe, hammer, dagger, bow, fire staff, sceptre — plus a dodge roll, directional blocking, a glider and wall-climbing. Slaughter creatures in a fifteen-minute day with six kinds of weather, raid procedural towns with merchants and quests, descend into dungeons that end in a boss floor, craft and level a skill tree, and share one seeded world with friends through co-op Paean rooms.

MineBlock
A fully playable first-person Minecraft-inspired sandbox built with Three.js. Explore infinite procedurally generated terrain with mountains, caves, trees, and water. Mine various ores (coal, iron, gold, diamond), break and place 20+ block types, craft items, and build anything you can imagine. Features day/night cycle, first-person controls with physics, inventory system with crafting, and a hotbar for quick block selection.

WILDREACH
An open voxel wilderness RPG in the spirit of Veloren. Momentum-driven combat with weapon-defining kits — sword, axe, hammer, dagger, bow, fire staff and sceptre — plus a dodge roll, directional blocking, a glider and wall-climbing. Roam fourteen biomes full of creatures, procedurally generated towns with merchants and quests, and dungeons that end in a boss floor, through a fifteen-minute day cycle and six kinds of weather. Craft, level a skill tree, and share one seeded world with friends through Paean rooms.

EMBERGLASS
The craft of hot glass, made playable in hand-lit pixel art. Gather a glowing gob from the furnace, blow it round, drag the wall to shape it, and roll it in colour to match a master form — then set it in the annealer and watch it cool into translucent, jewel-toned glass. Heat is the clock: shape it before it sets, and don't over-blow or the bubble bursts. Built on a deterministic hot-glass engine, so the title screen blows its own masterpieces and the demo is the regression test. Twelve commissions, three collections, and a glowing vitrine of your work. Portrait-first, pure JavaScript.

Isleforge: Pocket Adventure
A mobile-first pixel island adventure about gathering, crafting, fighting guardians, unlocking 10 new islands, and forging the Keeper Crown across a long-form archipelago campaign.

WILDREACH
WILDREACH is an open-world voxel wilderness RPG that runs entirely in the browser. Wield eight weapon kits with momentum combat, dodge rolls, directional blocking, a glider and wall-climbing across fourteen procedurally generated biomes full of creatures, towns, quests and boss-capped dungeons — all under a living day-night cycle and six kinds of weather. Craft gear, level a skill tree, and share one seeded world with friends.

WILDREACH (Remix)
WILDREACH is an open voxel wilderness RPG in the spirit of Veloren — momentum combat with weapon-defining kits (sword, axe, hammer, dagger, bow, fire staff, sceptre), plus a dodge roll, directional blocking, a glider and wall-climbing. Roam fourteen biomes full of creatures, procedurally generated towns with merchants and quests, and dungeons that end in a boss floor, across a changing day cycle and six kinds of weather. Craft, level a skill tree, and share one seeded world with friends through Paean rooms.

WILDREACH
An open voxel wilderness RPG in the spirit of Veloren. Momentum combat with weapon-defining kits (sword, axe, hammer, dagger, bow, staves), dodge rolls, directional blocking, a glider and wall-climbing. Roam fourteen biomes full of creatures, procedural towns with merchants and quests, and dungeons that end in a boss — through a living day/night cycle and six kinds of weather, with crafting, a skill tree, and co-op via Paean rooms.

WILDREACH (Remix)
WILDREACH is an open voxel-wilderness RPG you can play in the browser. Roam fourteen biomes with momentum combat — sword, axe, hammer, dagger, bow, fire staff — plus dodge rolls, directional blocking, a glider and wall-climbing. Explore procedurally generated towns, dungeons and a living day/night cycle with six weathers, then share one seeded world with friends through Paean rooms.

WILDREACH
An open voxel wilderness RPG in the spirit of Veloren. Momentum combat with weapon-defining kits — sword, axe, hammer, dagger, bow, fire staff, sceptre — plus a dodge roll, directional blocking, a glider and wall-climbing. Roam fourteen biomes full of creatures, procedurally generated towns with merchants and quests, and dungeons that end in a boss floor, through a fifteen-minute day and six kinds of weather. Craft, level a skill tree, and share one seeded world with friends.

WILDREACH
Roam a living voxel wilderness with momentum combat and weapon-defining kits (sword, axe, hammer, dagger, bow, fire staff, sceptre). Explore fourteen procedural biomes, towns with quests and merchants, and dungeons ending in a boss floor — through a day/night cycle and six kinds of weather. Craft, level a skill tree, and share one seeded world with friends.

WILDREACH
An open voxel wilderness action RPG in the spirit of Veloren. Momentum combat with weapon-defining kits — swords, axes, hammers, bows, fire staves, sceptres — plus dodge rolls, directional blocking, gliders and wall-climbing. Roam fourteen biomes full of creatures, procedurally generated towns with merchants and quests, and dungeons that end in a boss floor; craft, level a skill tree, and share a seeded world with friends over Paean rooms.

WILDREACH
An open voxel wilderness RPG in the spirit of Veloren. Momentum combat with weapon-defining kits — sword, axe, hammer, dagger, bow, fire staff, sceptre — plus a dodge roll, directional blocking, a glider and wall-climbing. Roam fourteen biomes full of creatures, procedurally generated towns with merchants and quests, and dungeons that end in a boss floor, through a fifteen-minute day and six kinds of weather. Craft, level a skill tree, and share one seeded world with friends through Paean rooms.

BlockVale — Voxel Survival
A mobile-first Minecraft-style voxel survival sandbox. Mine and place blocks, craft tools, explore biomes with trees, caves and villages, survive night zombies, and enter a lava-filled Nether via an obsidian portal — all with smooth touch controls, a day/night cycle, health/hunger and world saving.

BlockCraft 2D
A Minecraft-inspired 2D block world survival sandbox. Mine blocks, craft tools, build shelters, tame animals, and survive endless day/night cycles. Features procedural biomes, mobs, bosses, base building, quest chains, upgrades, and world events — all in a portrait-first, touch-first pixel-art package.