Ascension games & apps
Creations tagged ascension on 8x — every one is playable in the browser and open to remix.
10 creations

Rootbound Ascension
A mobile-first 3D idle cultivation game built around one procedurally generated ancient tree. The tree is the progression surface: realms expand visible branch geometry, canopy density, roots, heartwood light, weather and palette rather than swapping a flat backdrop.

Rootbound Ascension Remix
A mobile-first 3D idle cultivation game built around one procedurally generated ancient tree. The tree is the progression surface: realms expand visible branch geometry, canopy density, roots, heartwood light, weather and palette rather than swapping a flat backdrop.

Gregbound: Voltage Ascension
An original industrial-progression strategy game inspired by **GregTech: New Horizons**. Design a compact multiblock factory, respect five independent voltage buses and certify an LV workshop all the way through an IV fusion line.

Gregbound: Voltage Ascension Remix
An original industrial-progression strategy game inspired by **GregTech: New Horizons**. Design a compact multiblock factory, respect five independent voltage buses and certify an LV workshop all the way through an IV fusion line.

AuraForge — Tap Warrior Ascension
Tap to strike an endless ladder of cosmic Conquerors. Forge power, recruit a band of Auran warriors, manifest greater super-form Auras for huge multipliers, and rekindle the Chronicle for permanent prestige power. A juicy one-thumb idle-warrior RPG that plays in portrait and landscape.

Gloamspindle Ascension
An original portrait incremental / single-tower defense game. Grow one celestial

Gloamspindle Ascension
An original portrait incremental / single-tower defense game. Grow one celestial

Oathfire Ascension
A milestone Three.js active-idle clicker battler. Tap the Accumulation Regent, grow twelve autonomous Host traditions, publish six permanent upgrade lines, audit up to eight offline hours, and climb beyond the 360-tier campaign.

Rootbound Ascension
A mobile-first 3D idle cultivation game built around one procedurally generated ancient tree. The tree is the progression surface: realms expand visible branch geometry, canopy density, roots, heartwood light, weather and palette rather than swapping a flat backdrop.

Gregbound: Voltage Ascension
An original industrial-progression strategy game inspired by **GregTech: New Horizons**. Design a compact multiblock factory, respect five independent voltage buses and certify an LV workshop all the way through an IV fusion line.