Games
Coilbreak Arcade
A self-contained, portrait-first Three.js arcade game inspired by the hold-to-carve and release-to-launch rhythm seen in the supplied videos. It adds lane aiming, destructible route obstacles, an 81-route campaign across nine districts, daily seeded runs, upgrades, finishes, medals, local save data, an automated arcade attract mode, and procedural audio. A wall or saw can be destroyed with a carved coil or safely dodged in another lane; direct contact with an uncleared obstacle stops the player and ends the run.