Canvas games & apps
Creations tagged canvas on 8x — every one is playable in the browser and open to remix.
4,678 creations · page 124 / 195

VOIDLIGHT
A one-thumb ring-dodger where a single tap flips your ember's spin direction. Thread the glowing ring to collect golden embers and grow your combo multiplier, dodge magenta void-shards as speed and density escalate, and chase your best score. One hand, one action, endless skill-based runs.

Ironoath — Three Kingdoms of Steel
Ironoath fuses Romance of the Three Kingdoms with a steel-and-mech survival roguelike. Auto-cast six sworn arts across five stars, unlock breakthroughs, and wear gear that physically redraws your hero and sets your opening art. Push through grounds of elites and warlords, forge allies, and ring the arena crown — all rendered with a zero-external-asset vector pipeline.

A one-thumb arcade game with a sharp core loop
VOLTSPIRE is a neon storm one-thumb arcade game. You are an electric core — tap to emit a voltage pulse that destroys incoming shards. Hit enemies in the outer ring for precision bonuses. Chain lightning cascades from destroyed enemies to nearby threats. Fill your STORM SURGE meter for a screen-clearing electric blast. Survive escalating waves and chase your high score on the stormy void.

Ironoath — Three Kingdoms of Steel
A brand-forged survival roguelike that plays in twelve-minute runs: forge a hero from six auto-cast arts, six sworn breakthroughs and six gear slots, tame beast pets, topple warlords and ring the arena crown. Everything is rendered on a hand-drawn vector-skeleton canvas with zero external assets.

Emberfall
A one-thumb light-merge game set in a moonlit grove. Tap a column to drop a mote; two of a kind meld into a brighter light, and cascading chains score big — until any column overflows. Fully no-build, playable in portrait and landscape.

REDLINE // NIGHTSHIFT
A neon night-street racer: weave through traffic at 300+ km/h, chain near-misses for combo bonuses, and burn nitro to outrun the police heat. Pseudo-3D highway, both orientations, touch controls, procedural audio, and a persistent best score.

لعبة فن توليدي تصدر حلقة متحركة
نَسيج الضوء (LOOMLIGHT) استوديو فنٍّ توليدي حيّ في المتصفّح: اختر من خمسة أنماط بصرية وسِتّ لوحات ألوان، حرّك الكثافة والتوهّج والحجم، وانسج حلقةً ضوئيةً تلفّ بلا نهاية، ثم صدّرها فيديو WebM بمقاس مربّع/عمودي/أفقي أو صورة PNG. كل حلقة سلسة تماماً (الإطار الأول = الأخير) بلا خطوة بناء وبلا مكتبات خارجية.

BLINK — One-Tap Rail Reflex Runner
BLINK is a one-thumb arcade reflex runner with a razor-sharp core loop: you pilot a glowing energy ball along two neon rails and tap to flip rails, threading gaps, dodging spikes and grabbing golden orbs. Speed and obstacle density ramp relentlessly for a tight high-score chase, with combo streaks and juicy feedback. Playable in portrait and landscape, fully offline after load.

Ziemo Kezeya — a lost-tongue catching rite
Catch the 14 falling words of the sacred sentence in their exact order with a one-thumb golden dish. A rhythmic, atmospheric arcade rite — wrong catches shatter your streak, slipped words cost hearts, and combo chains reward perfect rhythm. Restore the lost tongue to complete the rite.

BOUNCEBERRY · one-thumb charge-jump arcade
A berry-jam one-thumb platformer: hold to charge your raspberry jelly hero, release to leap, and land on the checkered flag. 24 hand-tuned levels across three berry worlds (Jam Cove, Berry Peaks, Neon Orchard), a hidden star in every level, airborne CHAIN combos off springs and bumper balls, and 7 unlockable berry skins from Raspberry to the secret Aurora. Snappy and juicy — the attract-mode demo is the game's own AI solving the real levels.

QuizNeon — Neon Arcade Trivia & Shareable Scorecards
QuizNeon is a neon-arcade quiz generator: pick from 7 categories or build your own quiz, race the 20-second glow timer across 8 rapid-fire questions, then share your scorecard as a unique link, native share, Twitter/X post, or a downloadable PNG image. Everything is encoded in the URL — no server needed!

A one-thumb arcade game with a sharp core loop
SOLSTORM is a solar-themed one-thumb arcade game. You are a solar core — tap to emit radiant pulses that destroy incoming void entities. Build FLARE energy for wider pulses and a screen-clearing SOLAR BURST, but high flare attracts enemies faster. Chain combos, collect solar motes, and survive the SOLAR STORM event. Sharp risk/reward at every tap.

