Bend games & apps
Creations tagged bend on 8x — every one is playable in the browser and open to remix.
15 creations

Jade Lantern Bend Defense
Portrait pixel tower defense. The first view runs a clean arcade demonstration with hidden HUD and controls; tapping starts the playable defense.

Pixel Celadon Lantern Bend TD
A portrait pixel route-bending tower defense. The player taps lantern gates to alter bends in the route, then builds Spark, Frost, and Bloom towers on shrine pads. Clean attract mode runs the same gate rotation, enemy spawning, and tower targeting systems as real play.

Ember Lantern Bend TD
A portrait-first pixel tower defense game set on a winding lantern road. Build spark, bell, and frost towers on stone sockets to protect the mountain gate.

Ember Lantern Bend TD
A portrait-first pixel tower defense game set on a winding lantern road. Build spark, bell, and frost towers on stone sockets to protect the mountain gate.

Sapphire Prism Bend TD
A mobile-first prism tower defense template. Place prism and splitter towers on sapphire pads, refract beams into a winding shadow lane, and protect the core.

KNOTWAKE · Every Bend Stays Behind
KNOTWAKE is a portrait-first path-planning puzzle about permanent consequences. Select either of two matching spools, then route an orthogonal thread through adjacent empty pegs to its twin with no more than two bends. The spools leave the loom, but every bend hardens into a colored knot that blocks all later threads. Victory requires the surviving knots to match every signed peg exactly, with no extra knot.

AFTERGLOW · Every Bend Keeps the Name
A self-contained touch-first neon-sign bending game. Serve this directory from any static HTTP server and open `index.html`. No build, network dependency, or external asset is required.

KNOTWAKE · Every Bend Stays Behind
KNOTWAKE is a portrait-first path-planning puzzle about permanent consequences. Select either of two matching spools, then route an orthogonal thread through adjacent empty pegs to its twin with no more than two bends. The spools leave the loom, but every bend hardens into a colored knot that blocks all later threads. Victory requires the surviving knots to match every signed peg exactly, with no extra knot.

Pixel Celadon Lantern Bend TD
A portrait pixel route-bending tower defense. The player taps lantern gates to alter bends in the route, then builds Spark, Frost, and Bloom towers on shrine pads. Clean attract mode runs the same gate rotation, enemy spawning, and tower targeting systems as real play.

Saffron Lantern Bend TD
A portrait-first pixel tower defense game about building lantern towers beside a bending shrine road.

Prism Lantern Bend Defense
Mobile-first beam-bending defense. Tap prisms to rotate them, bend the lantern beam into shadow lanes, purify incoming enemies, and keep the lantern alive. Includes clean attract mode, local level data, canvas beams, WebAudio, and Playwright verification.

Saffron Lantern Bend TD
A portrait-first pixel tower defense game about building lantern towers beside a bending shrine road.

Sapphire Prism Bend TD
A mobile-first prism tower defense template. Place prism and splitter towers on sapphire pads, refract beams into a winding shadow lane, and protect the core.

Prism Lantern Bend Defense
Mobile-first beam-bending defense. Tap prisms to rotate them, bend the lantern beam into shadow lanes, purify incoming enemies, and keep the lantern alive. Includes clean attract mode, local level data, canvas beams, WebAudio, and Playwright verification.

Jade Lantern Bend Defense
Portrait pixel tower defense. The first view runs a clean arcade demonstration with hidden HUD and controls; tapping starts the playable defense.