Three-kingdoms games & apps
Creations tagged three-kingdoms on 8x — every one is playable in the browser and open to remix.
101 creations · page 4 / 5

Ironoath — Three Kingdoms of Steel
Ironoath is a survival roguelike set across the Three Kingdoms of Steel. Auto-cast derived arts, five-star gear that redraws your champion, and a swarm of warlords and arena crowns to conquer — all rendered with a zero-asset canvas pipeline that runs on any phone.

Tiny Arsenal — 微縮三國 · 神兵錄
把微縮三國 toybox 開放世界整個重新奠基在掉落循環上:旗倒成兵,兵成神兵。自動揮砍戰鬥、隨機詞綴武裝、34 件傳世神兵、八大名場面戰記、無盡秘境,外加一張能遞給身旁朋友的雙人同屏。Three.js 全程序化生成,免建置、即開即玩。

Iron Legends — Three Kingdoms
IRON LEGENDS — Three Kingdoms (v0.13). Action-ARPG mobile à vue de dessus (canvas, sans build) + escorte jouable de tout le Codex + 9e district spatial « Orbite de Stellaris » (image spatiale procédurale) + studio Film d'Avatar où les 9 actions du roster deviennent un film dirigé exportable en WebM. Cette version étend les harnais de test (runtime, données, et un test CLI headless node-smoke.mjs).

Ironoath — Three Kingdoms of Steel
Ironoath is a survival auto-battler roguelike set across three warring kingdoms of steel. Raise a Six-Arts beast, wear six gear slots that literally redraw your hero and set your opening art, hunt five-star breakthroughs, and fight through six grounds of elites, warlords and arena-ringing crowns. Everything is built on a hundred-peaks vector-skeleton canvas pipeline with zero external assets.

Ironoath — Three Kingdoms of Steel
Ironoath is a dense survival roguelike set in the Three Kingdoms of Steel. Collect the legendary generals, forge worn mech gear that literally redraws your hero, and survive the Twelve Minutes across six grounds — elites, warlords, arena-ringing crowns, and a brand that can flip the run. Everything is drawn from procedural vector skeletons: six auto-cast arts x five stars, six sworn breakthroughs, zero external assets.

Ironoath — Three Kingdoms of Steel
An original survival roguelike set in a steel-and-cinnabar Three Kingdoms. Forge a hero from six auto-cast arts and five-star breakthroughs, strap on six worn gear slots that literally redraw your fighter, and carve through six bellicose grounds of elites, warlords and arena-ringing crowns. Rendered entirely from vector skeletons with zero external assets.

Ironoath — Three Kingdoms of Steel
Survive the war-torn Three Kingdoms in a steel-and-sorcery survival roguelike. Auto-cast your six sworn arts, forge gear that literally redraws your hero, and push through grounds packed with elites, warlords and arena-ringing crowns. A fully original vector-canvas build with zero external assets.

Ironoath — Three Kingdoms of Steel
Ironoath — Three Kingdoms of Steel is a zero-asset survival roguelike set in a steel-age Three Kingdoms. Auto-cast one of six arts, swear a breakthrough, and fuse worn gear that redraws your hero's silhouette and sets your opening art. Clear grounds full of elites and warlords, ring the arena crowns, and chase a best-score across a Hundred Peaks vector-skeleton world.

Ironoath — Three Kingdoms of Steel
Ironoath — Three Kingdoms of Steel is a mech-fusion survival roguelike set in a steel-plated Three Kingdoms. Assemble a brute mech from parts, forge sworn allies, and carve through seasons of warlords, elites, and ring-ringing arena crowns. Auto-cast arts and gear that redraws the hero, plus a Hundred Peaks vector-skeleton pipeline with zero external assets.

Ironoath — Three Kingdoms of Steel (Remix)
Ironoath — Three Kingdoms of Steel. A survival roguelike where swore arts, gear, and allies auto-battle across six themed grounds. Chain breakthrough stars, equip gear that redraws your hero, and claw your way to the arena crowns in a Hundred Peaks vector-skeleton world with zero external assets.

Ironoath — Three Kingdoms of Steel
Ironoath is a zero-asset no-build canvas survival roguelike set in a war-torn dynasty of steel. Sworn the steel-brand of six auto-cast arts, forge gear that literally redraws your hero, fuse beasts into sentinel hybrids, and out-live the season across six grounds of elites, warlords and arena-ringing crowns. One-thumb touch play, portrait and landscape.

Ironoath — Three Kingdoms of Steel
A touch-first survival roguelike set in a steel-clad Three Kingdoms. Sworn breakthroughs and worn gear redraw your hero and set your opening art; six grounds hold elites, warlords and arena-ringing crowns. Fully hand-drawn vector-skeleton pipeline, zero external assets, playable in portrait or landscape.