اختبار — مولد اختبارات عربية مع بطاقة نتيجة
مولد اختبارات عربي متكامل — اختر من 7 تصنيفات (عام، علوم، تاريخ، جغرافيا، تقنية، ترفيه، عشوائي) أو أنشئ اختبارك المخصص. سباق مع مؤقت 15 ثانية، احتفالات قصاصات ورق للمتفوقين، وشارك نتيجتك كصورة PNG أو رابط فريد. كل شيء مشفر في الرابط، لا يحتاج إلى خادم!

Aurelia
Aurelia is a generative art toy that weaves luminous Lissajous blooms onto a mathematically seamless, self-looping canvas. Tune figures, complexity, trail, glow, pulse and color style, then export a cleanly looping WebM clip or a PNG still. Seeded and reproducible via a shareable link.

Create a cinematic third-person action game call
The Orchid Gentleman v2.0 — cinematic third-person action game with parkour wall-jumps, stealth takedowns, boss fights every 5 waves, pearl collectibles with buffs, and touch controls for mobile. Fight through waves of mercenaries, cyber ninjas, drones, soldiers, and crime lords in a neon rain-soaked city.

جبهة النار — Firefront
لعبة تصويب جماعية من منظور الشخص الأول في الحرب العالمية الثانية. انضم إلى فريق الحلفاء أو المحور وقاتل ضد فرق ذكاء اصطناعي في خريطة أطلال بأنماط قتال واقعية: رادار مباشر، مؤشر إصابات، وتبديل بين أربعة أسلحة (رشاش MP-40، بندقية STG-44، خرطوش، وقنص Kar98k). تعمل مباشرة على الجوال والحاسب داخل المتصفح.

أوريول — AUREOLE
أوريول (AUREOLE): لعبة أركيد بإبهام واحد وحلقة لعب واضحة — نجمة تشتعل في المركز، وحارس وميض يدور حولها. انقر في أي مكان لعكس اتجاه دورانه واعترض الشُّظايا الهابطة قبل أن تنطفئ النواة. الاعتراض المتتالي يضاعف نقاطك، والإيقاع يتسارع بلا توقف.

SENTINEL — Last Star Guardian
SENTINEL is a one-thumb arcade game where you guard a dying star. Tap to emit warding pulses that shatter incoming riftshards before they breach your core. Features 4 enemy types (splitter, phantom, shielder, warper), chain combo scoring with SENTRY ranks, precision proximity bonuses, a SOLAR FLARE screen-clearing blast, and a unique RIFT STRAIN risk/reward system — destroying many enemies at once powers up your next pulse but leaves you vulnerable longer. Neon ember/orange aesthetic on deep space.

SOLARION — One-Thumb Arcade
SOLARION is a solar-flare one-thumb arcade game. You are a radiant solar core — tap to emit flares that destroy incoming void shards. Master the HEAT system: each pulse builds heat, amplifying your flare radius for bigger combos, but overheat locks you out! Destroy shards close to your core for EMPOWER bonuses that vent heat. Features 4 enemy types, chain combo scoring, SOLAR SURGE screen-clearing events, escalating waves, and local high-score persistence.

EMBERFALL
A sharp one-thumb arcade game of gravity. Tap to flip — your glowing ember rides the floor or the ceiling of a scrolling shaft, weaving past wall spikes and sweeping up sparks for combo score. Speed ramps relentlessly; one misstep and you burn out. Scores persist to your best.

Cinderloop — One-Thumb Orbit Arcade
You are the last cinder of a dying star, orbiting its collapsed core. Tap to flip your orbit, hold to burn for 2x sparks. Catch sparks, chain combos, graze debris shards for bonus — speed ramps with every catch. A pure one-thumb skill loop: one decision, flip or burn.

STARBLOOM
A one-thumb orbit arcade game. Tap to reverse your ember's orbit around a sleeping star: feed it glowing light motes to make it bloom up through the ranks, and dodge icy void-shards that flash a warning before they strike. Building a combo activates a magnet, and every bloom rank speeds up the orbit for a tighter, juicier run.

HIVEBREAK — Resonance Arcade
HIVEBREAK is a one-thumb resonance arcade game. You are a signal core in deep data space — tap to emit a resonance ping that destroys incoming corrupted motes. The **Chain Cascade** mechanic is your sharp core loop: each destroyed mote arcs lightning to nearby motes, and chaining 4+ in one pulse triggers a free auto-ping (CASCADE). Build your RESONANCE meter for a screen-wide frequency burst. 3 lives, escalating SIGNAL waves, local high-score persistence, and neon cyan/lime/amber visuals on a data-grid void.

Giromundo
Giromundo es un arcade de un solo pulgar: mantén pulsado para expandir tu órbita, suelta para contraerla, y esquiva anillos giratorios con huecos. Recoge energía para abrir un portal y saltar a mundos infinitos, cada uno generado proceduralmente con su propia paleta y nombre. Toca jugar al instante, sin build ni dependencias.