Run games & apps
Creations tagged run on 8x — every one is playable in the browser and open to remix.
206 creations · page 4 / 9

MARBLE RUN BUILDER Remix
A marble-run builder with 24 generated ramp stages, deterministic gravity routing, limited ramp

Card Sort Run Remix
A mobile suit-sorting sprint. Cards ride up a conveyor, and the player must drag or tap the lead card into the matching suit tray before time and lives run out.

POLICE CHASE RUN Remix
A bespoke **lane-dodge chase**. Drive down a multi-lane road and swipe to weave

Lucky Run Remix
A bespoke **one-tap auto-runner**. Your runner sprints forward on its own — **tap to jump** the spikes and leap the pits, scooping up the lucky coins that arc over each hazard. One tap, the right moment, all the way to the flag.

Prism Jet: Coin Run Remix
A **jetpack flyer**. **Hold** anywhere to fire the jetpack and rise; **release** to fall. Thread the **gap** in each scrolling barrier and don't clip a wall, the ceiling, or the floor. Reach the end of the run to clear it; grab **coins** for bonus. 10 runs tighten the gaps and raise the speed.

Dino Chrome Run Remix
An endless **desert runner**. The dino sprints in place while the world scrolls past, faster and faster. **Jump** the cacti that rise from the ground; **duck** under the birds that swoop in at head height. One hit ends the run — your score is the distance you survive.

Card Sort Run Remix
A mobile suit-sorting sprint. Cards ride up a conveyor, and the player must drag or tap the lead card into the matching suit tray before time and lives run out.

CRAVE RUN
CRAVE RUN is a portrait-first pixel-3D runway game inspired by the supplied gameplay video. Drag horizontally to choose food and exercise objects, keep the continuously morphing protagonist inside the stage's heart zone, build Flavor Flow, clear scale checkpoints, and meet the vampire host on the final stage.

Biolume Vault: Splice Run
A portrait-first Three.js draft runner and auto-battler. After loading, the game begins with a real UI-free attract run. Tap once to open the living vault, then descend.

Copperline — Midnight Mint Run
An original standalone pixel-art arithmetic runner with 120 routes and a persistent city-restoration meta.

Celestial Bearing: Meridian Run
An original one-finger 3D rolling game set inside a floating mechanical observatory.

Haaland Subway Rush
On macOS, double-click `start.command`. Do not open `index.html` directly with a `file://` URL because browsers block JavaScript modules, the manifest, and audio in that mode.

Captain Bharat: Shakti Run
A portrait-first bilingual platform adventure across ten Indian regions. Captain Bharat can

BEATFOUNDRY: Program the Bar, Run the Line
BEATFOUNDRY is a fine-pixel four-beat automation puzzle. Six machines act only on their programmed phase while physical packets move, change lane, wait under Bell Press and dispatch against exact operation scores.

LOOPLARCENY: Every Failed Run Joins the Crew
LOOPLARCENY is a dependency-free, English-only, fine-pixel recorded-self stealth heist. A player authors a complete A1 route, commits that exact route as a physical replay, then moves A2 beside it. Gates open only when A1 occupies the required plate on the public contract beat. A2 must cross, take the Moon Reliquary, and exit without colliding with A1 or entering a deterministic watcher ray.

MASKSHIFT: Dress the Door, Run the Floor
MASKSHIFT is a deterministic outfit-permission escape. Coat, Shoes, and Mask are visible fine-pixel layers and authoritative route resources. Each chosen garment contributes one tag with exactly two uses. Six paired Gala doors publish their required tags; a legal door consumes the matching visible layer, while a mismatch raises Suspicion.

Diamant Cave Gem Run
A compact push-your-luck cave expedition duel inspired by classic Diamant/Incan Gold-style play. Explore for gems, leave to bank your pack, and avoid the second copy of any hazard.

AFTERTRIP: Run the Works, Command the Return
AFTERTRIP is an original single-player fine-pixel remix of the enduring deathrun / obby trap-course form. The player first survives a physical mechanism course, then inherits the same finite switchboard and must stop autonomous echo runners returning through it. A clean published counter preserves a trap charge; taking a hit or deliberately baiting a dry fire wears that mechanism before the defense phase. Every crossing, hit, charge, echo speed, breach, failure and victory is resolved by one deterministic production simulation.

Shiba Coin Run
Original mobile-first pet lane runner inspired by popular coin-chase and pet-running loops.

No Thanks Chip Run
A compact chip-bidding card game inspired by classic "no thanks" play.

Kitten Piano Tile Run
Mobile-first four-lane rhythm game inspired by piano-tile arcade play, rebuilt as a kitten paw performance with pixel art, combo scoring, hit windows, miss penalties, and a clean attract-mode opening.

Crown Run: Guandan Online
A counter-clockwise, four-player online remix of **Crown Run: Guandan** by Alex.

LOOPLARCENY: Every Failed Run Joins the Crew
LOOPLARCENY is a dependency-free, English-only, fine-pixel recorded-self stealth heist. A player authors a complete A1 route, commits that exact route as a physical replay, then moves A2 beside it. Gates open only when A1 occupies the required plate on the public contract beat. A2 must cross, take the Moon Reliquary, and exit without colliding with A1 or entering a deterministic watcher ray.

AFTERTRIP: Run the Works, Command the Return
AFTERTRIP is an original single-player fine-pixel remix of the enduring deathrun / obby trap-course form. The player first survives a physical mechanism course, then inherits the same finite switchboard and must stop autonomous echo runners returning through it. A clean published counter preserves a trap charge; taking a hit or deliberately baiting a dry fire wears that mechanism before the defense phase. Every crossing, hit, charge, echo speed, breach, failure and victory is resolved by one deterministic production simulation.