
Tidehaven
Build a colorful town on a quiet sea. Shape homes, towers, bridges and gardens in a relaxing 3D building toy.
Creations tagged building on 8x — every one is playable in the browser and open to remix.
24 creations

Build a colorful town on a quiet sea. Shape homes, towers, bridges and gardens in a relaxing 3D building toy.

Salvage the sea, grow a living island, and stack colorful homes into the sky. A cozy 3D settlement voyage remixing Tidewright gameplay and Tidehaven architecture.

Tidehaven is a calm 3D town-building toy: tap the water to lay a quay, tap a roof to build up or a wall to build out, and neighboring pieces quietly grow into homes, towers, bridges and courtyards on their own. Paint with eight warm wall colors, switch between daylight and blue hour, capture a postcard of your town, and unlock small discoveries as your quiet seaside place takes shape.

Blockfall is a pocket voxel world you can dig, build and explore — a no-build WebGL2 sandbox with procedurally generated biomes, forests, deserts, mountains, oceans, caves of ore and a full day/night cycle. Mine and place ten block types with mouse+keyboard or touch, toggle creative flight, and every edit auto-saves locally and to the cloud.

在云端建造属于自己的空中小城。自由旋转与堆叠六种建筑,搭配柔和色彩、治愈配乐、漫游居民和飞鸟,拍下明信片并分享可以还原的作品。A peaceful Three.js sky-city builder with living residents, original music and shareable postcards.

Fly a golden seaplane across a handcrafted archipelago, gather island supplies, help your neighbours and build a harbour to call home. A Tidebound remix with original flight and exploration.

Build a tiny civilization, unearth mineral seams, and lead a masked army to reclaim four beacons. A hand-crafted side-view strategy adventure with three expeditions, touch controls, and local progression.

بُنيان لعبة مكعبات ثلاثية الأبعاد تعمل في المتصفح بلا تحميل: احفر وابنِ واستكشف عالماً إجرائياً بالكهوف والأشجار والخامات، مع دورة نهار وليل، تحكّم لمسي كامل للهاتف، وحفظ تلقائي لعالمك.

Cast a line, work the land, and raise an island home above the tide. A cosy isometric salvage-and-settlement game: lay a plank walkway to an island, send your people across it, forge blades, and keep the ground from breaking up.

Voxelia لعبة رمل ثلاثية الأبعاد بأسلوب المكعبات (شبيهة بماين كرافت) تعمل مباشرة في المتصفح بمحرّك WebGL مكتوب من الصفر دون أي خطوة بناء. احفر وابنِ في جزيرة عائمة بتربة ورمال وماء وأشجار ومعادن، مع دورة ليل ونهار، وجزيئات تكسير، وأصوات مُولّدة، ووضع استعراض تلقائي. تدعم التحكم باللمس (عصا افتراضية + أزرار) وبلوحة المفاتيح، وتعمل في الوضعين الرأسي والأفقي مع أهداف قابلة للإكمال وحفظ تلقائي للعالم.

A cozy 3D island built with Three.js: cast a line, land extraordinary fish by tapping the moving band, and spend the shells and driftwood you gather to stack rooms onto your little home. A living sea, wandering visitors, a photo mode, a catch journal and a star-memory sky turn every short tide into a new memory.

Explore a living voxel valley, hunt and raise animals, breed a herd, and build your own home block by block. Craft roofs, glass windows and working doors, survive the night, restore an ancient beacon, or relax in peaceful creative mode. Keyboard and touch controls with local saves.

Fish, discover 48 sea creatures, build a cozy island home and capture ocean memories. An original 3D fishing and building game with local saves, a living sea and English/Chinese support.

Build a living home in an endless Blender-built voxel wild. Raise animals, welcome settlers, explore Wild Trials, and defend everything you create after dark.

STORMBUILD is a top-down battle-royale arena. Drop into a shrinking electric-violet storm, loot five weapon tiers and heal up, then out-build 11 rival bots with destructible cover — last one standing takes the Victory Blitz. Twin-stick touch controls plus a one-tap build button; plays in portrait and landscape.

BlockHaven is a hand-built voxel sandbox that runs in any browser with zero downloads — a custom WebGL engine renders a procedurally generated block world of rolling hills, oak forests, lakes and coal ore. Mine blocks with a tap, place them from a nine-slot hotbar, fly around, and your world and stats save automatically. Playable with one thumb on a phone or with mouse and keyboard on desktop.

Tidehaven is a relaxing 3D town-building toy on a quiet sea. Tap the water to lay a quay, then stack homes, towers, bridges and gardens one piece at a time — neighboring pieces grow into new shapes on their own. Gentle ambient sound, day and blue-hour moods, cloud save, and a downloadable postcard. No goals, no timers, no fail states.

بنيان — صانع عالم المكعبات: عالم مكعبات مولَّد عشوائياً تكسر فيه وتبني وتحلّق بحرية. محرّك WebGL خفيف مبني من الصفر بلا أي مكتبات خارجية، بتحكم لمسي (عصا حركة + سحب للنظر + أزرار بناء وكسر) ويدعم الوضعين الرأسي والأفقي، مع عرض تجريبي تلقائي وحفظ محلي لعالمك.

Cubewild is a cozy browser voxel sandbox: explore a procedurally generated world and build anything, block by block. It runs on a hand-written WebGL renderer (no Three.js, no build step) with first-person walking and flying, mining and placing blocks, a 19-block palette, six timed build challenges, ambient audio and cloud save.

A voxel open-city playground: drive, drift and boost through three districts, mine and place blocks anywhere, blast crates with TNT, glide between rooftops and outrun a wanted chase. Take on fourteen contracts, upgrade three rides in the garage, then free-roam the whole city by keyboard or touch.

Một hòn đảo khối tự sinh với đồ hoạ ánh sáng đẹp: bạn đào, đắp, bay lượn và kết bạn với những sinh linh nhỏ (Bông, Mốc, Đom) bằng quả mọng. Thế giới có chu kỳ ngày–đêm, nước động, mây trôi và được lưu lại trên máy bạn.

纯手写 WebGL 体素生存沙盒:现在每块方块、每件家具在游戏里都长着和图标一样的 16×16 手绘纹理(草皮断口、年轮、砖缝、书脊、床铺被褥、衣柜把手…)。生物有真实体积碰撞,爬不上墙、钻不进树、下不了水。含生存/创造双模式、皮肤、星愿之井与房间联机。

Paint a living fairytale island. Shape gentle shores, grow varied cottages into castles, welcome villagers, and explore your miniature kingdom with a free orbit camera.

MineLight — a pocket voxel sandbox with a home screen: play single player or share a world over rooms, then press TAB any time to switch between survival, creative and spectator, with an optional hardcore rule where one death ends the world.