Ironoath — Three Kingdoms of Steel
A full mech-combat war game set in the Three Kingdoms, where you forge and pilot steel automatons assembled from modular beasts, dragons and hybrids. Build your war engine, roll affixes and gear, raise a roster of legendary generals, and conquer seasons, arenas and bosses on a living battlefield rendered in real time.

Ironoath — Three Kingdoms of Steel
Ironoath fuses Romance of the Three Kingdoms with a steel-and-mech survival roguelike. Auto-cast six sworn arts across five stars, unlock breakthroughs, and wear gear that physically redraws your hero and sets your opening art. Push through grounds of elites and warlords, forge allies, and ring the arena crown — all rendered with a zero-external-asset vector pipeline.

Ironoath — Three Kingdoms of Steel
A steel-and-beast survival roguelike set in a Three Kingdoms world. Ride a vector-skeleton totem through six grounds, forge six worn gear slots, chain auto-cast arts and sworn breakthroughs, and ring the arena crowns. Pure canvas, zero external assets.

IRONOATH: Rise of the Forgotten Kingdoms
A mobile-first Three Kingdoms strategy RPG. Rebuild a ruined keep, recruit 20 unique heroes across six classes, muster a host and wage real-time battles where you steer your champion and fire abilities. Conquer a ten-region world, make uneasy decisions (attack, negotiate, spy, betray, ally), face five legendary bosses with multiple phases, forge gear across six rarities, and push through the seasonal war or an endless survival march. Every figure and sound is drawn from code.

Ironoath — Three Kingdoms of Steel
A hand-drawn survival roguelike where you march a war-frame general through six kingdoms of steel. Auto-cast arts, worn gear slots that redraw your hero, and a stable of pets and companions to build around. Pure canvas vector-skeleton art with zero external assets — playable in portrait or landscape, touch-first.

Ironoath — Three Kingdoms of Steel
Ironoath is a touch-first, canvas-built idle/auto-battler set in a steel-and-ember Three Kingdoms. Recruit and merge mythic beasts, dragons, and generals across seasons, equip affixed gear, and push your war band deeper into the Cinder Field and beyond. Earn shards, roll the gacha, and chase leaderboards in an original mecha-fantasy take on the era.

Ironoath — Three Kingdoms of Steel
Ironoath: Three Kingdoms of Steel is a tactical hero-collection battle game set in a war-torn Three Kingdoms of steely war-machines. Recruit and equip legendary generals, beasts, dragons and hybrids, forge gear and affixes, then fight through arena duels, gacha recruiting and seasonal campaigns on a tactile canvas battlefield — all playable one-thumbed on a phone.

Ironoath — Three Kingdoms of Steel
Ironoath is a portrait-and-landscape survival roguelike. Six auto-cast arts x five stars, sworn breakthroughs, and six worn gear slots that literally redraw your hero; fight elites, warlords, and arena-crown kings across six grounds with a fully vector-skeleton art pipeline and zero external assets.

Ironoath — Three Kingdoms of Steel
Dive into a Three Kingdoms war machine: pilot legendary generals like Guan Yu or Lu Bu, auto-cast six arts and stack sworn breakthroughs, raise turrets and barracks to break the siege, and let six gear slots redraw your hero from cloth to mech. A canvas survival roguelike that is 100% vector-drawn in code with zero external assets and no build step.

Ironoath — Three Kingdoms of Steel
A touch-first survival roguelike set in an iron Three Kingdoms. You lead a war-frame general through six grounds, auto-casting six sworn arts and summoning a menagerie of sixty beast pets that each carry a real trait (brand, siphon, ward, gather, mend, mark). Six gear slots redraw the hero on the fly, warlords, arena crowns and a deep Hundred Peaks vector-skeleton pipeline render everything in canvas — zero external assets. Play in portrait or landscape with one thumb.

Dynasty Gambit
三国弈 — a deep remix of Shanhai Gambit into the Three Kingdoms: 28 famous generals across Wei, Shu, Wu and the Warlords, five arms as the second synergy axis, every hero drawn by a parametric pixel painter so Guan Yu's beard, Lyu Bu's plumes and Zhang Jiao's yellow turban read at a glance. Same machine-verified auto-chess engine: shared pool, positioning and economy proven to matter.

Ironoath — Three Kingdoms of Steel
Ironoath is a one-thumb survival roguelike set in a mechanical Three Kingdoms. Forge a beast-branded hero, wield six auto-casting arts across five-star evolutions, and battle warlords on the Hundred Peaks warfield. Fully vector-drawn in canvas with zero external assets — portrait and landscape, touch-first.