
Embercrown
Ride as a cavalry lord, build farms and defenses by day, and protect your citadel through five nights across three realms.
Creations tagged strategy on 8x — every one is playable in the browser and open to remix.
113 creations · page 3 / 5

Ride as a cavalry lord, build farms and defenses by day, and protect your citadel through five nights across three realms.

شطرنج كامل يُلعب على خريطة العالم: رقعة من ٦٤ إقليمًا فوق خريطة قديمة الطراز، وإمبراطوريتان (الفجر والغسق) تتنافسان بقواعد الشطرنج المعروفة. خصم آلي «المستشار» بثلاثة مستويات صعوبة أو لاعبان على نفس الجهاز، مع الترقية والتبييت والأسر وترقّي البيادق وسجل النقلات، ودعم كامل للعربية والإنجليزية على الجوال والحاسوب.

Chess on a small paper board. Your horse, crane and boat are origami, and every move refolds them into the next shape: horse to crane, crane to boat, boat to horse. Plan where each piece lands and what it lands as. Ten origami rivals, stars.

Chinese checkers on a small sandstone star by a river. Race six glass marbles to the far point by steps and long hop chains. The twist: every move leaves a stepping stone that anyone can hop over until your next move. Ten river rivals, stars.

A garden railway under attack. Plant defenders on four rail wagons, and pull the levers to swap them between five tracks. The track with no wagon lets pests straight through, so keep the gap where the pests aren't. Fifteen levels.

A marble-pushing duel on a hexagonal tray of marbled paper. Roll lines of glass marbles, outweigh your rival to push, and shove three of theirs off the rim. Your Queen weighs two in every push, but if she is pushed off, you lose. Eight rivals of the marblers' guild.

A turn-based tank duel where every shell lands as a heap of dirt instead of a crater. Lob earth onto the rival tank until it is buried, dig yourself out when it buries you, and read the wind. Twelve fields.

Take one plate, pass the rest. Your plates ride a conveyor belt in the order you take them, and sets only score when they sit side by side: tempura pairs, sashimi trios, gyoza runs, wasabi right before a nigiri. Watch what's coming round, break your rivals' runs, and beat them at ten sushi counters.

A corner-to-corner stone-laying duel in the spirit of Blokus Duo. Lay pieces of 1 to 5 squares so each touches your own only at the corners, and cover more of the board than your rival. The twist: there is only one shared set of 21 pieces, so every piece you take is one your rival never gets. Twelve mason rivals.

A climb-and-build duel of mountain goats on a misty highland. Hop a goat, then shift one stone from a cairn beside it to another. There are no new stones, so every stone you place came from somewhere: tear down the rival's stairs and build your own. First onto a 3-stone cairn wins. Twelve rivals.

Paper-boat battles on a lily pond: throw pebbles at the rival's hidden fleet, but every boat drifts a cell after each round. Soaked parts stay visible and drift along, and splash ripples count the boats nearby. Ten frog captains.

Command a little company. Reclaim a vast woodland. An illustrated, offline fantasy strategy game: rally your troops, hold the treeline and break the enemy castle across eighteen encounters.

Sleep, build and survive 32 escalating nights in a gothic dormitory defense game. Upgrade your bed and door, place automatic sentinels, and outlast the hunters. Includes four campaign chapters, keepsakes and an endless vigil.

A Three Kingdoms pixel card battler with 6,662 cards, six campaign chapters, tactical unit combat and deck building. English by default, with a Chinese language option. Remixed from Legend of Wolong and Oath Of Three.

Hold a newly cooled world in your palm. Raise mountains, call the rain, seed life, and watch peoples grow from river camps to an observatory that maps the world you shaped. Twelve worlds with their own physics — rain shadows, twin-moon tides, a snowball world, a ring of volcanoes, a tidelocked planet, a moon of a gas giant — rendered as a photoreal planet you can zoom down to a tilt-shift miniature.

A miniature armored-defense campaign in 3D: hold the glowing relay across twelve handcrafted operations, with destructible brick walls, EMP bursts, field refits and an endless defense mode.

Lead a neighbourhood three-a-side football club through a season by reading opponents and changing tactics.

Steer a tiny tug through a sunny toy harbor. Collect with the bow, deliver only the glowing tail, and plan your pickup order for a 90-second shift. Play in English or Chinese.

完整规则的中国象棋:棋子是会动的机关兵偶,在云海浮岛沙盘上对战。人机四档难度或双人同屏,吃子有特写镜头,将军有警报,绝杀有慢镜头终结技。Full-rules Xiangqi with animated clockwork pieces on a floating-island diorama.

Roll the dice, muster a warband, and take the sand. A portrait colosseum auto-battler: every face of the die summons a fighter, the loser of each bout loses a heart, and the winner drafts a doctrine.

A field archaeologist's dig. Brush, trowel and lift: read the section, risk what is buried, fit the pieces back together and put the finds on display.

完整规则的中国象棋现代战争版:车是主战坦克、炮是战斗机、马是武装直升机、兵是步兵班、仕是特种卫队、相是防空导弹车、帅是指挥车,在作战沙盘上对战。人机四档或双人同屏,吃子有战斗特写与战地快讯,将军有雷达锁定警报,绝杀有慢镜头终结打击。Remix of 机关战阵 · Chess War. Full-rules Xiangqi with animated modern units on a sand-table battlefield.

Build a tiny warband and conquer 54 battles across nine illustrated realms. Recruit 18 companion types, combine 36 keepsakes, command automatic battles, and defeat nine crowns. Touch-friendly tactics with Daily and Endless expeditions.

Gildfall · The Jade Expedition is a 3D roguelike auto-battler rendered in Three.js. Recruit and fuse heroes into your own build, march a seeded branching expedition, and bring down the Gilded Wyrm. Fully deterministic runs make every expedition shareable.