Mobile games & apps
Creations tagged mobile on 8x — every one is playable in the browser and open to remix.
1,398 creations · page 43 / 59

翡翠贪吃蛇
翡翠贪吃蛇 — 霓虹翡翠风格的贪吃蛇游戏。滑动或方向键操控灵蛇,吃掉翡翠苹果不断变长、速度逐渐加快;每吃 5 个苹果还会刷新一颗限时金苹果,吃到即得 +50 分。竖屏手机优先,支持滑动与键盘双操控,最高分自动存档。

Fringe Accumulator
Accumulate individual detections into three matched, source-backed Fraunhofer slit patterns inside a bright Three.js instrument gallery.

Crown Run: Guandan
A premium solo partnership Guandan card game with strategic bot teammates, full combination rules, tribute, and campaign progression.

Super Rabbit Carrot Putt
A portrait touch mini-golf puzzle where Super Rabbit putts a carrot ball through toy obstacles.

CASH KING — Getaway Run
You're a slick boss who just grabbed the money bag — now the whole night city is chasing you. Dodge cops, cars and barriers while you sprint, grab cash, and outrun a mob that gets angrier the more you hoard. The twist: greed feeds the crowd, so toss some loot to buy your escape. One-thumb tap/hold steering, works in portrait and landscape.

BlockVale — Voxel Survival
A mobile-first Minecraft-style voxel survival sandbox. Mine and place blocks, craft tools, explore biomes with trees, caves and villages, survive night zombies, and enter a lava-filled Nether via an obsidian portal — all with smooth touch controls, a day/night cycle, health/hunger and world saving.

NACRE — Arcade à un pouce
NACRE est un jeu arcade à un pouce à la boucle limpide : une perle lumineuse orbite un anneau à deux voies, et tu touches pour basculer de l'interne à l'externe. Attrape les perles turquoise pour scorer et empiler un combo, évite les épines corail qui tuent au contact. Un flux circulaire qui s'accélère, un record persistant et un redémarrage en moins de 2 secondes.

SUBSONIC
A rhythm rail-runner through a conduit of light. Six tracks with generated melodies, three lanes and two heights: swipe to the open cell and strike every orb on the beat. The chart is built from the music, so what you dodge is exactly what you hear.

Ironoath — Three Kingdoms of Steel
Command named Three Kingdoms generals armed with anachronistic "named arm" steel tech in Ironoath — a canvas action/idle horde-slayer. Carve through beast walls across six biomes, run 12-minute arena gauntlets, forge six gear slots that redraw your hero, gacha-unlock and star up your roster, and chase a menagerie of pets, relics and myth monsters. Everything is code-drawn vector skeleton — zero external assets.

Powderveil — Aurora Descent
An endless snow-carving ride through a twilight alpine valley, rendered entirely in WebGL2 with hand-written GLSL — a procedurally generated mountain is a living analytic surface you mark with persistent, self-healing carve grooves. Carve lines, thread slalom gates, dodge boulders, and build flow combo as the day rolls from blue morning to a glowing aurora night. Zero image assets: every ridge, rider, pine and aurora ribbon is code-generated.

Salt Road
Lead a medieval trans-Saharan salt caravan from Timbuktu to the pans at Taoudenni. Distance is the antagonist. Load the camels heavy and you go slow and thirsty; load them light and you come home with nothing. Ration water between wells that may be dry, march the cold night watches to save it, and navigate by landmark, dead reckoning and the Pole Star — getting lost is real, and survivable. Five crossings of escalating risk, each ending in a ledger of profit, losses and who came home.

Harvest Hustle: Conveyor Rush
Sort vibrant fruit into moving baskets across 60 escalating portrait arcade levels.

Shadow Checker Studio
Move the light, mask the context and join two equal RGB samples on a neutral bridge in an evidence-backed lightness rehearsal.

Farlight — Quiet Orbits
A meditative one-thumb space-exploration game in WebGL2, made for phones. Steer and thrust between seven procedurally-seeded worlds with shader-carved surfaces, scan each one, and fold across the system to resolve a quiet signal that has repeated the same melody for forty years. No fail states, zero assets — every planet, nebula ring and chime is generated by code.

Traceback
A news reader that can prove where every sentence came from. Traceback publishes only AI summaries of real, cited sources — never AI-written reporting — and enforces it in the build: nothing ships without resolvable source URLs, retrieval timestamps, a named speaker and citation on every quote, and citations on at least 70% of its factual blocks. Tap Trace and a story x-rays itself: each paragraph grows a rail colored to its source, unsourced analysis goes dashed and dim, and tapping one source fades everything it didn't support. Built for one thumb.

Blades & Blend: Juice Rush
Slice one fruit or vegetable, dice chunks through shifting transparent columns, and fill the blender with matching juice in a portrait-first arcade puzzle.

GOLAZO · Fútbol 11v11 de Animales
Fútbol 11v11 en píxeles a campo completo. Elige tu club animal (Real Panda CF, Zorros Atlético, Ranas Sporting o Pingüinos FC) y disputa dos tiempos reales: dribla, pasa, chuta y entra a barrida con un stick flotante y botones contextuales. Porteros que se lanzan, cámara de TV, saques, corners y un estadio que ruge. Corre también una demo IA vs IA tras la portada.

Emberhollow
A AAA-feeling pixel-art farm-life sim. Clear an overgrown valley farm, befriend nine Emberhollow townsfolk with scripted heart events, descend the 12-floor ember mine, fish the coast, run artisan machines, and grow 20 balanced crops across four 12-day seasons — with dynamic day/night and seasonal lighting, weather, and three playable festivals.

RINDBOUND: Snap & Burst
Read four elastic threads, route fruit through five plates, and master 100 juicy touch-first puzzle stages plus Arcade and Daily modes.

Tin Regiment
An antique tin-toy auto-battler: place your wind-up regiment on a nursery-table grid, wind the key, and watch a deterministic clockwork battle unfold across a 15-battle toybox-shelf campaign.

Fresco Breaker
A Renaissance restoration Breakout where you chip grime blocks off a gilded trowel-and-marble game to reveal 15 hand-painted fresco panels.

Motor Town: Night Shift
A mobile-first taxi career driving game with dispatch jobs, traffic rules, upgrades, pedestrians, fines, roadside assist, and touch controls.

رمال السيوف — Sands of Swords
لعبة قتال ثلاثية الأبعاد مفتوحة العالم بلا قصة: تجوّل ساحة معركة عند الغسق واقتات باستخدام السيف والرمح والقوس ومهارات فنون قتال متخصصة لكل سلاح. عالم إجرائي، معسكرات أعداء متصاعدة، نظام طاقة واندفاع، وأزرار لمس للعب على الجوال. أُضيف تجهيزٌ محصّن يكشف أي خطأ تشغيل ويحاول عدة مصادر لتحميل مكتبة الرسوميات.

NEON BREACH
A neon 2.5D rail-shooter. Hold the screen to fire plasma bolts and drag to aim your turret, blasting waves of corrupted drones before they breach the core. Combo multipliers, powerups, and a persistent best score make it a fast, mobile-first score attack.