Strategy games & apps
Creations tagged strategy on 8x — every one is playable in the browser and open to remix.
261 creations · page 10 / 11

Miasma
You are the quarantine council of a walled city in the plague year of 1348, and the sickness is already inside the walls. Each week you may seal a fixed number of orders: bar a street, open a pest house, lime the doors, hold the ships, shut the market, give out grain. Under the painted isometric city runs a real epidemic model, one per quarter, coupled by the traffic between them — and what is reported to you is always last week's truth. Close the market and the poor quarter starves. Each year ends in a chronicle naming the dead and the saved.

Honbasho
You are a nineteen-year-old rikishi with a new ring name and the bottom line of the banzuke. Sumo as a contact sport of weight and balance, not combo strings: read your opponent at the shikiri line, commit to a charge, and the tachi-ai lands in a burst of salt and clay. What follows is a live struggle for one centre of gravity — shove, pull, work him toward the straw. Every finish is a real kimarite, named and called. Fifteen bouts decide each of six tournaments, and the banzuke is rewritten around your name.

Aerostat
It is 1906 and you are standing in a wicker basket under two thousand cubic metres of hydrogen, flying for pure distance. There is no engine and no rudder — only what an aeronaut really had: pour sand to rise, open the valve to sink, trail the drag rope, and choose when to come down. Steering is altitude. The sky is stacked with wind streams running different ways at different heights, so every climb is a bet that the faster river up there is worth the sand it costs. Sun lifts you free by day; rain soaks the silk; a sea crossing is a commit point. Five stages, plus an endless record attempt.

Graftguard: Night Bloom
Defend six shifting botanical battlefields with hybrid plants, cross-lane attacks, and 24 handcrafted nights.

Crane Counterweight Strategy
A standalone portrait-first balance strategy template with crane loads, wind torque, counterweight planning, a clean no-HUD arcade attract preview, local procedural assets, and deterministic verifier coverage.

Starclash
Constellation card duels: four celestial houses, 34 cards whose art is generated from their own names, a gauntlet of AI duelists — and balance proven by self-play matrices before you ever draw a card.

Ant Colony Defense
A bespoke **grid tower-defense**. Invading bugs march along a winding underground

Wukong: Celestial Warband
A portrait-first Journey to the West auto-battler with 24 code-sculpted heroes, mythic bonds, source-faithful balance, and cinematic Three.js combat.

Glyph Guardians: Adou
A vertical mobile glyph tower-defense game where Chinese character soldiers merge, awaken legendary heroes, and protect Adou across 30 campaign stages and 10 rotating maps.

Furry Invasion TD
Furry Invasion TD — a pixel-art tower defense game with 4 tower families, branching upgrade trees, 7 enemy types, 10 hand-built maps with endless mode, status effects (slow, freeze, chain lightning), and English/Chinese i18n. Build, upgrade, and hold the line against waves of furry invaders!

Hero Keepers
A mobile-first pixel tower defense campaign with 30 levels, recruitable hero towers, bosses, and code-drawn tactical combat.

Magma Atelier
Forge molten block mosaics across high-value heat sockets.

Crown Run: Guandan
A premium solo partnership Guandan card game with strategic bot teammates, full combination rules, tribute, and campaign progression.

Sunken Glyphs
Restore a drowned 9×9 archive by completing lines and ancient 3×3 chambers.

Ivory Winds: International Mahjong
A premium solo Mahjong Competition Rules game with four-player AI, traditional tile art, 81-fan reference, claims, kongs, flowers, and an 8-point minimum.

Malaysian S&R Storyline Strategy — BTC/USDT Trader
A professional trading command center and journal built around the Malaysian Support & Resistance Storyline Strategy (Mohd Sidek Method) for BTC/USDT 15m charts. Includes live price simulation, rule-based execution framework, trade logger, R:R analytics, and win-rate tracker.

MineFun.io
Mine resources, build a fortified base, command workers and soldiers, outgrow rival camps, and conquer a 20-region block-world campaign.

Abalone
Abalone — the sumo of board games. Select a line of 1-3 marbles and shove your opponent's line off the hexagonal board. 2-push-1, 3-push-1, 3-push-2. First to knock six off wins. Black plays against an adaptive CPU.

Crumb Courier: Night Kitchen
Draw a scent ribbon through a handmade night kitchen and outwit clockwork cats across twelve deterministic route puzzles.

Snowline
Place timber barriers on a storybook mountainside, then release the avalanche — protect the glowing huts, fill the catch-basins, and mind the wandering yeti across 16 verified levels.

Pixel Tower Defense
A dependency-free HTML Canvas tower defense sample in a unified pixel-art style.

Riftgarden Wardens
Command ten living wardens across forty fantasy tower-defense levels, build freely, and defeat each realm's final guardian.

Spice Route
A monsoon-archipelago trading tycoon: plot routes with the wind across 14 painted island ports, haggle in living markets, crew six officers, and restore House Hejy through a five-chapter campaign plus an endless Prosperity mode.

Hotel Nocturne
Schedule staff, séances, repairs and secrets across fourteen nights in a hotel shared by demanding guests and resident ghosts.