
Thunder Dragon 雷龙
Raiden-style vertical pixel-art shoot'em up: dual weapons, bombs, escalating stages and boss battles. 像素风纵版街机射击,火神炮/激光双武器,Boss 弹幕战。
Creations tagged shooter on 8x — every one is playable in the browser and open to remix.
71 creations · page 2 / 3

Raiden-style vertical pixel-art shoot'em up: dual weapons, bombs, escalating stages and boss battles. 像素风纵版街机射击,火神炮/激光双武器,Boss 弹幕战。

An offline, single-player 3v3 tactical FPS rebuilt in plain JavaScript and Three.js. Lead a squad of three through sunlit desert streets: breach, hold objectives, plant and defuse, then carry XP into the next operation. A 26-second automatic demonstration runs on load — one tap deploys you into a fresh operation.

Jeu de tir et d'action 3D à la troisième personne : incarnez Kaizen, lame d'énergie et fusils à la main. Nouveau : menu principal, 4 niveaux de difficulté (Facile, Normal, Pro, Vétéran), option ÉQUIPE pour choisir son équipement, et 3 terrains distincts (Vaultyard, Fonderie, Sanctuaire). Contrôles tactiles adoucis avec zone morte et caméra auto.

Run round the rim of a neon well and shoot down at what climbs up it. Every shot goes through the bottom and comes back up the lane opposite, so pick a spot that covers two lanes at once.

雷霆无限:在封闭太空管道中驾驶战机无限飞行,拖动操控、自动开火,躲避陨石与敌机、拾取金币升级,升级时从技能卡中选择强化。含中英双语设置与自动演示模式。

A doodle-army jetpack team deathmatch drawn on notebook paper. Fly with a jetpack, juggle five weapons (sidearm, machine pistol, scrap cannon, needle rifle, boom tube), grab pickups across a hand-sketched arena, and punch foes point-blank. 2v2 teams — you and an AI ally vs two AI troopers, first team to 12 kills. Touch-first dual-stick controls, portrait and landscape. v1.1: fairer bots, fixed menu/buttons.

Last Extraction es un shooter cenital de supervivencia nocturna: eres un operador de fuerzas especiales retirado que aguanta oleadas de hostiles en un depósito abandonado hasta que llegue el helicóptero. Muévete con un dedo (autoapuntado), administra el cargador, lanza granadas y encadena combos para escalar en la clasificación.

RUSTWAKE — a one-thumb dusk-highway combat racer. Your armored interceptor's gun fires itself, so you play by steering: line up kills, chain combo multipliers, dodge raider fire and scoop scrap to upgrade the gun. Endless escalating waves across a sun-scorched desert highway, with portrait + landscape play, WebAudio SFX and a local best score.

Hold the blockfront as a camera-headed Cameraman inside a hand-built voxel sandbox: mine and place real Minecraft-style blocks, then gun down waves of charging skibidi toilets with your camera flash. Titan bosses every fifth wave, combo scoring and a saved best run — all plain WebGL, zero dependencies.

The invaders are marching down and your ship has no gun, only a shield. Catch their blue bolts and bounce them back; where a bolt lands on the shield sets its angle. Dodge the red spikes. Wave after wave.

Nova Lance is a 3D on-rails space shooter that runs in the browser with no build step and no external libraries — a hand-written WebGL renderer draws the low-poly ships, the corridor of glowing speed-ring gates and every particle effect. You fly a lance-class interceptor down a neon corridor with auto-firing wingtip cannons, chaining combos through drone swarms, gunners, rocks and capital-ship boss fights, and charging a piercing LANCE beam you unleash with a tap. It opens on an autonomous attract demo and the first intentional tap launches a real run.

مطلق ناجٍ من منظور علوي وسط أطلال موبوءة غمرتها الأشجار والصخور. اجمع الذخيرة والأسلحة من صناديق الموارد داخل المباني القديمة، وارفع صحتك بالحقائب، واستغل الحفر المدفونة لتبتلع الزومبي وتصطادهم — بمسدس ورشاش وبندقية وقناصة تخرق الصفوف.

