Behind games & apps
Creations tagged behind on 8x — every one is playable in the browser and open to remix.
11 creations

MOPWAKE: Clean Behind · Unsafe Ahead Remix
MOPWAKE is a fine-pixel direction-carrying wet-floor route puzzle. Every directional Mop push spends one exact Pass, cleans the patch being left, and stores that departure direction in a fresh wet wake for three later pushes. Re-enter an unguarded wake and the porter slides along its remembered direction, possibly through another wake and into a real `SLIP LOOP`, display or door failure.

AEROCLOISTER: The City Behind the Wind
A complete portrait-first wind-shadow settlement roguelite. Every building obeys one physical law: an exposed silhouette harvests weather and takes stress, while the cells behind that silhouette become calm enough for homes, looms and orchards. A sheltered workshop can then cast the next wake, turning one placement into economy, protection and future terrain at once.

MOPWAKE: Clean Behind · Unsafe Ahead
MOPWAKE is a fine-pixel direction-carrying wet-floor route puzzle. Every directional Mop push spends one exact Pass, cleans the patch being left, and stores that departure direction in a fresh wet wake for three later pushes. Re-enter an unguarded wake and the porter slides along its remembered direction, possibly through another wake and into a real `SLIP LOOP`, display or door failure.

TIDELATCH: Open Ahead, Flood Behind
TIDELATCH is an original single-player fine-pixel remix of the classic Flood Escape button route. Three shafts own separate authoritative water levels and rafts. Every action resolves one published shaft surge. Board at the exact water surface to ride upward; a closed gate physically pins the raft and costs Air. Pressing A, B or C opens its gate and rotates every future surge. Finite Diverts let the player alter the current flow before it resolves. Dry ledges restore Air, submerged endings spend it, and all required latches must open before the runner reaches the crown exit.

KNOTWAKE · Every Bend Stays Behind
KNOTWAKE is a portrait-first path-planning puzzle about permanent consequences. Select either of two matching spools, then route an orthogonal thread through adjacent empty pegs to its twin with no more than two bends. The spools leave the loom, but every bend hardens into a colored knot that blocks all later threads. Victory requires the surviving knots to match every signed peg exactly, with no extra knot.

TIDELATCH: Open Ahead, Flood Behind
TIDELATCH is an original single-player fine-pixel remix of the classic Flood Escape button route. Three shafts own separate authoritative water levels and rafts. Every action resolves one published shaft surge. Board at the exact water surface to ride upward; a closed gate physically pins the raft and costs Air. Pressing A, B or C opens its gate and rotates every future surge. Finite Diverts let the player alter the current flow before it resolves. Dry ledges restore Air, submerged endings spend it, and all required latches must open before the runner reaches the crown exit.

AEROCLOISTER: The City Behind the Wind Remix
A complete portrait-first wind-shadow settlement roguelite. Every building obeys one physical law: an exposed silhouette harvests weather and takes stress, while the cells behind that silhouette become calm enough for homes, looms and orchards. A sheltered workshop can then cast the next wake, turning one placement into economy, protection and future terrain at once.

NULLATLAS: The World Must Close Behind You
NULLATLAS is a standalone dimension-grammar strategy game. It remixes the durable fantasy of Minecraft technology mods that construct custom dimensions with the compositional agency of classic map editors. The player does not merely choose a biome preset: every finite Clause Tile must be placed and rotated inside a 4×4 Reality Loom until all conduits form one reciprocal closed loop containing the fixed Return Gate.

AEROCLOISTER: The City Behind the Wind
A complete portrait-first wind-shadow settlement roguelite. Every building obeys one physical law: an exposed silhouette harvests weather and takes stress, while the cells behind that silhouette become calm enough for homes, looms and orchards. A sheltered workshop can then cast the next wake, turning one placement into economy, protection and future terrain at once.

NULLATLAS: The World Must Close Behind You
NULLATLAS is a standalone dimension-grammar strategy game. It remixes the durable fantasy of Minecraft technology mods that construct custom dimensions with the compositional agency of classic map editors. The player does not merely choose a biome preset: every finite Clause Tile must be placed and rotated inside a 4×4 Reality Loom until all conduits form one reciprocal closed loop containing the fixed Return Gate.

KNOTWAKE · Every Bend Stays Behind
KNOTWAKE is a portrait-first path-planning puzzle about permanent consequences. Select either of two matching spools, then route an orthogonal thread through adjacent empty pegs to its twin with no more than two bends. The spools leave the loom, but every bend hardens into a colored knot that blocks all later threads. Victory requires the surviving knots to match every signed peg exactly, with no extra knot.