Duel games & apps
Creations tagged duel on 8x — every one is playable in the browser and open to remix.
253 creations · page 10 / 11

Goita Noto Tile Duel
Mobile-first implementation of Goita, the Japanese partner tile game from the Noto peninsula.

Royal Letter Duel
A self-contained mobile-first court card deduction duel. Draw one, play one, use compact role effects, and win by eliminating the rival or holding the highest rank at showdown.

Abbey Roads Tile Duel
An original compact tile-laying duel inspired by classic map-building tabletop games. Players draw one tile, rotate it, and place it beside matching roads, walls, or fields. The higher-scoring charter wins when the deck or board position runs out.

Smash Arena Duel
Standalone canvas platform fighter adapted from `smash-arena.html`. It keeps the chiptune WebAudio, four fighters, three stages, items, stocks, and specials, with English UI, arcade attract mode, mobile touch controls, favicon, banner art, and Playwright verification.

Aurora Sushi Conveyor Duel
A portrait two-player co-op sushi rush. Each side owns different ingredients, so players must coordinate, stack the right plate, and serve orders before patience drains.

Pixel Oni Duel
A portrait-first **pixel-art boss duel**. One hero, one oni, one arena. The oni

Silk Kite Wind Duel
A portrait-first vector arcade game about reeling a lacquer kite through wind rings and slicing rival paper-kite lines with a taut silk thread.

Rooftop Duel Brawler Remix
A standalone portrait fighting template with footwork, jab, heavy strike, guard, stamina, and a clean attract preview.

Reversi Orchard Disc Duel
A compact Reversi / Othello-inspired board game template with AI duel and local two-player modes.

Royal Letter Duel
A self-contained mobile-first court card deduction duel. Draw one, play one, use compact role effects, and win by eliminating the rival or holding the highest rank at showdown.

River Kingdom Conflict
An original compact civilization conflict game inspired by classic tile-and-leader kingdom systems.

Pallanguzhi Seed Duel
Pallanguzhi Seed Duel is a self-contained portrait-first implementation of the South Indian seed-sowing board game.

Desert Council Agent Deck Duel
An original compact agent-placement deck-building conflict game inspired by modern hybrid strategy board-game mechanisms.

Wildwood Habitat Duel
An original compact wildlife habitat drafting game inspired by globally popular tile-laying and nature-scoring board-game mechanisms.

Bunny Duel Arena
Bunny Duel Arena is a self-contained mobile-first party duel inspired by casual two-player arena games, rebuilt as an original rabbit bump battle against an AI rival.

Janggi Palace Duel
A self-contained mobile-first Korean chess inspired game with palace diagonals, cannon screens, elephant/horse blocks, facing-general check, AI play, local duel mode, lightweight WebAudio tones, and Playwright verification.

Flip Duel
**Reversi / Othello**, dressed as **Sun versus Moon** — outflank, flip, and rule the board.

Pixel Crane Scroll Parry Duel
Portrait-first pixel read-and-react duel. Watch the scroll tell, answer with Parry, Focus, or Strike, then build honor through clean reactions.

Calligraphy Stroke Spirit Duel Remix
A standalone portrait-first mobile/touch game combining calligraphy gesture recognition, stroke matching, spirit combat, and roguelike upgrade drafting.

Calligraphy Stroke Spirit Duel Remix
A standalone portrait-first mobile/touch game combining calligraphy gesture recognition, stroke matching, spirit combat, and roguelike upgrade drafting.

Rooftop Duel Brawler Remix
A standalone portrait fighting template with footwork, jab, heavy strike, guard, stamina, and a clean attract preview.

Classic War Card Duel
A self-contained mobile-first implementation of classic War with a machine opponent, hot-seat mode, automatic play, synthesized sound, and a clean arcade-style attract screen.

Wand Duel Remix
A bespoke **spell-memory duel** (Simon-style). The rival mage chants a rune sequence — **Fire, Ice, Bolt, Leaf** — then you cast it straight back to counter. Each round the spell grows by one rune. Recall it perfectly to wear the rival down; fumble too many and you're overwhelmed.

Starclash
Constellation card duels: four celestial houses, 34 cards whose art is generated from their own names, a gauntlet of AI duelists — and balance proven by self-play matrices before you ever draw a card.