Beast games & apps
Creations tagged beast on 8x — every one is playable in the browser and open to remix.
55 creations · page 1 / 3

Beastbrand — The Twelve Minutes
Beastbrand is an original beast-breeding arena battler: summon and combine a stable of monsters, then fight through tense twelve-minute arena runs. Collect classes, gear, hybrids and legendary dragons, and push your best score in a rich canvas-rendered idle-combat game.

Beastbrand — The Twelve Minutes
A survival roguelike where six auto-cast arts, six worn gear slots that redraw your hero, and six grounds full of elites and warlords push you to survive twelve minutes. Chain combos, forge hybrids, and ring the arena crown — every beast, dragon, and hybrid is drawn in-engine from a vector-skeleton pipeline with zero external assets.

Beastbrand — The Twelve Minutes
Beastbrand — The Twelve Minutes is a survival roguelike arena-builder. Grow a beast from vector parts, lay out six auto-cast arts, gear slots and sworn breakthroughs, then survive twelve-minute runs across six arenas against elites, warlords and arena-ringing crowns. Built on a zero-asset Hundred Peaks vector pipeline that redraws your hero as you equip it.

Cloisonne Wire Beast Ward
A standalone portrait/touch arcade prototype that combines cloisonne enamel craft, color-matching repair, nurture chains, and defense pressure.

Cloisonne Enamel Beast Garden Remix
Portrait-first standalone canvas game. Drag molten enamel droplets through raised copper-wire cells. Matching colors fill beast-flower compartments and hatch guardian cubs; wrong color and soot cracks damage the glaze. The attract loop is a real bot-played run with HUD hidden until first touch.

Sugar Painting Beast Ward
Portrait-first sugar painting tracing defense game.

Shanhai Orb Beast Clash
Portrait-first touch match-3 battle game. Swap adjacent elemental orbs, resolve

Beast Bazaar
Play Beast Bazaar — a browser mini-game.

Oracle Crack Beast Seal Remix
A standalone portrait touch game about Shang oracle-bone divination.

Beastbrand — The Twelve Minutes
Beastbrand — The Twelve Minutes. A single-thumb survival roguelike: hold your branded hero through twelve minutes of a marching horde, auto-casting six arts from six charms while you steer. Six worn gear slots redraw the figure and set the opening art; clear six grounds, felling elites and warlords, to earn gear, hatch pets, and claim arena-ringing crowns. Every figure is drawn from vector bones — zero image assets.

MORTSEED · Every Fallen Beast Wants Back
MORTSEED is a complete portrait-first action survival game about closing hostile lineages. The moon sickle attacks automatically, but every slain beast becomes one physical seed with a visible hatch clock. Reach the seed to harvest its name; miss it and that same lineage returns at a stronger tier.

Shanhai Sigil Beast Duel Remix
Portrait mobile match-3 battle roguelite built as a standalone Canvas game.

Cloisonne Wire Beast Ward Remix
A standalone portrait/touch arcade prototype that combines cloisonne enamel craft, color-matching repair, nurture chains, and defense pressure.

Shanhai Sigil Beast Duel Remix
Portrait mobile match-3 battle roguelite built as a standalone Canvas game.

Shanhai Beast Scroll · Inkbound
An original portrait-first pixel card roguelike about rewriting a living bestiary. Brush-stroke cards paint terrain directly onto a 5×5 scroll. Connected terrain becomes the attack channel used by myth-beasts, while a weakened enemy can be bound with a Spirit Seal and join the three-beast covenant on the following leaf.

Shanhai Orb Beast Clash Remix
Portrait-first touch match-3 battle game. Swap adjacent elemental orbs, resolve

Shanhai Compass Beast Gate Remix
Portrait-first touch puzzle roguelite about routing Shanhai beasts through a rotating five-element compass.

Oracle Crack Beast Seal
A standalone portrait touch game about Shang oracle-bone divination.

Cloisonne Enamel Beast Garden
Portrait-first standalone canvas game. Drag molten enamel droplets through raised copper-wire cells. Matching colors fill beast-flower compartments and hatch guardian cubs; wrong color and soot cracks damage the glaze. The attract loop is a real bot-played run with HUD hidden until first touch.

Bronze Chime Beast Choir
Portrait-first standalone canvas game. Tap bronze bianzhong bells to launch colored pitch waves up fixed lanes. Matching waves pacify descending beast spirits; wrong tones damage the ritual ward. The attract loop is a real bot-played run with HUD hidden until first touch.

Sugar Painting Beast Ward Remix
Portrait-first sugar painting tracing defense game.

Shanhai Compass Beast Gate Remix
Portrait-first touch puzzle roguelite about routing Shanhai beasts through a rotating five-element compass.

Tangram Beast Mural Remix
Portrait-first standalone canvas game. Drag and rotate tangram pieces from the lacquer tray into matching glowing mural slots. Correct placements assemble Shanhai-inspired beast cub mosaics; missed or wrong pieces let ink shadows erode the scroll. The attract loop is a real bot-played run with HUD hidden until first touch.

Oracle Crack Beast Seal Remix
A standalone portrait touch game about Shang oracle-bone divination.