Pixel-art games & apps
Creations tagged pixel-art on 8x — every one is playable in the browser and open to remix.
211 creations · page 8 / 9

Zephyr Post
Sky-courier momentum gliding. Pilot a canvas-winged postal glider across twelve dawn-lit routes between floating islands — trade altitude for speed, ride thermals, dodge squall lines, and deliver letters whose stories unfold with every postmark.

Petrabound: The Touch Curse
A portrait-first pixel-action platformer where every touch hardens enemies and terrain into stone. Double-jump and dash across 10 cursed realms, grab random relic powers, and topple 40 stone-bound bosses across 160 waves of a 40-stage campaign — a one-thumb arcade run rebuilt around your own footing.

Nordic Nitro 9
A mobile-first 3D pixel arcade parody. Drift a Nordic number nine through four neon worlds, unleash nitro, fire tracking missiles, battle bosses, and build a permanent garage.

Free Fire of the Mummy
Egyptian-themed roguelike survival auto-shooter. Play as a mummy pharaoh using ancient curses to defend tombs from scarabs, Anubis guards, mummy priests, and the Great Mummy Lord himself. 8 biomes, infinite tombs, 14 enemy types, 20 upgradable curses.

Banner of the Last Dawn
A pixel-art tactics JRPG: the last banner-company holds a mountain pass through one long night into dawn. 12-battle campaign, 6 classes, height/facing/knockback tactics, and a squad worth fighting for.

Ashen Spire
A pixel-art action roguelite: fight down through four ruined biomes of a falling tower with 12 weapons, 8 relics and 6 skills, then face the three-phase Ash Warden. Every death banks soul shards toward permanent unlocks at the Training Hall.

Verdant Pact
A pixel-art creature-pact RPG: choose a starter companion, cross four wild habitats, battle keepers and Warden Trials, capture wild creatures through an honest Pact roll, evolve your team, and mend the Withering at the Verdant Grove's heart.

Dragon Breaker
A portrait-first mobile arcade boss shooter where you crack a segmented dragon, collect gift boxes, choose exclusive upgrades, and grow a pixel strike squad through 30 waves.

Gangster City — One Man
A top-down pixel action game where one lone vigilante takes on a city run by gangsters. Fight through waves of street thugs, gangsters, enforcers, and bosses across a procedurally generated city. WASD/arrows to move, space to shoot — mobile touch controls included.

Mosaic Serpent
Steer a living tessera serpent through the tiled floor of a Roman bath, eating tesserae to reveal 12 hidden mosaic artworks across 12 escalating chambers.

EMBERGLASS
The craft of hot glass, made playable in hand-lit pixel art. Gather a glowing gob from the furnace, blow it round, drag the wall to shape it, and roll it in colour to match a master form — then set it in the annealer and watch it cool into translucent, jewel-toned glass. Heat is the clock: shape it before it sets, and don't over-blow or the bubble bursts. Built on a deterministic hot-glass engine, so the title screen blows its own masterpieces and the demo is the regression test. Twelve commissions, three collections, and a glowing vitrine of your work. Portrait-first, pure JavaScript.

Carrot Core Defense
A portrait-first mobile tower defense with code-drawn pixel guardians, 30 campaign stages, boss finales, progression locks, and Three.js attack effects.

Blast Brigade: Iron Rain
A mobile-optimized 30-mission pixel run-and-gun rescue game with tanks, bosses, grenades, and cinematic cutscenes.

Shibaria — What's the dog doing?
A hand-drawn pixel-art action roguelike starring a shiba hero. Explore a cozy village hub, dive into procedurally-built dungeons, fight themed enemies and multi-phase bosses, and stack weapons, artifacts and synergies across runs. Bilingual (English/中文), built with a no-build canvas engine, chiptune music and full touch controls.

Sirocco Souk
Desert caravan trading strategy. Buy low in the oasis towns, sell high across the dunes, outride House Sarraf, and corner the market before the monsoon closes the passes — every deal stamped into a living merchant's ledger.

Vesperwing
A moth shmup through a candlelit cathedral. Your glow is ammo and lure: drink flame to charge your beam, but the brighter you burn, the faster the shadow choir converges. Three stages, three bosses, and a bell fought in the dark.

FOXBURROW — Underground Empire
A cozy pixel stealth-tycoon: you're a sly fox digging secret tunnels under the river to pop up inside guarded farms and snatch carrots, eggs and golden honey. Dodge patrol cones, dive back into your burrow, warp home through the roots, let your woodland web-shop auto-sell the haul, hire rabbit, mole and badger couriers, and grow an underground empire.

WALLCLOUD
A sixteen-colour storm chase across the plains. Drive the section roads with one thumb, hold the shutter with the other, and sell the frame — the closer you get the more it pays, until the wind starts steering the truck for you. Five afternoons, a real perspective road, a wall cloud that grows across the horizon, and a contact sheet at the end with every exposure priced by the wire desk.

Scratch Rush: Lucky Layers
A tactile pixel scratch-card arcade with five casino symbols, a 55% win rate, triple jackpots, progression, and Lucky Fever.

CHECKMATE '94
Play complete local two-player chess inside a lovingly authored 1990s pixel terminal with CRT glow and 16-pixel pieces.

Oathforge: Dwarf Company
Forge a dwarf company through 64 encounters. Equip six weapon-defined classes, combine bonds and relics, and face eight guardian battles in a pixel-art auto-battler.

Deepforge: Idle Mining Empire
Balance a living underground production line that keeps earning while you are away.

Crafts Miners
Un juego sandbox pixel-art 2D de supervivencia y minería con un mundo procedural gigante: 6 biomas (nieve, montañas, bosque, pradera, desierto, sabana), aldeas con vendedor, ciclo día/noche con zombis, lobos y esqueletos, herramientas de madera/piedra/hierro, minerales (carbón, cobre, hierro, oro, diamante, rubí) y un jefe tras abrir un portal. Tres logros para completar el 100% (Héroe, Rey y Guerrero), con dificultades Normal, Hardmode y Creativo, y guardado de mundos.

ASHBORN
An original pixel side-scrolling samurai brawler. Fight escalating waves of oni demons through a moonlit, torch-lit burning village. Chain 3-hit combos, break guards with heavies, dash, block, and unleash a charged RYOHA burst when your meter is full. One-thumb joystick + tap buttons, hit-stop, screen shake and particles for punchy 60fps combat.