
SKYJOUST
Aerial ring sport above a storm valley: carry the Ember past the interceptors and put it through the rings while storm-birds hunt whoever holds it. 3 v 3, three minutes, and a Wisp that decides the close ones.
Creations tagged threejs on 8x — every one is playable in the browser and open to remix.
79 creations · page 2 / 4

Aerial ring sport above a storm valley: carry the Ember past the interceptors and put it through the rings while storm-birds hunt whoever holds it. 3 v 3, three minutes, and a Wisp that decides the close ones.

Ride west with Tang Sanzang through forty Journey to the West trials. Lead Wukong, Bajie and Wujing, build sanctuaries, repel demon hordes and grow your party in a jade-and-ink 3D strategy adventure with touch controls and local saves.

Charge the cast, follow the hook through a living pixel ocean, upgrade your tackle, and land the Golden Leviathan.

Endless 3D runner high above a mangrove bog: steal the gorilla's banana and run. Swipe to leap, somersault and swing on vines across gaps in the canopy walkway. Apples give a speed surge, grapes a higher leap, and a clean banana streak builds a score multiplier up to x4. Fall once and you can continue from where you dropped — watch a rewarded ad or spend credits. Global leaderboard in the Paean app, local top-ten offline. Four biomes with authored set pieces, EN/中文. Remixed from Monkey Rush.

Aim the tethered wrecking ball, bank impossible shots, and shatter rival fortresses in a vibrant touch-first 3D arcade duel.

Connect matching neon signals without crossing a cable across a 50-sector arcade puzzle campaign.

Run, weave and hop through four sunny neighborhoods with a mom and her little co-pilot. Toss bones behind you to distract the pursuing dog, collect keepsakes and master 24 routes. Two obstacle bumps end the run. Optimized for mobile touch, with daily and endless challenges.

Armor Atlas: Steel Frontiers is a 3D armored-vehicle collection and battlefield sandbox — inspect a 92-vehicle atlas with detailed running gear, then drive and battle across six living landscapes with destructible scenery and responsive touch controls. Includes solo skirmishes plus optional online rooms. An incremental remix of Dalia's IRON MERIDIAN.

A 3D asymmetric mech battle in a procedural New York block. Pilot one of three mechs or command infantry squads before the clock expires.

A cozy 3D island built with Three.js: cast a line, land extraordinary fish by tapping the moving band, and spend the shells and driftwood you gather to stack rooms onto your little home. A living sea, wandering visitors, a photo mode, a catch journal and a star-memory sky turn every short tide into a new memory.

Hand-inked sketchbook kart racing in the browser. Hop-drift through ribbon roads over a turquoise sea, charge blue-orange-purple mini-turbos and a KartRider-style nitro gauge, and battle seven rivals with 14 paper-craft items — planes, homing cranes, ink blots, water balloons, magnets and gold stars. Four tracks, Grand Prix cups, time trials and a garage of 8 chibi drivers and dozens of kart skins.

MOURNREACH is a real-time, explorable dark-fantasy highland built with Three.js and no build step — the terrain, drowned ruins, dead trees, ash moon, drifting embers and floating stone shards are all generated procedurally from one seed. Drag to look and walk with WASD or the on-screen joystick to find and kindle seven wardstones across the fog; light all seven and the ash-moon answers with a finale that shifts the fog, light and sky. Ambience and kindling chimes are synthesised live in the browser.

A 100-stage touch-first rhythm-memory climb where planes, clouds and crosswinds swap the controls.

A touch-first 4v4 first-person team battle across eight escalating operations, with five-minute rounds, five-second redeploys, field weapon pickups, grenades, and multi-kill callouts.

Command a fortified Gulf-coast bastion and hold the line against 12 escalating assault waves in a low-poly 3D battlefield. Spin a full 360° to track threats on land, sea and air, switch between four distinct weapons, and call in tactical support as the horizon fills with enemies.

Blast Isles is a 3D turn-based artillery duel set on floating sky islands. Trade explosive throws across destructible hex terrain, master five distinct weapons (fire, frost, cluster and drill), and conquer a 60-battle campaign spanning 10 regions with 10 bosses. Build and save your own island, then chase all 180 stars and daily trials.

A city-sized demolition toy. Drive a tracked dozer through a sunlit toy city, flatten junk to level up your blade, then take down trees, cars, houses and whole high-rise blocks before the clock runs out. 36 districts, daily and free sweeps, eight dozer levels and a garage of paint and blade styles.

Master 72 high-altitude stunt races across 16 terrains, severe weather, and 12 distinct vehicles.

Parachute into eight vast 5v5 battlefields, loot specialist weapons, survive biome hazards, and unlock the next operation with every victory.

Afterglow City is an open-world action-driving prototype built with Three.js. Free-roam a procedurally generated metropolis with arcade-realistic drifting, a full day/night cycle, PBR materials, dynamic shadows and cinematic bloom. Hunt drift combos, watch the skyline light up after sunset, and play with keyboard, gamepad or on-screen touch controls.

Gildfall · The Jade Expedition is a 3D roguelike auto-battler rendered in Three.js. Recruit and fuse heroes into your own build, march a seeded branching expedition, and bring down the Gilded Wyrm. Fully deterministic runs make every expedition shareable.

Restore 100 tactile color mosaics with Mallow, a pine-marten conservator who celebrates every clever collapse.

Gildfall is a bite-sized Three.js action-RPG. Pick a Knight, Ranger, or Mage, then carve through six crumbling biomes of goblins, skeletons, shamans and hulking bosses. Between runs, spend gold on relics, loot and forge upgrades to push deeper. Tap-to-move combat with cloud save and a shared leaderboard — plays in portrait or landscape.

Build mixed-material bridges and carry six gravity-tuned vehicles across 100 handcrafted physics challenges.