
Bait & Belly
A little fish. A dollar bait. A very big appetite. A complete offline 3D coastal fishing adventure: net picnickers, collectors and captains, haul the catch to the deep pool and feed Belly across 24 contracts.
Creations tagged casual on 8x — every one is playable in the browser and open to remix.
189 creations · page 2 / 8

A little fish. A dollar bait. A very big appetite. A complete offline 3D coastal fishing adventure: net picnickers, collectors and captains, haul the catch to the deep pool and feed Belly across 24 contracts.

A floppy rabbit, big ears, and questionable landings. Hold to squish, release to hop through 18 grinning pastel platforms. Chase perfect streaks in this playful one-button Three.js game.

A blocky escape runner. Sprint, jump and slide through a generated voxel world of meadows, birch woods, mine shafts, ravines, snowfields and emberlands while a wolf pack closes the gap behind you. Survive 2,600 m and the pack gives up — then carry on into a harder lap. Five lanes, six sheep breeds, six perk lines, rotating missions, a global distance board, and 49 hand-authored obstacle beats.

A teeterboard circus played as a shadow theatre. Slide the board to catch your falling partner on the raised end: the further out toward the tip he lands, the higher the other acrobat flies. Pop the gel balloons, reach the gold row, clear the act before the candle burns down.

A push-your-luck climbing dice game. Roll four dice, pair them, climb eleven mountain trails and stop before you bust; three summits wins. The twist: flags only hold on solid ledges, so a climber stopped on loose scree slides back down. Twelve mountain rivals.

Crokinole by the stove against ten woodland players, from the Chipmunk to the Old Beaver. Slide your disc along the shooting line, pull back and let go to flick. Six discs each a round: hit theirs when they have one down, sink the middle hole for twenty, first to 50. The twist: the rings are pots, shared by every disc lying in them. Alone in the 15 you take all 24; slide in beside their disc and you halve their take.

Jungle, the animal chess game, with pack hunting. Elephant beats lion beats tiger down to the mouse, and the mouse beats the elephant. The twist: every friend standing next to the prey adds its rank, so a cat, a fox and a wolf together can take a lion. Walk into the rival's den to win. Twelve forest rivals.

One touch. Every turn. Follow seven original MIDI soundtracks through sculpted musical worlds, with turns that grow denser as each song unfolds. Includes adjustable volume, timing calibration, and a gentle practice mode.

Swipe to skim a flat stone across a sunset lake. Keep the throw flat and fast to skip, tilt too far and it dives. Lily pads bounce the stone back to full speed, ducks end your throw, and the wind picks up every round. Clear the round target or the run is over.

Untangle painted jade bangles: slide each one out of the sleeves that hold it. 48 levels, a different stone each.

Climb 72 tactile courses across eight colorful worlds. Discover Rainbow Runway in course 3 and Do Re Mi Skyway in course 5, collect 216 mastery stamps, unlock 12 outfits and play a daily relay.

A cosy match-3 collector set in a paper-cutout cat shop: swipe neighbouring cats to match, forge striped paws, crate bombs and yarn-ball clears, then chain cascades to finish each objective inside its move budget. Bank paw prints across 24 authored levels and three chapters to adopt every shop cat in the album.

Hold to pour, let go to stop — the drink keeps falling after you release. Fill every glass to the line: fizz, kettles, conveyors and layered drinks.

Run, weave and hop through four sunny neighborhoods with a mom and her little co-pilot. Toss bones behind you to distract the pursuing dog, collect keepsakes and master 24 routes. Two obstacle bumps end the run. Optimized for mobile touch, with daily and endless challenges.

Crazy Eights at the yacht club. Every card is a two-colour signal flag: follow the flying colour with its left half, then choose which of its colours flies next. Fly a colour your rival is out of and they draw. Twelve rival skippers, first to three rounds, stars.

A tile-laying duel on a survey sheet. Two surveyors chart an island tile by tile, matching towns, roads and open land. Whoever lays the tile that finishes a town scores it and puts their name on it, no matter who built it. Leave nothing your rival can close. Eight islands, eight rivals.

A firefly gathers dew in a hedge maze at night, chased by its own echoes: every few seconds a new one wakes and flies exactly your route, a few seconds behind. Don't stop, don't double back, clear the maze.

One-tap tower stacking. Perfect drops rebuild your base — chase the daily challenge.

An endless ink-wash swordsman runner. Chain three jumps, time sword strikes, and gather breath for a screen-clearing technique. Survive rising speed and varied foes to beat your best distance and score.

A table with a hole and the missing piece at your end. Hold to charge, release to slide it home. Forty tables, cola stains, water spills and rolling marbles in the way.

A four-lane motocross racer. Turbo heats your engine and only the air cools it, so pick the lanes with jumps and burn hot into every ramp. Eight heats against three rivals.

A one-thumb arctic runner starring Poko, a cheerful chibi penguin. Tap to hop, tap again mid-air to dive, and leap cracked ice while dodging ice spikes and chaining golden fish for combo multipliers — as the aurora glows and the world speeds up. Plays in portrait and landscape, opens with a hands-free demo, and remembers your best run.

Patience with a fan. Every draw turns up three cards and you may play any one of them; the others go to the back of the stock and come back in the order the queue shows. Draws are limited, so plan around the queue. Thirty deals.

Chop a gnarled spiral tree at dusk: tap left or right to step to that side and chop the bottom log before the timer runs dry. But the trunk is twisted. After the first ten logs every chop turns it, so a branch on the front swings round to your right and one on the back to your left. Read the next log up, not where the branch sits now. Teal logs turn the other way, violet ones swap sides. Endless, with medals.