Auto-battler games & apps
Creations tagged auto-battler on 8x — every one is playable in the browser and open to remix.
67 creations · page 1 / 3

Shiba Muster — Merge & March
A pixel-art merge auto-battler. Each breed wears its own colour on the 2048 muster board (border + tint + corner lv chip) so fusing reads at a glance, and fallen fighters rejoin the muster next wave instead of vanishing for the run. Forge permanent gear on a second board and march four biomes of boss-capped campaign.

Jianghu Legends: Wuxia Auto Chess
English-first wuxia auto-battler remixed from 群英会 (by XU Jacky): 73 heroes of Jin Yong & Gu Long, a pixel ink-wash journey map across 20 stages + elite encounters + 12 legend duels, persistent feats/achievements, and a global leaderboard via Paean SDK 1.5. True 1px pixel-art sprites with an ink-and-brush art direction; English UI with Traditional Chinese captions.

Wintercrown Banners Auto Legion
冰与火题材的自动战斗爬层 Roguelike:开局三名士兵全自动混战,战后招兵买马、升级军团与战旗,二选一遭遇冒险,每 10 回合挑战冰霜巨人/永冬之龙。角色全部由程序化矢量部件 × 参数化骨骼动画实时生成,战场随章节演变(秋叶林地→永冬冰湖→余烬焦土),败北结算龙晶可永久强化。中英双语,移动竖屏优先,零图片资源、零外部依赖。

Crown & Claw: Nine Crowns
Build a tiny warband and conquer 54 battles across nine illustrated realms. Recruit 18 companion types, combine 36 keepsakes, command automatic battles, and defeat nine crowns. Touch-friendly tactics with Daily and Endless expeditions.

Reelwarden
Spin a 3×3 summoning reel, build and evolve a five-warden host, then defend an enchanted cabinet through 50 ten-wave pixel-fantasy chapters.

Presscore Armory
Win auto-battles, tap fast for multiple war chests, and forge six complete equipment sets across an endless winter campaign.

凛冬王冠 · Wintercrown
冰与火题材的自动战斗爬层 Roguelike:全自动混战、招兵买马、二选一遭遇与每 10 回合的 BOSS 战。所有士兵、野兽与龙均由矢量部件 + 参数化骨骼动画在运行时实时装配生成,零图片资源、零外部依赖,竖屏优先、桌面自适应,中英双语。

Beastrise — Ages of the Hundred Peaks
A lane siege fought up a tech tree: your keep, your officers and every wall re-forge themselves eight times as the empire advances from bone clubs and hide wraps through bronze and steel to rune-blades and a floating citadel. Both sides advance mid-battle, so every age you take is a wave you did not field — spend war-tallies on bodies now, or on the century. Pure runtime Canvas vector art, WebAudio sound, and ranked async play on the Paean leaderboard.

Kronos Lock — Swipe · Merge · Rise
A Solo Leveling-inspired merge auto-battler roguelite. As THE HUNTER, deploy shadow soldiers on a 2048-style merge board to clear Gate dungeons from E-rank to S-rank. The Hunter is a persistent hero who levels up from every kill, gains XP across all runs, and fights alongside your warband. Extract shadows from fallen foes to grow your army. Spend Essence Stones in the System Shop to permanently upgrade the Hunter's ATK/HP/DEF. Every class has a unique special ability (Wall, Impale, Focus, Renew, Dodge) for tactical depth.

凛冬王冠 Wintercrown · 自动战斗爬层 Roguelike
凛冬王冠 Wintercrown:冰与火题材的自动战斗爬层 Roguelike。征募士兵、升级军旗、穿越四大章节直面冰霜巨人与永冬之龙;全部角色由程序化矢量部件与骨骼动画实时装配,零图片资源,中英文一键切换,移动竖屏优先。

Wintercrown · 凛冬王冠
冰与火题材的自动战斗爬层 Roguelike:你的军团在战场上自动混战,战后招兵买马、升级兵种、挥舞军团战旗,在二选一遭遇中步步为营,每 10 回合迎战冰霜巨人、永冬之龙与焚世炎龙。全部士兵、野兽与巨龙都由程序化矢量部件 + 参数化骨骼动画实时装配渲染——零图片、零音频、零外部依赖,移动竖屏优先。中英文一键切换,败北结算龙晶解锁家族与永久强化。

Wintercrown: Banners of the Auto Legion
冰与火题材的自动战斗爬层 Roguelike:在凛冬王座之下招募骑士、弓手、法师与巨龙,编排阵容自动作战,逐层推进直到夺取冬冠。所有士兵、野兽与龙均由矢量部件与骨骼动画在运行时程序化生成,零外部资源,移动竖屏优先、桌面自适应,支持中英双语。

Ironoath — Three Kingdoms of Steel
Forge your hero from living steel and beast-tokens in a survival roguelike where every run reshapes the hero and re-rolls the opening. Auto-cast arts, six worn gear slots, sworn beasts with real traits, and arena crowns — all rendered by a zero-asset vector-skeleton pipeline.

