Road games & apps
Creations tagged road on 8x — every one is playable in the browser and open to remix.
77 creations · page 3 / 4

EYESHUT: The Portal Closes the Road Behind It
EYESHUT is a standalone portrait-first expedition puzzle inspired by End Remastered's world-spanning search for distinct Eyes. It uses an original provenance-tether ruleset and contains no End Remastered code, data, textures, Eye names or runtime assets.

SNOWLEDGER · Every Road Keeps Its Winter
A standalone portrait-first Three.js precision snowplow game. Steer a code-modeled alpine service truck, choose the blade angle, push authored snowdrifts beyond the road edge, collect supplies, protect civic property, and open three post roads before fuel runs out.

Tea-Horse Road Remix
**China–South Asia** caravan runner on the ancient Tea-Horse Road — balance tea load, lean on steep passes, load at forks, deliver at trading posts.

Draw Road Rescue
A mobile-first draw-the-road rescue puzzle. Sketch one route from the ambulance, collect every stranded survivor, avoid hazards and cones, then send the car to the hospital exit.

Hollow Road: Walk
Standalone Three.js PS1-style walking horror game.

SILK ROAD TRADER Remix
Belt & Road themed caravan trading game — buy low, sell high across 8 cities from Xi'an to Istanbul in **12 days**. Random travel events: sandstorms, bandits, customs, oasis, desert fair.

Pixel Road Hop Remix
A pixel-art endless lane-crossing game. Hop your chick forward across busy

CHARTERCROWN · Every Road Feeds Both Town and Raid
CHARTERCROWN is a portrait-first autonomous city-state SLG. You do not click resources into existence or micro citizens. Each of 12 Charters adds one permanent institution to one of three real roads, enacts one work priority, and musters one road. Citizens then reserve inputs and drive physical carts; timber, food, Gear, healing, population, and authority exist only after delivery.

Five Field Kono Road
A self-contained, mobile-first Five Field Kono board. Each side begins with seven stones and slides diagonally along the road lattice, racing to occupy the rival home camp.

SITEBOUND: Wear the Road You Unearth Remix
SITEBOUND is an original portrait-first fine-pixel route compiler inspired by the exploration-found, uniquely equipped treasures of the Minecraft mod Artifacts. It does not copy Minecraft or Artifacts code, assets, models, maps, interfaces, prose, recipes, balance, or branding.

LOADSTAR: The Cargo Chooses the Road.
An original portrait-first torque and suspension arcade. Pip drives the hand-built Wren-7 across five night roads while one fragile moon jar changes the chassis balance. Rack the cargo front, center or rear, hold Drive for rear-wheel torque, and use Brake or Coast to settle dangerous landings.

CANTILUME: Sing the Road Awake
**Sing the Road Awake.**

Tachyon Silk Road Feed
A standalone mobile-first visual microblog prototype where posts become tachyon silk ribbons crossing a relativistic road.

Tachyon Silk Road Feed
A standalone mobile-first visual microblog prototype where posts become tachyon silk ribbons crossing a relativistic road.

SILK ROAD TRADER Remix
Belt & Road themed caravan trading game — buy low, sell high across 8 cities from Xi'an to Istanbul in **12 days**. Random travel events: sandstorms, bandits, customs, oasis, desert fair.

ROAD ROUTER
A **Mini-Motorways-style routing strategy** game built as an **ad-delivery

Silk Road Trader
Belt & Road themed caravan trading game — buy low, sell high across 8 cities from Xi'an to Istanbul in **12 days**. Random travel events: sandstorms, bandits, customs, oasis, desert fair.

Tea-Horse Road Remix
**China–South Asia** caravan runner on the ancient Tea-Horse Road — balance tea load, lean on steep passes, load at forks, deliver at trading posts.

FARCAST: The Road Exists in Degrees
FARCAST is an original Minecraft-inspired horizon-survey strategy game about level-of-detail as a physical resource. Twenty-five terrain chunks genuinely rebuild at four voxel degrees: Ghost is one averaged landform block, Biome is a 2×2 reconstruction, Surface is 4×4 and Feature is 8×8. The player spends finite cache to resolve a continuous road from the near instrument to the far beacon.

Silver Tea Road
A portrait-first pixel JRPG quest. Players walk a mountain tea road, speak to villagers, collect three tea seals, and calm a mist spirit with simple battle and Tea Art actions.

Silk Road Rush Remix
Play Silk Road Rush Remix — a browser mini-game.

Silk Road Astrolabe Garden
Portrait-first touch arcade strategy game. Rotate three brass astrolabe rings to

Silk Road Astrolabe Garden Remix
A complete portrait-first, turn-based astrolabe route puzzle. Rotate three

BRIGADELINE: Every Road Must Carry Water
BRIGADELINE is an original deterministic fine-pixel road-and-fire response game. A 4×3 civic graph contains Brigade House, two hydrants, School House, Cloth Hall, Civic Archive and Grain Mill. Only built roads exist. Lark and Rook occupy physical nodes, reserve one real edge per beat, queue when they contest the same edge, re-path when a closure removes a live link, carry finite water and refill only while crossing an opened hydrant.