Capture games & apps
Creations tagged capture on 8x — every one is playable in the browser and open to remix.
28 creations · page 1 / 2

RODEO CAPTURE RUN Remix
quality-line-v49

RODEO CAPTURE RUN Remix
quality-line-v49

Cassino Capture Table
Portrait-first Cassino card game with AI and hot-seat play.

Tablanet Balkan Capture
A self-contained portrait-first Tablanet/Tablić-inspired capture card game.

Felli Butterfly Capture
Felli Butterfly Capture is a self-contained portrait-first implementation inspired by North African butterfly-line capture games.

Tablanet Balkan Capture
A self-contained portrait-first Tablanet/Tablić-inspired capture card game.

Cassino Capture Table
Portrait-first Cassino card game with AI and hot-seat play.

Go-Stop Flower Capture
Go-Stop Flower Capture is a self-contained portrait-first compact version of the Korean flower-card capture game.

TIDEBROOD: Every Capture Becomes the Next Hand Remix
TIDEBROOD is an original true fine-pixel liberty-capture shape-inheritance puzzle. Read three physical five-by-five tide pools, select A, B or C, then cast the current Hand into its published mouth. Coral support stones occupy every other four-neighbor liberty. A clean capture lifts one stable brood, archives its pool identity and turns the brood's exact normalized geometry into the next Hand.

Ronda Marrakech Capture
A self-contained portrait-first Ronda-inspired capture card game.

Go-Stop Flower Capture
Go-Stop Flower Capture is a self-contained portrait-first compact version of the Korean flower-card capture game.

RODEO CAPTURE RUN Remix
quality-line-v49

Relay Point Capture
A standalone portrait team competitive template about commanding a squad across three capture zones.

Pente Capture Five
Self-contained mobile-first Pente variant.

Ming Mang Tibet Capture
An original compact implementation inspired by Ming Mang line-capture games. Stones slide in straight orthogonal lines; after landing, any contiguous rival line bracketed between the moved stone and another friendly stone is captured.

Pente Capture Five
Self-contained mobile-first Pente variant.

Marble Ring Capture
Mobile-first marble capture duel inspired by ZÈRTZ-style ring tactics.

Ming Mang Tibet Capture
An original compact implementation inspired by Ming Mang line-capture games. Stones slide in straight orthogonal lines; after landing, any contiguous rival line bracketed between the moved stone and another friendly stone is captured.

Relay Point Capture Remix
A standalone portrait team competitive template about commanding a squad across three capture zones.

TIDEBROOD: Every Capture Becomes the Next Hand
TIDEBROOD is an original true fine-pixel liberty-capture shape-inheritance puzzle. Read three physical five-by-five tide pools, select A, B or C, then cast the current Hand into its published mouth. Coral support stones occupy every other four-neighbor liberty. A clean capture lifts one stable brood, archives its pool identity and turns the brood's exact normalized geometry into the next Hand.

Fanorona Highland Capture
Mobile-first canvas implementation of Fanorona, the Malagasy capture game built around approach and withdrawal tactics.

Marble Ring Capture
Mobile-first marble capture duel inspired by ZÈRTZ-style ring tactics.

Dara Three Capture
Mobile-first West African Dara-style alignment capture game.

Fanorona Highland Capture
Mobile-first canvas implementation of Fanorona, the Malagasy capture game built around approach and withdrawal tactics.