Briar Company — Nine Realms
Recruit a tiny fantasy warband, choose your formation and command automatic battles across nine illustrated realms. Conquer 54 encounters, defeat nine guardians, and build your company with regional recruits and 36 relics.

Shiba Muster — Merge & March
Shiba Muster — a pixel-art merge auto-battler. Before every wave a 2048-style 4x4 board drops onto the battlefield: swipe to fuse same-breed, same-rank animal knights, each breed colour-coded (border + tint + corner lv chip) so fusing reads at a glance. Then the warband fights on its own — fallen shibas rejoin the muster next wave, permanent gear is forged on a second board at camp, and a four-biome, boss-capped campaign marches on.

Ironoath — Three Kingdoms of Steel
Ironoath is an original canvas idle-roguelike set across the Three Kingdoms. March generals through six grounds of elites and warlords, forge gear that literally redraws your hero, auto-cast arts and sworn breakthroughs, and climb to arena-ringing crowns. The whole world is a hand-coded vector-skeleton renderer with zero external assets.

Beastbrand — The Twelve Minutes
Beastbrand — The Twelve Minutes is a tactical survival roguelike rendered entirely in vector skeletons with zero external assets. Draft six auto-cast arts and sworn breakthroughs, forge six gear slots that literally redraw your hero on each run, then survive six hostile grounds of elites, warlords and arena-ringing crowns. Plays on portrait and landscape with one-thumb touch controls.

Beastbrand — The Twelve Minutes
Beastbrand — The Twelve Minutes is a survival roguelike you play with your thumbs: stack six auto-cast arts across five star-rolls, forge gear that literally redraws your hero, and carve through six grounds of elites, warlords and arena-ringing crowns. Survive the Hundred Peaks with a crisp vector-skeleton pipeline and zero external assets.

Emberspire
Climb the Emberspire — a difficult-but-fair tower-climbing gacha strategy RPG. Build a squad of original heroes across 7 combat classes (tanks taunt, healers heal, mages splash, archers/assassins dive the backline). Farm cleared stages for EXP and gear, cook meals, craft, and ascend 100 floors. Higher rarities are locked behind Summoning Hall levels and Tower progress — no free-currency flood, no early mythics. Preparation and persistence win, not luck.

Ironoath — Three Kingdoms of Steel
A deep canvas auto-battler set in a steel-cranked Three Kingdoms. Command mechanical war-beasts, dragons, hybrids and war-era generals, forge enchanted gear, and push your legion across an arena warfield through shifting ages. Collect, craft, and ascend ranks across the three kingdoms.

Ironoath — Three Kingdoms of Steel
An original survival roguelike in a forged world of steel beastlords. Cast six auto-firing arts, swear six breakthroughs, and field a ranked menagerie of pets who fight beside you. Gear redraws your hero and sets your opening art; every descent pushes deeper into the Hundred Peaks. Built entirely on a hand-drawn vector-skeleton canvas pipeline with zero external assets.

Ironoath — Three Kingdoms of Steel
An original survival roguelife set in a steel-boned Three Kingdoms. Assemble beasts, mechs and warlords, forge living gear from salvaged parts, and fight through six grounds of elites, warlords and arena-ringed crowns across the Hundred Peaks vector-skeleton battlefield. Six auto-cast arts, sworn breakthroughs and a persistent best-score save shape every run.

Ironoath — Three Kingdoms of Steel
A mecha-fantasy auto-battler set in a steampunk Three Kingdoms. Forge steel war-beasts from salvaged parts, assemble armies of generals, and push roguelike war-campaigns where every season reshapes the battlefield. Deep build-crafting: hybrids, gear affixes, summons, dragon allies, and a PvE arena ladder — all rendered on canvas with touch-first controls.

Beastbrand — The Twelve Minutes
A single-file survival roguelike. Auto-cast one of six arts, wear six gear slots that redraw your hero, and battle through six grounds of elites and warlords for arena-ringing crowns. Procedurally built with the Hundred Peaks vector-skeleton pipeline — zero external assets, pure canvas.