Match games & apps
Creations tagged match on 8x — every one is playable in the browser and open to remix.
237 creations · page 6 / 10

Mind Match Remix
A dependency-free memory pairs game with a level campaign — flip tiles, memorise

Meme Menagerie Match RPG Remix
A standalone pixel match-3 RPG remix of the meme-animal side-scroller theme.

Garden Match Saga Remix
A bespoke **match-3 swap puzzle** (Bejeweled / Candy Crush lineage) with a

Sheep Tile Match Remix
Standalone portrait JavaScript rebuild of the former `sheep` / `arcade-sheep-dist` Cocos Creator export.

Meme Menagerie Match RPG Remix
A standalone pixel match-3 RPG remix of the meme-animal side-scroller theme.

Garden Match Saga Remix
A bespoke **match-3 swap puzzle** (Bejeweled / Candy Crush lineage) with a

Triple Tile Remix
The collect-three tile-matcher (Tile Match / Triple Tile style). Tap free tiles — the top of each pile — to send them to your tray; three of the same symbol clear together. Clear the whole board, but don't let the seven-slot tray fill up.

Match Oracle Quest
An AI-native, offline-first match-3 quest game. The core game runs entirely in

Makeup Oracle Match
A standalone mobile-first memory pairs game with optional AI style contracts.

SHELF MATCH 3D Remix
A standalone standalone mobile-first shelf war game.

Sheep Tile Match Remix
Standalone portrait JavaScript rebuild of the former `sheep` / `arcade-sheep-dist` Cocos Creator export.

Shadow Match Remix
A spot-the-shadow recognition game. A mystery object hides in the spotlight as a **silhouette**; below are several lit-up shapes. **Tap the one whose shape matches** the shadow before the **timer ring** runs out. Each correct match scores and brings a harder round — more look-alikes, a shorter timer; a wrong tap, or letting the timer expire, costs one of **three guesses**. Chase your best streak.

Sheep Tile Match
Self-contained Cocos Creator 3.6.1 web-mobile build wrapped for the local game template portal.

Marquee Mysteries: Backstage Match
A standalone, portrait-first SVG match-3 game about preparing six impossible theatres for opening night.

PIPWORKS: Match the Ends. Forge the Shape.
PIPWORKS is an original portrait-first Domino-End Factory-Chain puzzle. Select a stable domino machine and lay it against one open socket. Matching the tile's left or right end fixes its physical orientation; that orientation changes how its Turner, Shear, Return Press or Ink Wheel transforms the same four stable product quoins.

TWINMUSTER: Every Match Drafts Both Armies
TWINMUSTER is an original Mahjong pair-split auto-battler. Every pagoda tile is a stable physical identity. A tile is free only when nothing covers it and at least one side is open. Raise two free twins with the same species: the first identity joins the friendly rear, while the second twin enters the rival front. Clearing the pagoda therefore writes the friendly line in match order and the rival line in exact reverse order before a real deterministic battle resolves.

CAMOTAG: Match the Floor · Pass the Hunt
CAMOTAG is an original five-yard camouflage role-swap chase puzzle. You always control the gold-banded chameleon. Begin as SEEKER, corner the rival and make contact. That exact tag exchanges both physical positions and passes you the RUNNER role. Now the hunter reads your current cell whenever body pigment and floor pigment differ. Match the floor, redirect its last-seen memory and finish as a hidden runner on the stamped hideout.

DOWNSIGN · Every Match Chooses Down.
DOWNSIGN is an original portrait-first deterministic matching puzzle. Swap two adjacent glass signs to make a line of at least three. The matched material is removed and immediately becomes the new gravity: Gilt Sun pulls down, Pearl Moon pulls up, Jade Fin pulls left and Rose Wing pulls right. Every surviving sign—and one unmatchable Courier Moth—then falls inside its Brass-Nail compartment.

ROSEWOUND — Every Match Releads the Window Remix
**Every Match Releads the Window**

Gloamrail Testament
A self-contained portrait-first prestige tactical Match-3. A true horizontal or vertical match permanently writes brass rail under every matched pane. Ione may then travel to any station connected by reciprocal rail, but every rail she leaves burns. Two evidence plaques, one Redactor and the high archive turn the same board into movement map, inventory and verdict.

Luxweave Bestiary
An original portrait-first match battle set inside a living stained-glass cathedral. Adjacent swaps still create familiar match chains, but their exact topology is the combat language: horizontal three casts **Flock**, vertical three casts **Ward**, four-plus casts **Lance**, and an intersecting T/L/cross invokes a **Familiar**. Five elements then modify those forms with Burn, Mend, Weaken, Cascade, or full Pierce.

FALLCHIME: Every Match Chooses the Fall Remix
An original, deterministic roguelike match puzzle. Drag one stable sigil into a match of three or more; that drag also signs the gravity used by every cascade in the move. `Gilt Descent` falls with the drag and `Pale Recoil` falls against it. Both doctrines must reach the same exact final mosaic and ordered archive.

Copper Match Royale
Play Copper Match Royale — a browser mini-game.

Tidegem Match
Play Tidegem Match — a browser mini-game.