Four games & apps
Creations tagged four on 8x — every one is playable in the browser and open to remix.
64 creations · page 2 / 3

Raidwright: Crown Against Four
A top-down pixel reverse-raid game where the player is the giant Crown Warden.

Four Drop
**Connect Four**, dressed as **Ember versus Frost** — line up four, beat the AI.

Connect Four Remix
A pixel-art Connect Four against a minimax AI. Drop discs into the grid and

Make 24 Remix
The classic mental-arithmetic game. You're given four numbers; combine them two at a time with **+ − × ÷** until a single **24** remains. Tap a number, tap an operator, tap a second number — they fuse into the result — and keep going until one tile is left. Get it to 24 to win. Division is always kept exact, so every value you see is a whole number, and **every puzzle is guaranteed solvable**.

Parlor Twenty-Four
An English-first, touch-first arithmetic salon built with standalone HTML, CSS, and JavaScript. Select two values in operand order, then choose an operator. Each operation returns one exact value to the table; use every starting value exactly once and finish at 24.

TETRAVOW · The Raid Is One Body Remix
TETRAVOW is a commercial-scale, portrait-first 3D tactical raid roguelite. One drag moves the centroid of four heroes without breaking formation. **Contract / Expand** changes their distance, and **Turn Vow** rotates Tank, Healer, Duelist, and Oracle through the four seats. Every boss cast attacks one or more of those three readable dimensions.

TETRAVOW · The Raid Is One Body Remix
TETRAVOW is a commercial-scale, portrait-first 3D tactical raid roguelite. One drag moves the centroid of four heroes without breaking formation. **Contract / Expand** changes their distance, and **Turn Vow** rotates Tank, Healer, Duelist, and Oracle through the four seats. Every boss cast attacks one or more of those three readable dimensions.

TETRAVOW · The Raid Is One Body Remix
TETRAVOW is a commercial-scale, portrait-first 3D tactical raid roguelite. One drag moves the centroid of four heroes without breaking formation. **Contract / Expand** changes their distance, and **Turn Vow** rotates Tank, Healer, Duelist, and Oracle through the four seats. Every boss cast attacks one or more of those three readable dimensions.

TETRAVOW · The Raid Is One Body Remix
TETRAVOW is a commercial-scale, portrait-first 3D tactical raid roguelite. One drag moves the centroid of four heroes without breaking formation. **Contract / Expand** changes their distance, and **Turn Vow** rotates Tank, Healer, Duelist, and Oracle through the four seats. Every boss cast attacks one or more of those three readable dimensions.

TETRAVOW · The Raid Is One Body Remix
TETRAVOW is a commercial-scale, portrait-first 3D tactical raid roguelite. One drag moves the centroid of four heroes without breaking formation. **Contract / Expand** changes their distance, and **Turn Vow** rotates Tank, Healer, Duelist, and Oracle through the four seats. Every boss cast attacks one or more of those three readable dimensions.

TETRAVOW · The Raid Is One Body Remix
TETRAVOW is a commercial-scale, portrait-first 3D tactical raid roguelite. One drag moves the centroid of four heroes without breaking formation. **Contract / Expand** changes their distance, and **Turn Vow** rotates Tank, Healer, Duelist, and Oracle through the four seats. Every boss cast attacks one or more of those three readable dimensions.

GIRDERWAKE Remix
Play GIRDERWAKE Remix — a browser mini-game.

AERALOOM: The Four-Wind Pavilion
A self-contained portrait-first Tap Match-2 / blast-groups puzzle set in a celestial kitewrights' pavilion. Tap an orthogonally connected flock of at least two matching silk kites. The exact stable identities in that flock leave the skyloom, then every survivor settles in the released family's published wind:

Connect Four Neon Drop
Self-contained mobile-first Connect Four.

AFTERPAW: One Dot, Four Moments
A standalone portrait choreography puzzle in pure JavaScript. Drag one red laser dot through a moonlit room. Pip follows it now; Mori, Sumi and Bruno pursue the exact same trail 0.6, 1.2 and 1.8 seconds later. Catch four signed lantern moths inside their open windows, route every historical paw around solid furniture and keep the porcelain whole.

Raidwright: Crown Against Four
A top-down pixel reverse-raid game where the player is the giant Crown Warden.

CONDUITBRAID: Four Networks Share One Block
An original Ender IO-inspired shared-block routing puzzle. Item, fluid, energy and redstone remain independent physical networks, but every `PULSE BUNDLE` moves all four together and redstone gates aligned resource receipts inside that same pulse.

Four Board Push
Mobile-first four-board push duel inspired by Shobu-style abstract play.

Qubic Four Cube
Qubic Four Cube is a self-contained portrait-first implementation of classic 4x4x4 three-dimensional four-in-a-row.

PARALLAXIS — Gravity Has Four Directions
PARALLAXIS is a portrait-first spatial physics game about rolling a captive star through twelve hand-authored projection chambers. Drag to tilt gravity. Fold the chamber through four W-coordinate phases to make colored matter appear or vanish. Align all three anchors, then enter the aperture.

Cinderbell Atelier — Nocturne in Four Hammers
A portrait four-lane rhythm campaign built with Canvas 2D, Web Audio, and plain JavaScript. Temper three increasingly intricate movements through four touch or keyboard lanes.

GIRDERWAKE Remix
Play GIRDERWAKE Remix — a browser mini-game.

CONDUITBRAID: Four Networks Share One Block
An original Ender IO-inspired shared-block routing puzzle. Item, fluid, energy and redstone remain independent physical networks, but every `PULSE BUNDLE` moves all four together and redstone gates aligned resource receipts inside that same pulse.

Aeraloom: The Four-Wind Pavilion Remix
A self-contained portrait-first Tap Match-2 / blast-groups puzzle set in a celestial kitewrights' pavilion. Tap an orthogonally connected flock of at least two matching silk kites. The exact stable identities in that flock leave the skyloom, then every survivor settles in the released family's published wind: