Ivory games & apps
Creations tagged ivory on 8x — every one is playable in the browser and open to remix.
52 creations · page 2 / 3

Pixel Ivory Rabbit Needlefall
A standalone portrait pixel precision platformer. Drag the ivory moon rabbit across tiny platforms, jump through falling needle patterns, and spend charms for brief slow time.

Ivory Needle Moonclimb
A portrait-first pixel precision climber. Hold to charge, drag to aim, and release to jump up a moonlit needle tower. It is intentionally tense but tuned for fast retries and clear feedback.

Ivory Dice Miko Rogue
Portrait pixel dice roguelike. Roll three dice, assign each die to Blade, Ward, or Heal slots, and survive a three-enemy shrine ladder.

Ivory Tusk
Play Ivory Tusk — a browser mini-game.

Pixel Ivory Banner Pincer Tactics
Portrait pixel micro-tactics. Select banner allies, move one tile, and capture enemy guards by placing allies on opposite sides of the target.

Pixel Ivory Deer Tea Garden Idle
Portrait-first pixel JRPG idle tea garden game. The player runs an ivory deer tea pavilion, serves moonlit visitors with Tea Leaf, Warm Cup, and Deer Pour, upgrades the tea garden, and sends cups through bamboo routes.

Ivory Hex Bloom Defense
Mobile-first hex-node tower defense about planting shrine flowers on ivory nodes to stop pathing invaders. The template includes an attract-mode battle preview, touch planting, selectable bloom types, waves, resources, leaks, and lightweight WebAudio feedback.

Ivory Duel Tile Tactics
Mobile-first micro card tactics game. Pick tactic cards, tap board tiles, slash foes, push them back, ward the hero, and survive a compact grid duel. Includes clean attract mode, data-defined cards, canvas board rendering, WebAudio, and Playwright verification.

Ivory Tengu Rope Ascent
A portrait pixel platform climber about scaling three rope lanes above a storm shrine. The player jumps, spends feathers on hook launches, cuts wind tengu, and guards against gust platforms.

Pixel Ivory Dice Forge
A portrait-first pixel dice roguelike. Players roll five rune dice, assign them to Strike, Ward, and Mend forge slots, then resolve against enemy intent.

Ivory Koi Shrine Idle
A portrait pixel idle shrine template. Players feed koi for pearls, upgrade the Pond, Tea, and Lantern stations, ring a prosperity bell, and buy blessings that improve passive shrine flow.

Pixel Ivory Spite Tower Climb
Portrait-first precision platformer template. Players lean, hold to charge a jump, rebound from walls, dodge spikes, and climb a compact spite tower.

Ivory Crane Wind Path
Portrait pixel path puzzle. The first view runs a clean arcade demonstration with hidden HUD and controls; tapping starts the playable wind board.

Ivory Miko Moonwell ARPG
Portrait-first small-pixel ARPG. Tap to move through a moonwell courtyard and use talisman, bell, and dash rites to seal shrine shadows.

Ivory Rabbit Moon Tactics
A self-contained portrait pixel tactics escort game. Select the rabbit or jade mortar, move one tile per turn, collect rice, stomp adjacent shadows, and escort the mortar to the moon gate.

Ivory Miko Crate Seal Rogue Remix
Portrait-first pixel Sokoban tactics roguelike. Swipe to move the miko, push talisman crates onto seal marks, and manage yokai that advance after each move. Ward freezes enemies for two turns; Undo restores the previous step.

Ivory Needle Moonclimb
A portrait-first pixel precision climber. Hold to charge, drag to aim, and release to jump up a moonlit needle tower. It is intentionally tense but tuned for fast retries and clear feedback.

Pixel Ivory Banner Pincer Tactics
Portrait pixel micro-tactics. Select banner allies, move one tile, and capture enemy guards by placing allies on opposite sides of the target.

Ivory Hex Bloom Defense
Mobile-first hex-node tower defense about planting shrine flowers on ivory nodes to stop pathing invaders. The template includes an attract-mode battle preview, touch planting, selectable bloom types, waves, resources, leaks, and lightweight WebAudio feedback.

Ivory Duel Tile Tactics
Mobile-first micro card tactics game. Pick tactic cards, tap board tiles, slash foes, push them back, ward the hero, and survive a compact grid duel. Includes clean attract mode, data-defined cards, canvas board rendering, WebAudio, and Playwright verification.

Ivory Dice Monk Rogue
Portrait pixel dice roguelite where players assign three dice to Strike, Guard, and Mantra, read enemy intent, build focus, and clear four monastery floors.

Ivory Dice Miko Rogue
Portrait pixel dice roguelike. Roll three dice, assign each die to Blade, Ward, or Heal slots, and survive a three-enemy shrine ladder.

Pixel Ivory Spite Tower Climb
Portrait-first precision platformer template. Players lean, hold to charge a jump, rebound from walls, dodge spikes, and climb a compact spite tower.

Ivory Ink Cliff Grapple
A portrait touch rage-climber built around a single ink-grapple. Drag to aim, release to hook a cliff node, swing upward, and manage ink focus while gravity punishes sloppy timing.