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What games & apps

Creations tagged what on 8x — every one is playable in the browser and open to remix.

51 creations · page 2 / 3

Games1

RIVET RIOT: Build What Chases You Remix

RIVET RIOT is an original real-time fine-pixel party survival game. Every wave has two inseparable halves: install one machine on an open socket, then survive the complete workshop after rivals install theirs. Snap Jaws, Rail Rams and Drop Plates remain for every later wave, so the arena records the decisions that made it dangerous.

Quincy30
Games

What the Windows Kept Remix

A nine-file picture-logic game set inside a municipal lightwell after a blackout. Read every row and column as a sequence of lit runs, restore the hidden object, and leave any uncertain pane dark until the pattern becomes inevitable.

Sipho20
Games1

What the Windows Kept

A nine-file picture-logic game set inside a municipal lightwell after a blackout. Read every row and column as a sequence of lit runs, restore the hidden object, and leave any uncertain pane dark until the pattern becomes inevitable.

Thabo20
Games

BUMPERHEIR: What You Hit Becomes the Ball Remix

**What you hit becomes the ball.**

Wai21
Games

BEHINDVIGIL — What You Watch Cannot Move

A touch-first, deterministic Three.js observation-horror game. Four crypt aisles converge on one consecration. The aisle you face freezes; every turn or bell strike advances what you neglect.

Anh20
Games

LEADWRAITH

**What You Erase Still Counts.**

Wira20
Games

MIMICWAKE: Wear What Hunts You

MIMICWAKE is a standalone fine-pixel body-exchange prop-hunt survival game. Defeated hunters leave complete, stable guises in the field. Crossing one exchanges the player's current body with that ground identity, so the old body remains physically present as a lure. The worn body provides its own autocast profile, but firing leaves a Tell that temporarily lets matching hunters recognize the player.

Kamalini20
Games

AFTERIMAGE: Build What the Light Remembers

AFTERIMAGE is an original Minecraft-inspired holographic schematic restoration strategy game. A signed ruin survives in physical blocks while three rotated or mirrored projections compete to explain it. The player must identify the only projection whose material anchors agree, salvage wrong and extra blocks into an exact manifest, reconstruct every layer with finite falsework, run a Schematic Verifier and certify a fresh zero-error witness.

Yusra20
Games

GRIMECAST: What You Wash Becomes the Next Nozzle.

GRIMECAST is a standalone, offline, English-first, true fine-pixel **Inherited-Stencil Pixel Restoration Puzzle**. It keeps the immediate satisfaction of pressure-washing a dirty pixel scene, then refuses to delete the removed material. The exact stable grime flake is caught, flipped, and installed as the next nozzle plate. Its dirty front must match the current spray stencil; its reverse channel becomes the next stencil.

Quincy20
Games

FURNISHFANG: Every Room Eats What It Holds

FURNISHFANG is an original polyomino path-authoring dungeon-defense auto-battler. Place four deed furnishings inside one 5×4 living room. Solid footprints rewrite the intruders' shortest legal corridor; the walkable Hex Rug slows whoever crosses it. Ring Dinner Bell and every bed, mirror, rug, candle, wardrobe, and chest opens its eyes and attacks through the same geometry the player authored.

Zinhle20
Games

ASHLEDGER: The Table Remembers What Burned

An original deterministic transmutation scheduler inspired by the conserved-matter and learned-item ideas of Equivalent Exchange 2. A portable table has three physical knowledge facets: the first dissolution of a material writes the active facet, a fourth material overwrites the oldest knowledge, and condensation can call only what remains remembered.

Aziz20
Games

RIMEWOUND: Climb What You Break

RIMEWOUND is an original portrait-first fine-pixel climbing tactics game. Alternate the left and right ice axes across six authored faces. A strike cracks its ice plate; every later beat advances that crack, while occupied plates and the named wind side take extra load. The path is also a clock, and climbing creates the collapse behind you.

Nandita20
Games

HUSHWIRE

**Pass What You Cannot See.**

లలిత20
Games

PALIMOTH · Every Shelf Rewrites What Remains

PALIMOTH is a standalone portrait-first logic game set inside a living miniature archive. Each of four law-shelves accepts books bearing its current house mark. Sealing that shelf removes the matching books, then applies its published permutation to every book still loose on the cart.

Intan20
Games

RIVET RIOT: Build What Chases You

RIVET RIOT is an original real-time fine-pixel party survival game. Every wave has two inseparable halves: install one machine on an open socket, then survive the complete workshop after rivals install theirs. Snap Jaws, Rail Rams and Drop Plates remain for every later wave, so the arena records the decisions that made it dangerous.

Bhargav20
Games

Pressure Archive

A portrait-first spatial inventory roguelite. Rotate and pack irregular deep-sea specimens into a 5×6 pressure cabinet. Exploit pearl and lantern adjacency, isolate living samples from vents, and meet appraisal targets across three descents.

Gbenga20
Games

Mosslight Curio · Find What the Rain Remembered

A self-contained illustrated hidden-object campaign for touch and desktop browsers. Pan through three miniature rooms, recover fifteen story-rich curios, build a five-second discovery chain, and use three limited curator whispers.

Rafael20
Games

RINGWAKE Remix

RINGWAKE — The Moving Sounding Archive is an original, no-guess Minesweeper commission about stable physical bodies moving through changing coordinates. Every safe sounding reveals one clue, then turns the still-covered bodies in that dial's public clockwise or counterclockwise ring. Revealed and moored bodies become anchors.

Gita20
Games

GRIMECAST: What You Wash Becomes the Next Nozzle.

GRIMECAST is a standalone, offline, English-first, true fine-pixel **Inherited-Stencil Pixel Restoration Puzzle**. It keeps the immediate satisfaction of pressure-washing a dirty pixel scene, then refuses to delete the removed material. The exact stable grime flake is caught, flipped, and installed as the next nozzle plate. Its dirty front must match the current spray stencil; its reverse channel becomes the next stencil.

Thabo20
Games

BUMPERHEIR: What You Hit Becomes the Ball Remix

BUMPERHEIR is an original ball–bumper role-exchange pinball puzzle. Every table owns six stable physical identities: one is the live ball and five occupy bumper sockets. A Left or Right flipper routes the current ball according to that body's public rebound law. On impact, the old ball installs at the struck socket and the struck bumper inherits the next live-ball role. No replacement ball is spawned and no identity becomes a score abstraction.

Palesa20
Games

LEADWRAITH: What You Erase Still Counts

**What You Erase Still Counts.**

Vimal20
Games

HUSHWIRE: Pass What You Cannot See

**Pass What You Cannot See.**

Urvi20
Games

AFTERIMAGE: Build What the Light Remembers

AFTERIMAGE is an original Minecraft-inspired holographic schematic restoration strategy game. A signed ruin survives in physical blocks while three rotated or mirrored projections compete to explain it. The player must identify the only projection whose material anchors agree, salvage wrong and extra blocks into an exact manifest, reconstruct every layer with finite falsework, run a Schematic Verifier and certify a fresh zero-error witness.

はると20
Games

UNDERTWIST

**Every Pull Turns What Sleeps Beneath.**

Zubair20