سباق أركيد عمودي بإصبع واحد مع نظام تقدّم كامل: اجمع العملات والجواهر، واشترِ سيارات حرب جديدة (6 سيارات بألوان وقدرات مختلفة)، وطوّر الدرع ومعدّل الإطلاق والضرر والسرعة، واقتنِ 5 أسلحة (رشّاش مزدوج، متشظّي، رمح ليزر خارق، صواريخ منفجرة، بلازما مهتدية). تفادَ الأعداء، دمّر سيارة الفلوس الذهبية، وارفع مضاعف السلسلة. كل شيء يُحفظ تلقائيًا. بالعربية والإنجليزية.

Shooter de zombis 2D con supervivencia: barras de hambre y sed, saqueo de casas, mercados, farmacias y gasolineras, y reparar un auto con batería y motor para escapar. Añade multijugador cooperativo en red: hasta 4 supervivientes comparten el mismo mapa con anfitrión autoritativo, lista de aliados con sus vitales y código de sala para invitar. Incluye demo automático, récord y guardado en la nube.

A top-down SAS field op. Roam a vast, near-empty open AO with a single left-thumb joystick (keyboard optional): recover intel caches, slip past hostile patrols that hunt with vision cones and line-of-sight cover, and exfil at the LZ. Sprint drains stamina, a radar minimap keeps you oriented, and your best exfil time is saved.

Third-person mecha combat in a fog-drowned refinery. Watch the attract demo, then unlock and upgrade seven code-built frames in the hangar - from a mass-produced scout to a winged interceptor and a hover bruiser. Boost jets, beam rifles, homing missile swarms, hostile machine packs, dynamic weather, standable rooftops, persistent progression. Desktop and touch.

ARKFALL graphics-balance pass on the hand-written raycasting FPS. Rebalanced lighting and fog — lifted blacks so nothing crushes, warmer outdoor haze that blends into the sky, softer directional shading — plus a dithered sky gradient with a faint distant ridge and a soft sun bloom, and one cohesive colour grade and vignette across every scene. A new GRAPHICS setting (Low / Balanced / High) scales internal render resolution, and the renderer self-adjusts resolution at runtime to hold a smooth frame budget.

EMBERWING is a one-thumb vertical rocket shooter: drag anywhere to fly, your interceptor auto-fires, and you hold the line above the last city. Wreck descending drone swarms to build the Nova charge, unleash a screen-clearing detonation, and face a boss every fifth wave — with combo multipliers, power cores and a persistent best score.

A run-and-gun arcade assault through six stages of alien-metal jungle — 8-way aiming, spread guns and flamethrowers, twin-thumb mobile controls, multi-phase bosses, boss rush, and a global score leaderboard.

Shooter 3D en primera persona con motor de raycasting propio: sin dependencias ni build. Seis armas con roles distintos (pistola, subfusil, escopeta, fusil, francotirador y lanzacohetes) y duelos por equipos 1v1, 3v3 y 5v5 contra bots con IA. Controles táctiles de un pulgar y teclado/ratón, con radar, mira y marcador.

A solo industrial run-and-gun campaign across 18 sectors and 54 operations. Battle 18 mechanical guardians, master five weapons, collect field upgrades and resume from local checkpoints. Play with keyboard or touch.

SANDLINE: LAST BASTION is a 360° fixed-position coastal defense game set on a fictional 2020 Gulf coast. Hold the line across 12 escalating waves with four distinct weapons and tactical support, all rendered in a low-poly 3D battlefield with touch-first controls for both portrait and landscape.

A tactical clone-army platformer. Each round you command one fresh clone; every clone you lose returns in the next round as an echo that replays its exact moves. Kills feed a permanent piggy bank you spend on 10 units — shotgunner, marksman, grenadier, rocketeer, railgunner and more. Six sectors, touch or keyboard, portrait or landscape. Faster load, smoother frames.

Guide Bloop, an axolotl rescue cadet in a bubble suit, through a portrait-first Three.js runner-shooter. Drag across the reef current, automatically inflate runaway bath toys, trigger Rescue Pulse, and rapid-tap the Bubble Baron at each finish.